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2 years ago  ::  Dec 14, 2011 - 4:07PM #11
ElVizard
Date Joined: Jul 8, 2011
Posts: 89

Spoiler



Great, at last :P

I didn't notice that.  I figured that if any of the Complete Series was available, they all were.  Is that due to DM limitations, or are those just the books your group has?  Either way, if you decide on a a gish, take 1 level (AND 1 LEVEL ONLY) of Spellsword from Complete Warrior.




They are  the books allowed by the time. I liked the idea of 1 level dip at spellsword, but I need a lot of competences that practically say "GET A WARRIOR LEVEL" ¬¬

You can use Crafting Points (Unearthed Arcana) to lessen the time requirements, also.  The basic idea behid them is that you're crafting in your down time...
As for the XP...Experience is a river.




I don't like much the idea behind crafting points, they seem pretty limited at the quantity to me. And yea... I've read the thread and agree with the idea... still... I didn't understand much of the numerical logic (this is not my native language as you've probably noticed)... just the "philosophy" :P

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2 years ago  ::  Dec 14, 2011 - 6:39PM #12
New-Shadow
Date Joined: Feb 12, 2011
Posts: 201
No need for a "Warrior" level.  Dragonslayer, while 5/10 casting class in English, gives all the martial weapon and armor prof.s you need to enter Spellsword.  There's a reason a great deal of old school (and quite a few new school) Gish builds have Drag. 1 before SS 1.


Abj. Champion requires +5 BAB, Combat Casting feat and a martial weapon prof, plus 1st level acrane Abj. spells.  Among some of the toys it gets: d10 HD, full BAB, free quickened Abj. spells, and a boost to all Abj. AC boosting spells equal to the class level (note that this AC boost covers ALL Abj. spells the character casts.  If the character knows some Divine spells like Dispel Evil...well, just let your imagination run wild).  Throw in the 2nd level ability of Argent Savant from Complete Arcane of boosting Force element +AC spells like Shield and Mage Armor by 2, and you suddenly have a +11 shield bonus for a 1st level spell.
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2 years ago  ::  Dec 14, 2011 - 7:40PM #13
ElVizard
Date Joined: Jul 8, 2011
Posts: 89

No need for a "Warrior" level.  Dragonslayer, while 5/10 casting class in English, gives all the martial weapon and armor prof.s you need to enter Spellsword.  There's a reason a great deal of old school (and quite a few new school) Gish builds have Drag. 1 before SS 1.



You're right. I thought you get the +1 casting class level at second level. I like the idea. There is +2 BAB and +2 casting class,  immunity to fear and -10% arcane spell failure.

 Abj. Champion requires +5 BAB, Combat Casting feat and a martial weapon prof, plus 1st level acrane Abj. spells.  Among some of the toys it gets: d10 HD, full BAB, free quickened Abj. spells, and a boost to all Abj. AC boosting spells equal to the class level (note that this AC boost covers ALL Abj. spells the character casts.  If the character knows some Divine spells like Dispel Evil...well, just let your imagination run wild).  Throw in the 2nd level ability of Argent Savant from Complete Arcane of boosting Force element +AC spells like Shield and Mage Armor by 2, and you suddenly have a +11 shield bonus for a 1st level spell.



The thing is that Complete Mage isn't between the books allowed. Anyway I didn't realize that the combination of ACh and AS would have such results.
Two things to remark. You can get even better results with Greater mage armor (for a total of +13), but it's third level; still, a lot of AC bonus (equals a +4 fullplate, and you retain your full Dex bonus to AC)
Second, Tha AC boost to abjuration spells applies only to armor and shield bonus. Protection from evil gives you deflection bonus.

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2 years ago  ::  Dec 14, 2011 - 8:00PM #14
Slagger_the_Chuul
Date Joined: May 26, 2001
Posts: 5,267

Dec 14, 2011 -- 7:40PM, ElVizard wrote:

The thing is that Complete Mage isn't between the books allowed. Anyway I didn't realize that the combination of ACh and AS would have such results.
Two things to remark. You can get even better results with Greater mage armor (for a total of +13), but it's third level; still, a lot of AC bonus (equals a +4 fullplate, and you retain your full Dex bonus to AC)


And if Complete Champion was amongst the allowed books, you could wring out a further +2 on the armour bonus with a level of Paragnostic Apostle.  But it's just window-shopping if you can't take them anyway.

The kraken stirs.  And ten billion sushi dinners cry out for vengeance.  - Good Omens

Co-Author of the Dreamfane, Euralden Eye, Gajuisan Crawler, Gruesome Lurker, Fulminating Crab, Ironglass Rose, Sheengrass Swarm, Spryjack, Usunag, and Warp Drifter, and author of the Magmal Horror from Force of Nature.


= My most popular campaign item; for all your adventuring convenience. Show
Zauber's Mutable Rod: This rod has a number of useful functions that make it easier to live in the wilderness.  It is made of polished wood, with five studlike buttons on one end.  Each button produces a different effect when pressed.  Unless otherwise noted, the rod’s functions have no limit on the number of times they can be employed.
        When button 1 is pressed, one end of the rod produces a small flame, equivalent to a candle.
        When button 2 is pressed, the rod unfolds into a two-person tent, complete with bedrolls and warm blankets.
        When button 3 is pressed, the rod becomes a one-handed hammer, suitable for pounding pitons into a wall.
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        When button 5 is pressed, the rod becomes a wooden bucket able to hold 2 gallons of liquid.  Once per day, it can be commanded to fill with fresh water.
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    Moderate conjuration; CL 9th; Craft Rod, minor creation; Price 375 gp; Weight 2 lb.
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2 years ago  ::  Dec 16, 2011 - 3:12PM #15
ElVizard
Date Joined: Jul 8, 2011
Posts: 89
I've calculated and I can use Metamagic effect with a spellcraft check of 100 (with Item Familiar and buffed, a lot). Thats (100-18)/3= 27 Spell level with metamagic (much more of the 63 I need to Persist a 9th level spell :P). The odd part is that I need to ban 4 schools (3 if I pick Adivination as my Specialization) to be Red wizard and Incantatrix. If that's the case I'm thinking about banning Necromancy, Evocation and Enchantment

[Added]: And I'm looking for creatures (if there's any) that have noth True seeing as special quality and Immunity to magic and are below 25 HD. Also some creatures with Ex or Su qualities that are useful for defensive purpose (Evasion, Immunity to magic, Regeneration, etc.)
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2 years ago  ::  Dec 18, 2011 - 1:22PM #16
ElVizard
Date Joined: Jul 8, 2011
Posts: 89
Also I've been thinking of using Shadow Conjurations and Evocations to replace the spells I wouldn't use to school banning. Any help for augmenting the % of reality of the shadows? (between the books availables)
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