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Switch to Forum Live View Walk With Me in Hell: The Warlock's Guide
1 year ago  ::  Dec 15, 2011 - 9:10AM #21
DevourerOfPancakes
Date Joined: Nov 17, 2011
Posts: 185

Dec 15, 2011 -- 12:31AM, DuelistDelSol wrote:


Shadow Step: On-demand Concealment is utterly amazing, and a fantastic way to patch up your otherwise mediocre defenses.  It's hilariously easy to trigger, too: just move 3 squares from your starting position!  You gain a +2 bonus to defenses in partial concealment, which is what this feature grants; but that's not the only thing you get out of this.  The aforementioned Shadow Warlock Armor gives you Combat Advantage against every Cursed enemy in sight.  You also have a much easier time using your Stealth skill, as you require cover or concealment to hide.



The feature is actually called Shadow Walk. Shadow Step is the Assassin teleport at-will. Also, "you require cover or concealment to hide" is a bit off I think. IIRC, you require total concealment or superior cover to hide (that is, to become Hidden from one or more opponents), unless you have the Rogue's Cunning Sneak feature. Regular cover or concealment is enough to sustain Hidden, though, which Shadow Walk is great for.

I would probably rate Eldritch Strike dark blue or even sky blue rather than black, because a Warlock that has it is significantly more versatile as a result:

  • Having a decent MBA means you can charge and make OAs (which are devastating now that Warlock's Curse is 1/turn), as well as use the many MBA-granting effects out there.
  • The slide is fantastic with zone powers like Feast of Souls and Hunger of Hadar (or whatever zones your allies throw).
  • It targets AC (with proficiency bonus), unlike all other Warlock powers - being able to target different defenses is nice.
  • All the other at-wills already provide a ranged option, so all Eldritch Blast has going for it compared to this is the RBA thing.

Overall I think it's easily the superior option of the two, unless you happen to have a RBA-granting leader.

Thanks a bundle for your effort in creating an up-to-date guide! Good luck fleshing this out
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1 year ago  ::  Dec 15, 2011 - 10:06AM #22
Dedekine
Date Joined: Mar 18, 2010
Posts: 395

Dec 15, 2011 -- 9:10AM, DevourerOfPancakes wrote:


I would probably rate Eldritch Strike dark blue or even sky blue rather than black, because a Warlock that has it is significantly more versatile as a result:


I think the section you're talking about doesn't have any ratings at all; the bolding is being used as emphasis instead of rating.  For what it's worth, in my guide I used the brick red used in the header fonts to avoid that confusion.

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1 year ago  ::  Dec 15, 2011 - 12:23PM #23
Lord_Ventnor
  • Heroic Dungeon Master
Date Joined: Jul 9, 2008
Posts: 5,399
Not a bad start at all! Anyway, don't worry about Hexblades; I haven't abandoned my guide yet, so you can just focus on the O-Warlock (as for Binders, maybe a note saying "don't play this" would do). 
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1 year ago  ::  Dec 15, 2011 - 12:23PM #24
DuelistDelSol
Date Joined: Mar 21, 2006
Posts: 1,264

Dec 15, 2011 -- 10:06AM, Dedekine wrote:

Dec 15, 2011 -- 9:10AM, DevourerOfPancakes wrote:


I would probably rate Eldritch Strike dark blue or even sky blue rather than black, because a Warlock that has it is significantly more versatile as a result:


I think the section you're talking about doesn't have any ratings at all; the bolding is being used as emphasis instead of rating.  For what it's worth, in my guide I used the brick red used in the header fonts to avoid that confusion.



Yea.  I'll probably be using Green for emphasis in that regard.


Thanks for the input, everyone (and yea, doesn't help when it's 6 AM and you mistake Shadow Walk for Shadow Step.  Gaddangit.).  Will incorporate as much as I can into the guide before proceeding onwards with the rest of the sections. 

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1 year ago  ::  Dec 15, 2011 - 1:28PM #25
RgAgsThMch
Date Joined: May 4, 2007
Posts: 687
Thanks in advanced for an updated Warlock guide!

My 2 cp: You rate Humans Blue because they don't have an Int bump, and so thier AC/Ref suffers... but they do get +1 to all NADS...
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1 year ago  ::  Dec 15, 2011 - 2:15PM #26
DuelistDelSol
Date Joined: Mar 21, 2006
Posts: 1,264

Dec 15, 2011 -- 1:28PM, RgAgsThMch wrote:

Thanks in advanced for an updated Warlock guide!

My 2 cp: You rate Humans Blue because they don't have an Int bump, and so thier AC/Ref suffers... but they do get +1 to all NADS...


The bonus to NADs definitely compensates, but the hit to AC can still be a problem, as Warlock defenses tend to be mired if they don't have Concealment.  Items can fix that, but a dual-booster race will have that on lockdown anyway.

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1 year ago  ::  Dec 15, 2011 - 2:40PM #27
Keithric
  • Senior Volunteer Community Lead
Date Joined: Aug 19, 2007
Posts: 5,148
+1 AC vs. +1 Fort & Will? I think that comparison (for a warlock, rather than a defender) clearly favors the human. Especially in paragon and epic.
Keith Richmond
Living Forgotten Realms Epic Writing Director
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1 year ago  ::  Dec 15, 2011 - 2:58PM #28
Tech-Priest
Date Joined: Apr 27, 2010
Posts: 2,092
Nice work DDS, can't wait to see the final product!
RIP George! 4-21-11
RIP Abie! 1-2-13


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1 year ago  ::  Dec 15, 2011 - 3:03PM #29
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167
I have a REALLY important question: If I focus heavily on fire-based Warlock powers, can I run around saying, "Fire walk with me?" (Because if I can, then the name will be Dale Cooper or maybe Bob).
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1 year ago  ::  Dec 15, 2011 - 3:16PM #30
jughead5187
Date Joined: Mar 27, 2011
Posts: 60
Since the last guide has been updated, there have been a TON of powers i noticed that were not covered. I am assuming they are new.

Are you only going to cover powers that are black-sky blue (i doubt there are any gold) or do you plan to cover purple/red ones too?

Also, i am interested in your hybrid section (if yoh make one) since there have been updates there as well, not to mention essentials classes.

Good luck!
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