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Switch to Forum Live View Ever played a Gnoll PC?
2 years ago  ::  Nov 09, 2011 - 6:19PM #1
Tigerguy786
Date Joined: Jun 4, 2011
Posts: 488
I've been wondering about the MM races in the back. I understand that about half of them have gotten the PHB or ragon article treatment and thus are "official," but has anyone bothered with a Gnoll? Or Goblin? 

It seems like (at least flavorfully) Gnolls and Minotaurs would make great Barbarians or Fighters and a goblin is almost ideal for a rogue. I guess I just like the strange things and the "out there" things, but I really want to know if anyone has ever tried being one of the stranger races, some of them seem like they could be fun. 
And there's the Creepy Doll
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And there's a Creepy Doll
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2 years ago  ::  Nov 09, 2011 - 6:24PM #2
spreetcg
Date Joined: Oct 7, 2010
Posts: 134
They have an Dragon article devoted to them in dragon 376 for truth. I played a gnoll scout(ranger). They are good at strikers. My only grimp with is that they need support of a flex stat like the other player races.
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2 years ago  ::  Nov 09, 2011 - 7:03PM #3
MountFang
Date Joined: Jul 28, 2011
Posts: 76
I played a Gnoll Iron Soul monk who, by Gnoll standards, was very small (so still bigger than most "regular" people) and was beaten to within an inch of his life by his tribe. Barely escaping, he was taken in by a monestary of Half-Orcs who trained him and helped him to make a new life. Now he guards caravans passing through the valley, and is generally accepted by the locals.

I played him as sort of a feral-child, but with slightly more social skills. He also tended to classify everyone as a type of human (just for fun). Dwarves were short humans, halflings were tiny humans, elves were skinny humans, etc. He was also very confused by everyone's constant grooming habits, beyond basic things like removing random twigs from his fur and occasionally picking dirt from under his claws.
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2 years ago  ::  Nov 09, 2011 - 8:50PM #4
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455

Yes the monsters are just as viable as many of the other races, though as they do not always recive the same ammount of encouragement as those in the core books and as such often have to be paragons of their kind and somewhat overemphasize their pro's.


Personally I like the Bugbear with their oversized weapons as rogues with their D8 shurikens and predators eye.

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2 years ago  ::  Nov 09, 2011 - 9:36PM #5
Salla
Date Joined: Apr 3, 2003
Posts: 23,524
I have a Gnoll Battlemind I would like to play, if I get the chance.
The basic idea is that this blue-eyed gnoll's psionic powers override, or severely mute, the demonic influence, so he's relatively well-adjusted ... except that when people he marks with his psionic powers die, he's still 'in their mind' to a degree when they die, so he feels them die, which affects him profoundly.  He's likely to cry after fights when someone he has marked dies.
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2 years ago  ::  Nov 10, 2011 - 6:16AM #6
Crimson_Concerto
Date Joined: Aug 28, 2005
Posts: 9,960

Nov 9, 2011 -- 8:50PM, Demetri_Knighthawk wrote:

Yes the monsters are just as viable as many of the other races...


It depends on what you mean by "viable". Sure, it's possible to play them, but they're not really designed of balanced with PC use in mind. For example, there are the Bugbear and Kobold, whose Oversized and Shifty features respectively would be too powerful on a PC race, and then you have races like the Doppelganger which are simply too underpowered as PC races. The Gnoll does have a PC write-up in one of the early Dragon magazines, as previously mentioned, but it was pretty underpowered and poorly designed even in that version of it, and it has gotten pretty much no support since the, not even the flexible ability score bonus support that was retroactively added to all of the other PC races.

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2 years ago  ::  Nov 10, 2011 - 10:12AM #7
Luke-Lightning
Date Joined: Nov 15, 2007
Posts: 547
I played a gnoll tempest fighter with the clawfighter feat named Mangy Cur. I multiclassed as an assassin so I could use a ki-focus (in lieu of enchanting his claws). I called him a gnoll gninja. I found his high maneuverability to be very useful; he only wore light armor because of his high dex, and I found that DMs sometimes are not used to defenders with a speed of 7.... they are used to slow, clanky types.
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2 years ago  ::  Nov 10, 2011 - 11:24AM #8
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455

Nov 10, 2011 -- 10:12AM, Luke-Lightning wrote:

I played a gnoll tempest fighter with the clawfighter feat named Mangy Cur. I multiclassed as an assassin so I could use a ki-focus (in lieu of enchanting his claws). I called him a gnoll gninja. I found his high maneuverability to be very useful; he only wore light armor because of his high dex, and I found that DMs sometimes are not used to defenders with a speed of 7.... they are used to slow, clanky types.



Just out if curriosity, how did you manage a 7 speed?

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2 years ago  ::  Nov 10, 2011 - 1:16PM #9
Tigerguy786
Date Joined: Jun 4, 2011
Posts: 488

Nov 10, 2011 -- 11:24AM, Demetri_Knighthawk wrote:

Nov 10, 2011 -- 10:12AM, Luke-Lightning wrote:

I played a gnoll tempest fighter with the clawfighter feat named Mangy Cur. I multiclassed as an assassin so I could use a ki-focus (in lieu of enchanting his claws). I called him a gnoll gninja. I found his high maneuverability to be very useful; he only wore light armor because of his high dex, and I found that DMs sometimes are not used to defenders with a speed of 7.... they are used to slow, clanky types.



Just out if curriosity, how did you manage a 7 speed?




Gnolls have 7 speed by default, so since he didnt wear heavy armor he kept it.

And there's the Creepy Doll
That always follows you
It's got a ruined eye
That's always open

And there's a Creepy Doll
That always follows you
It's got a pretty mouth
To swallow you whole
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2 years ago  ::  Nov 10, 2011 - 2:00PM #10
Zelkon
Date Joined: Oct 30, 2011
Posts: 614
Shifty is not so terribly overpowered because of the lack of anything else useful for a kobold. My kobold barbarian is not broken at all.
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