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Switch to Forum Live View Thread of the Spoilers of the Heroes of the Feywild
2 years ago  ::  Nov 02, 2011 - 12:56PM #1
Backlash3906
Date Joined: Feb 14, 2008
Posts: 567
Book is in hand, here's stuff by the numbers.

3 new races with 5 racial utility power options each

4 new class builds

 Barbarian - Berserker - Martial and Primal Defender and Striker, attunement to a particular climate, Defender Aura, defensive bonuses, a retribution power of "Vengeful Guardian" that puts more oomph on your MBA, and a 'Berserker Fury' that can be entered that will activate riders on some new attack powers.
 39 freely poachable class powers

 Bard - Skald - Arcane and Martial Leader, Cha-MBA's with one-handed weapons, an encounter power aura that allows you OR allies to spend a minor to spend a surge and get bonus points, for themselves or for an adjacent ally, a 'spellbook' mechanic for daily attack powers, Song of Rest, Skill Versatility, Words of Friendship.
 4 at-will attack powers that affect Skald's Aura, seem to be poachable
 About 45 freely poachable class powers (haven't looked through them all to see which ones are tied to Skald's aura yet, but it's a very melee friendly lineup).

 Druid - Protector - Primal Controller, uses of Summon Natural Ally instead of Daily attack powers, no wild shape or Ritual Casting, choose a 'school' to gain either defensive bonuses or speed bonuses, three nature-themed cantrips
 41 freely poachable class powers

 Wizard - Witch - Arcane Controller, Witch's Familiar, daily utility power that allows you to get limited information about what is going to occur in the future, Cantrips, choice of Coven that determines 1st level encounter attack power and grants skill bonuses
 1 new cantrip
 42 freely poachable class powers


4 new Themes
  Fey Beast Tamer
  Sidhe Lord
  Tuathan
  Unseelie Agent

4 new Paragon Paths
  Deadly Berserker (berserker only)
  Master Skald (guess...)
  Legendary Witch
  Inner Circle Initiate (protector)

3 new Epic Destinies
  Shiradi Champion (any nonevil)
  Wild Hunter
  Witch Queen (wizard, bonuses for having a familiar, but not required)

1 Barbarian feat
1 Bard feat
2 Druid feats
4 Multiclass feats
2 Eladrin feats
1 Elf feat
3 Gnome feats
2 Hamadryad feats
3 Pixie feats
3 Satyr feats
3 Wilden feats
3 "Fey feats"
2 new Familiar feats
Totem Expertise
Two-Handed Weapon Expertise

11 Familiars (1 new one, "Sprite", different from Muse Sprite)

22 new pieces of Adventuring Gear

3 new Totems
7 new Wondrous Items
4 new Consumables
13 new Alternative Rewards

I LOVE. THIS. BOOK.
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2 years ago  ::  Nov 02, 2011 - 12:59PM #2
tsuyoshikentsu
Date Joined: Jul 12, 2004
Posts: 2,876
--Anything good for Intimidate?
--What's the Bard feat?
--WHAT IS TOME EXPERTISE? 
On the CO IRC, generally as TorpedoFish.

Vain? Me?  NEVER. Show

Mar 19, 2010 -- 6:09PM, lordduskblade wrote:

You're the straightest shooter I know on these boards. You don't mince words about your opinions, and I respect that about you. The whole fiasco you described in the last State of the CO Forum was particularly enlightening (and kind of disappointing with regards to how they see us).

Mar 26, 2010 -- 12:33AM, Khan_the_Destroyer wrote:

Ah, Tsuyo. When your post isn't one sentence long full of asterisks, you have much wisdom to share with us .

From the IRC:

(19:52) RuinsFate: You know, I was gonna agree with something PalOn said... but I think I'm just gonna through my lot in with tsuyo's sudden train-wreck grade interjection.

(01:45) Nausicaa: yes your rage is a righteous rage :D
(01:45) Nausicaa: righteous rage of torpedo



My sci-fi writing.
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2 years ago  ::  Nov 02, 2011 - 12:59PM #3
jffdougan
Date Joined: Feb 21, 2009
Posts: 368
Any objections to spoiling the kickers for Tome/two-handed weapon expertise?  (and no totem expertise? I find that surprising.)
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2 years ago  ::  Nov 02, 2011 - 12:59PM #4
rjsilverthorn
Date Joined: Feb 19, 2006
Posts: 1,447
OK, Berserker and Defender don't really seem to go together in my mind.
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2 years ago  ::  Nov 02, 2011 - 12:59PM #5
Salla
Date Joined: Apr 3, 2003
Posts: 23,524

Nov 2, 2011 -- 12:56PM, Backlash3906 wrote:


 Druid - Protector - Primal Controller, uses of Summon Natural Ally instead of Daily attack powers,




Does this mean that you cannot create a Protector Druid and take the regular Druid daily attack powers?

Another day, another three or four entries to my Ignore List.
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2 years ago  ::  Nov 02, 2011 - 1:02PM #6
Backlash3906
Date Joined: Feb 14, 2008
Posts: 567

Nov 2, 2011 -- 12:59PM, tsuyoshikentsu wrote:


--What's the Bard feat?
--WHAT IS TOME EXPERTISE? 




-- Skald Training - Prereq: Bard, majestic word - You swap your majestic word for the skald's aura power. You and your allies can use minor actions to benefit from the aura only as many times durin gan encounter as you would be able to use majestic word.
--A typo, sorry. ^^;

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2 years ago  ::  Nov 02, 2011 - 1:03PM #7
Mand12
Date Joined: Jun 17, 2010
Posts: 17,001
What are the pixie feats?
D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Nov 02, 2011 - 1:03PM #8
Backlash3906
Date Joined: Feb 14, 2008
Posts: 567

Nov 2, 2011 -- 12:59PM, Salla wrote:

Nov 2, 2011 -- 12:56PM, Backlash3906 wrote:


 Druid - Protector - Primal Controller, uses of Summon Natural Ally instead of Daily attack powers,




Does this mean that you cannot create a Protector Druid and take the regular Druid daily attack powers?




Yes.

WORST. POSSIBLE. THING!



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2 years ago  ::  Nov 02, 2011 - 1:05PM #9
Backlash3906
Date Joined: Feb 14, 2008
Posts: 567

Nov 2, 2011 -- 1:03PM, Mand12 wrote:

What are the pixie feats?




From the table:
Flitting Harrier - Lvl 11 - No opportunity attacks for entering or leaving an enemy's space.
Streak of Light - Gain combat advantage against enemies you charge. (Hellooooo pixie barbarian with a heavy war pick...)
Teeny Target - Gain partial cover when in ally's space.

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2 years ago  ::  Nov 02, 2011 - 1:09PM #10
rjsilverthorn
Date Joined: Feb 19, 2006
Posts: 1,447

Nov 2, 2011 -- 1:05PM, Backlash3906 wrote:

Nov 2, 2011 -- 1:03PM, Mand12 wrote:

What are the pixie feats?




From the table:
Flitting Harrier - Lvl 11 - No opportunity attacks for entering or leaving an enemy's space.
Streak of Light - Gain combat advantage against enemies you charge. (Hellooooo pixie barbarian with a heavy war pick...)
Teeny Target - Gain partial cover when in ally's space.




The no OA one is something I was hoping for,  but nothing for generating flanking while occupying an enemy square. :-(

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