|
2 years ago ::
Nov 16, 2011 - 1:48PM
#11
|
Date Joined:
Mar 25, 2008
|
My only problem with him is if he ever wanted to nab a sweet guardian form (Winter's Herald anyone?) he would drop out of defender mode, which honestly just blows.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 1:50PM
#12
|
Date Joined:
Oct 28, 2010
|
Arid Desert plus unarmoured Agility takes it up to 21 IIRC. Stick on a Defensive weapon, and/or twd/rhythm blade, and you've got one of the highest ACs in the business.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 1:54PM
#13
|
Date Joined:
Jul 27, 2009
|
As someone already pointed out the Berserker has as much incentive to rage.
And I need to give Gelat. a big thank you, because i checked back into some of the barb Paragon powers and I fell in love with Winter's Fury.
Partly because his rage isn't a barbarian rage, so it doesn't set off my Fury and turns me into a retarded defender. All good stuff, I can't wait.
Stonefire Rager is another good pick, but Winterfury won out so i can keep my Battlecrazed weapon AND keep frost cheese.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 2:02PM
#14
|
|
|
My only problem with him is if he ever wanted to nab a sweet guardian form (Winter's Herald anyone?) he would drop out of defender mode, which honestly just blows.
No, not really. Berserker Fury is only activated by Barbarian Primal Powers. Warden Primal powers don't start a Fury.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 2:26PM
#15
|
|
|
Someone also pointed out that the Iron Wolf Warrior Encounter swaps make for better encounters than some of the martial powers.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 2:31PM
#16
|
Date Joined:
Oct 28, 2010
|
Indeed.
Incidentally, I don't really see the issue Erachima has with the Martial powers. They're pretty solid, for the most part, ranging up to strong defender powers - perfect, in essence, for what the berserker adds to the original barb, which is a strong side of true defender.
If you want to be all striker, all the time, nothing's stopping you - but if that's the case, the class probably isn't for you. In that instance, you might just as well play a regular barbarian.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 2:38PM
#17
|
Date Joined:
Jun 30, 2008
|
Torrent of destruction idea: A trikreen 7 base speed with mc monk and fluid motion (2 feat bonus), Swift strike shoes (5 untyped first round bonus), elven battle armor (2 power), ring of fey travel (1 item), & swift panther range (2 untyped). Edit: add wildrunner paragon path for +2 untyped while raging.
A barbarian could minor action activate armor, standard action swift panther rage, and then action point torrent of destruction. Shift 21 squares with a 4W attack vs every enemy he ended up adjacent to during the shift.
Any themes that boost speed?
my handbooks & builds
Show
|
|
|
|
2 years ago ::
Nov 16, 2011 - 2:55PM
#18
|
|
|
Incidentally, I don't really see the issue Erachima has with the Martial powers. They're pretty solid, for the most part, ranging up to strong defender powers - perfect, in essence, for what the berserker adds to the original barb, which is a strong side of true defender.
The issue would be that I disagree on all those points. Most of them are poor-to-mediocre, the only Martial encounter power (which is absolutely the limiting factor here, once you run out of those you have to switch or resort to gimping yourself with at-will spam) on their list I'd give a Blue is the E1, and the Berserker's overall defender capability is approximately that of a non-hybrid Assault Swordmage.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 3:20PM
#19
|
Date Joined:
Apr 19, 2010
|
After looking everything over, I find myself underwhelmed by the At-will situation. The Berserker At-wills are pretty meager, and you can't get much mileage out of Barbarian At-wills.
For example, Howling Strike is the OBarbarian's bread and butter. A berserker's MBA outclasses it while in a fury. It would have been great if you could use howling strike until you go until into a fury.
Or take the new martial at-will's aggressive lunge, and stalk and strike. Beyond the extra damage the two combined don't add up to pressing strike.
There are only a couple of Barbarian At-wills I would consider taking. I think the need to release a feat that says something like: Choose a barbarian At-will with the Primal keyword. That At-will gains the martial keyword and 1d6 scaling damage while in a fury. If the power already has scaling damage, increase the die size by 1 instead.
|
|
|
|
2 years ago ::
Nov 16, 2011 - 3:21PM
#20
|
Date Joined:
Oct 28, 2010
|
O...K.
So, what is misses, that the Knight has, is:
Slowing with the OAs.
Miss damage with the OAs.
Other than that, it's basically a Knight in its defender capacity, and can boost this significantly with things like World Serpent's Grasp in combination with Run Down, and with the various defender-aura-boosting dailies, most of which my Knight would kill for access to. And why something like, say, the martial E3 (I chase you down as a free action if you move away from me, so works, for instance, if Dazed), or the E7 which Immobilises (and keeps things immobilised after you've gone away, unlike the equivalent on the hammer knight), or the E13 slide 2 and knock prone, or the e23 take a respectable, though not huge, chunk of autodamage for every square of voluntary movement... are all crap powers? Most of them are bettered by some fighter powers, but we all know fighters have stupid amounts of support. Plus, fighters, IIRC, don't get access to an at-will power which slows out of the box, and that's solid for a defender. The Berserker seems to have plenty of stickiness, and a decently scary punishment.
Can you point out what I'm missing here that renders it on a level with the second-most-dismal defender in the game, rather than what you yourself agreed was probably the third best?
|
|
|