Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask? "If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB "If I ever feel like playing a Minotaur I'll know where to look!" - Undrave "WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm "Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha
Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.
Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
No, actually, I said quite the opposite. The unoriginal standard that I'm comparing to that I've seen a lot of others homebrew races do before is the ability to make escape attempts as minor actions instead of move actions. The OP's has the same sort of thing going on conceptually, but it's a more mechanically original version. What I'm doing is comparing the original version to an unoriginal version that we've already seen works.
Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask? "If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB "If I ever feel like playing a Minotaur I'll know where to look!" - Undrave "WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm "Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha
Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.
Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
Effortless Maneuver: I think, unless this gets more attention, I'll keep it a free action. It is an Epic feat, and I find the idea of a kuo-toa chess-ing around the battlefield hilarious. Also, there is the whole "DMs can limit free actions" thing if in a specific campaign it gets too outta hand. However, since I made a paragon feat that makes Slick Manuever not get OAs at all, I do think I'll get rid of the bonus to defenses against OAs that aren't the specific guy you're sliding around.
Slimy Skin: I'm still not entirely sure what you're trying to say here. Should I make it less powerful, such as only having the bonus or only having it as an interrupt?
Slick Maneuver: Unfortunately, I think I just flat out disagree with you on this one. Kobolds do not have an encounter power, and it is amazing. Shifty is a ridiculously powerful racial feature, and that's an at-will. Movement abilities, in my opinion, are great for races, as long as they can apply to melee and ranged. Slick maneuver does just that in that it can help squishy casters flee, and melee dudes position themselves better. It is also the 4e "unifying feature" of kuo-toa, similar to goblin tactics and shifty, and shifty was made into the kobold's power. I will still consider changing it to an encounter power, but as it stands right now I haven't been too convinced to change slick maneuver.
Once again, thank you all for replying and helping!
Heya everyone, here are my homebrew threads: (yes there is only one right now, but there are more to come!) And Let There Be Fish-Men: KUO-TOA
Slimy Skin: I'm still not entirely sure what you're trying to say here. Should I make it less powerful, such as only having the bonus or only having it as an interrupt?
That would probably help yes. I've warmed up to the idea of having it as an immediate action, but I think that it might actually be best as a reaction rather than an interrupt. That's how immediate actions to escape are handled elsewhere in the rules.
Kobolds do not have an encounter power, and it is amazing.
Kobolds are not a PC race. They are an NPC race, so they are not balanced the same way or for the same purposes are PC races are. Shifty is too powerful to be a "racial power" on a PC race. Any comparisons to Kobolds or Shifty will not be valid.
Realize, though, that I'm not trying to say that your Slick Maneuver feature is overpowered or otherwise inappropriate (though it is rather strong). I'm just saying that it does not successfully take the place of a racial encounter power. You can have both it and a racial encounter power. Doing so will just requiring removing some other features because you have too many other features right now in general such that adding a racial encounter power on top of all of that would be overpowered.
Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask? "If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB "If I ever feel like playing a Minotaur I'll know where to look!" - Undrave "WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm "Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha
Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.
Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
Is thread necro fine with your own thread? (...welllet'sfindout)
I changed the racial features around quite a bit, giving in to the fact that an at-will power is basically something that could easily be fit into the stat block. However, that does mean I need to make a new encounter power.
Besides that, I updated several feats.
Crimson, if you are still around and see this, out of curiosity, what did you think of the goblin? Mostly I'm curious about it getting to keep it's "shifty" (it's not broken like shifty, but is an at-will thing)
Heya everyone, here are my homebrew threads: (yes there is only one right now, but there are more to come!) And Let There Be Fish-Men: KUO-TOA