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Switch to Forum Live View Video Review of 4th Ed. Fighter
2 years ago  ::  Nov 30, 2011 - 1:55PM #1
GratzGaming
Date Joined: Sep 28, 2011
Posts: 14
Hey All,

I have been a veteran DM of 2nd edition DND through 4th Edition and am going throug the process of making a review for the 4th Edition Classes in a video format for my players who are mostly new. So far I have made one for the Fighter. Could you all tell me what you think?
www.youtube.com/watch?v=p3kWMggnnIE

  
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2 years ago  ::  Nov 30, 2011 - 2:07PM #2
Cassan
Date Joined: Aug 7, 2011
Posts: 680
I liked it - just 25 more classes to go !
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2 years ago  ::  Nov 30, 2011 - 7:22PM #3
TheBringer
Date Joined: Jan 2, 2011
Posts: 452
You have a ridiculously soothing voice oh my god.

...but, one thing I had a problem with was your comment about the fighter leaning more towards blades. That kinda bothered me since the fighter is the best class at having a wide array of effective options as far as weaponry goes. Polearm, hammer, axe, sword, and flail fighters will play very differently from one another, but that diversity just makes fighters better. The blades are generally more accurate, but the amount of control a flail or polearm provides is amazing, and axes have some pretty awesome feats or enchantments geared towards them. In addition to that several fighter powers reward you for using different weapon types.
Heya everyone, here are my homebrew threads:
(yes there is only one right now, but there are more to come!)
And Let There Be Fish-Men: KUO-TOA
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2 years ago  ::  Nov 30, 2011 - 8:31PM #4
THAK0
Date Joined: Nov 28, 2011
Posts: 34
Fighter leaning towerds blades? Eh...
I Tend to like Flail (Rain of Blows other goodies) Even Reach weapons (Seen decent / good builds with Reach weapons) and so on so forth  Blades is only thing fighters use / mostly? Eh I have to LARGELY disagree escply if im a Dwarf Fighter (Hammers Then!)
Flails/Polearm provides alot of nice Control/Axes have some nice Abilitys as well ...  
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2 years ago  ::  Nov 30, 2011 - 8:44PM #5
Janx_14
Date Joined: Sep 19, 2007
Posts: 3,462
Just about every other weapon is better for a fighter, unless you're talking light blades.
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2 years ago  ::  Nov 30, 2011 - 8:55PM #6
CaptainJanuary
Date Joined: Apr 19, 2011
Posts: 24
The 4e fighter has pretty much the largest selection of viable weapon choices of every other class.  They can also make use of heavy thrown weapons (which is keyed off of strength), so they do have some ranged options.
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2 years ago  ::  Dec 01, 2011 - 9:12AM #7
GratzGaming
Date Joined: Sep 28, 2011
Posts: 14
Thanks guys! You are right on your points, I am only speaking from the couple of groups and fighters I have played with. I only have the core book, so I have not gotten to see a lot of the awesomeness from supplements. Sounds like I am missing out.
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2 years ago  ::  Dec 02, 2011 - 7:07AM #8
arcanaUnfettered
Date Joined: Nov 18, 2011
Posts: 9
I'd like to note that, when and if you get your hands on the supplement Martial Power 2, it contains a system called martial practices, which are essentially the equivalent of ritual casting for martial characters. Among the options you gain access to (for the low, low price of one feat) is the ability to create both mundane and magical weapons and armor. Not really a substitute for having an artificer in the party, but it's there.
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