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2 years ago ::
Nov 05, 2011 - 12:38PM
#11
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Date Joined:
Mar 23, 2010
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Personaly I would say that the char suffers a -2 Circumstance penalty to checks that involve sight and grants combat advantage untill eather x in game time goes by, or untill he levels with the level representing his ability to adapt to the changed perception.
On the flip side if this was roleplayed well I would give bonus xp for it
An' ye harm none, do what ye will
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2 years ago ::
Nov 05, 2011 - 1:00PM
#12
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I actually have a few questions before I tell you what I would advise you do.
First, I'm assuming he gave you a missing eye in D&D or a RP game, not in real life.
Do you know who this missing eye might belong to? Does it look like the eye of a human, or another creature? (missing eye of a dragon? that could be worth something?) How is it stored? In a glass jar? vial? other container? I might start asking around at local inn's and tavern's and see if you can find out who may have recently lost an eye. You may be able to return it for a reward!
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2 years ago ::
Nov 05, 2011 - 1:31PM
#13
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Date Joined:
Oct 28, 2010
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Ignore it, save for roleplay - if you fail a perception check, or are hit by a reflex attack, it's because it was on your blind side, that sort of thing.
Roleplaying restrictions do not require mechanical effects, when there are no rules to support such effects. There are no rules for losing eyes, so there aren't rules for the effects of losing eyes.
Role play it.
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2 years ago ::
Nov 05, 2011 - 4:15PM
#14
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Ignore it, save for roleplay - if you fail a perception check, or are hit by a reflex attack, it's because it was on your blind side, that sort of thing.
Roleplaying restrictions do not require mechanical effects, when there are no rules to support such effects. There are no rules for losing eyes, so there aren't rules for the effects of losing eyes.
Role play it.
THIS.
Another day, another three or four entries to my Ignore List.
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2 years ago ::
Nov 05, 2011 - 5:03PM
#15
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Date Joined:
Mar 23, 2010
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question I never asked which could be relivent did the char lose the eye becouse of a dumb move or did he manage to only lose a eye becouse of a particularly smart move or even did he lose a eye as a resault of the dice and not particularly becouse of a dumb or smart move.
Reason I ask is if the eye loss was becouse the player had the char do something less then smart like try to fight something that was oviously to strong, then it makes sence as a dm to include a penalty, if the eye loss was do to pure rp and the player did particularly good but it made sence rp wise to lose the eye I would avoid a penalty and fluff the loss with bonus xp for rping the lost eye well
it is was just do to bad dice and maybe dm niceness as aposed to what would have ben a death then I would maybe give a penalty for a short while but allow the penalty to go away or the eye to be restored relitivly quickly
so basicaly I guess realisticaly I would base the effect off the situation if I had to write a rule though then my previouse responce would stand for a as a rule type of thing
An' ye harm none, do what ye will
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2 years ago ::
Nov 05, 2011 - 6:38PM
#16
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Date Joined:
Aug 30, 2011
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Find one of those replacement eyes. Thats probably what he is gearing up for anyway.
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2 years ago ::
Nov 07, 2011 - 1:01AM
#17
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Date Joined:
Mar 20, 2006
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I actually have a few questions before I tell you what I would advise you do.
First, I'm assuming he gave you a missing eye in D&D or a RP game, not in real life.
Do you know who this missing eye might belong to? Does it look like the eye of a human, or another creature? (missing eye of a dragon? that could be worth something?) How is it stored? In a glass jar? vial? other container? I might start asking around at local inn's and tavern's and see if you can find out who may have recently lost an eye. You may be able to return it for a reward!
First, you assume right, it is in D&D.
Second, my character did not receive someone/something's missing eye like a gift or something; she had one of her eyes taken.
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2 years ago ::
Nov 07, 2011 - 1:05AM
#18
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Date Joined:
Mar 20, 2006
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question I never asked which could be relivent did the char lose the eye becouse of a dumb move or did he manage to only lose a eye becouse of a particularly smart move or even did he lose a eye as a resault of the dice and not particularly becouse of a dumb or smart move.
Reason I ask is if the eye loss was becouse the player had the char do something less then smart like try to fight something that was oviously to strong, then it makes sence as a dm to include a penalty, if the eye loss was do to pure rp and the player did particularly good but it made sence rp wise to lose the eye I would avoid a penalty and fluff the loss with bonus xp for rping the lost eye well
it is was just do to bad dice and maybe dm niceness as aposed to what would have ben a death then I would maybe give a penalty for a short while but allow the penalty to go away or the eye to be restored relitivly quickly
so basicaly I guess realisticaly I would base the effect off the situation if I had to write a rule though then my previouse responce would stand for a as a rule type of thing
Character lost the eye by getting in a little over her head. She managed to talk her way out, but a little interrogation cost her an eye. It was a complicated situation of smarts, dumbness, instinct, bad rolls, role-playing, being in the wrong place at the wrong time... you know, one of those RP situations that isn't easily narrowed down to just one cause and effect.
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2 years ago ::
Nov 07, 2011 - 5:18AM
#19
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Date Joined:
Apr 16, 2005
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I commend you on being a good sport on this. Because of what I usually see on these forums I expected otherwise.
If you're looking for a +SIMPLE+ mechanical penalty resembling existing ones I suggest :
You get a -2 to all ranged attacks and perception until you reach 3 milestones.
It would be reasonable, and probably encouraged in 4e world to simply rollplay the effect instead.
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2 years ago ::
Nov 07, 2011 - 10:04AM
#20
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I commend you on being a good sport on this. Because of what I usually see on these forums I expected otherwise. If you're looking for a +SIMPLE+ mechanical penalty resembling existing ones I suggest : You get a -2 to all ranged attacks and perception until you reach 3 milestones. It would be reasonable, and probably encouraged in 4e world to simply rollplay the effect instead.
This is what I was meaning when I said the -2 penalty. It would also work for Acrobatics and Athletics checks as they are usually based, in part, by sight.
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