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2 years ago ::
Nov 09, 2011 - 8:14AM
#1
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Date Joined:
Feb 22, 2011
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I have a vision of a lone wizard raining death and devastation on an entire battlefield every turn, bolts of lightning crashing down from the sky hitting everything and everyone. Or a raptor-riding dive bomber, raining explosive destruction on all below.
The best blast I think we can pull off is blast 8, beguiling strands arcane admixture thunder/resounding thunder with enlarge spell, weapon of summer and master of flame. I believe the best burst is burst 4, the same techniques applied to thunderwave/the new wizard spell preview. Neither are friendly, but that's not a priority, nor is massive damage (although it helps).
You could also use the infinite arrow hack, Inevitable Volley and Inevitable Accuracy with Inescapable Shot and Divine Bolts all tied together with Grazing Shot. As long as there are still three targets on the field, and you don't get three natural 20s in a row, that arrow will split and spin and soar indefinitely. Good arc lightning flavor on that one, too, but it's a little cheesy with deliberate missing.
What're your solutions for blanketing the battlefield with damage?
... congratulations, Monkeygentleman. You won the unwinnable.
| monkeygentleman, you are the worst thing to happen to the CharOp forums since Mearls took over WotC.
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2 years ago ::
Nov 09, 2011 - 8:22AM
#2
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Date Joined:
Feb 13, 2006
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I think you'd cover more of the battlefield as a dragonborn machinegun breath sorceror. Hurling breath, resounding thunder, enlarge spell will give you three blast 7 attacks a turn.
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2 years ago ::
Nov 09, 2011 - 8:33AM
#3
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Shadar-Kai, Swordmage, Ghost Blade.
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2 years ago ::
Nov 09, 2011 - 8:33AM
#4
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Date Joined:
Feb 22, 2011
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On the melee front, a level 30 striker with a multi-attack at-will (probably twin strike), with goad of blood made into an encounter power with lorekeeper, a rending and a harmony blade, mobile warrior, martial supremacy, staff of the traveler, teleport boosters... not an infinite damage combo, not unless you go for the golden mean infinite critical loop (which is limited to burst 5), but you'd still be flying across the battlefield stabbing things, then teleporting to another enemy, stabbing it, rinse and repeat. EDIT: I think you'd cover more of the battlefield as a dragonborn machinegun breath sorceror. Hurling breath, resounding thunder, enlarge spell will give you three blast 7 attacks a turn.
More than that if you go revenant cheese and stack on the extra actions. If you reliably hurt yourself each time that's up to 7 fireballs!
Shadar-Kai, Swordmage, Ghost Blade.
Omnipresent Assault plus the above strategy would be an unbelievable daily!
... congratulations, Monkeygentleman. You won the unwinnable.
| monkeygentleman, you are the worst thing to happen to the CharOp forums since Mearls took over WotC.
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2 years ago ::
Nov 09, 2011 - 8:39AM
#5
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Yeah, and also, by RAW, Omnipresent Assault doesn't say a word about how many times you get to attack any single critter, only that you can't attack the same critter twice in succession.
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2 years ago ::
Nov 09, 2011 - 8:47AM
#6
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Date Joined:
Feb 22, 2011
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I'm not sure about that. "Until you have attacked each eligible target once, you can teleport adjacent to a different target and repeat the attack against the new target. You then teleport back to your starting position." Once you've attacked each eligible target once, you won't teleport to another target and repeat the attack.
EDIT: Wow, that is a very poorly written power. Looks like they duplicated part of the mobility in the effects - you target everything, and can teleport adjacent before the attack. ALSO, you can teleport and attack different targets until they're all attacked once. WTF?
... congratulations, Monkeygentleman. You won the unwinnable.
| monkeygentleman, you are the worst thing to happen to the CharOp forums since Mearls took over WotC.
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2 years ago ::
Nov 09, 2011 - 8:51AM
#7
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Date Joined:
Apr 27, 2009
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Cursebite? (Close burst 20) Need to have everybody cursed, though.
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2 years ago ::
Nov 09, 2011 - 8:57AM
#8
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Yup. And it targets sight.
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2 years ago ::
Nov 09, 2011 - 8:58AM
#9
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Date Joined:
Dec 21, 2010
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At level 30, you can get an encounter Area or Close Burst 8. Use Archmage's level 30 feature on one of the burst 5 daily powers and stack it with Master of Flame, Resounding Thunder, and Enlarge Spell.
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2 years ago ::
Nov 09, 2011 - 9:04AM
#10
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Date Joined:
Feb 22, 2011
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I was hoping for something at-will, although getting a hit on everybody in range sight is pretty wicked.
... congratulations, Monkeygentleman. You won the unwinnable.
| monkeygentleman, you are the worst thing to happen to the CharOp forums since Mearls took over WotC.
| Spoiler:
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