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raleel
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October 18, 2011 3:00 PM PDT
Anyone have a list of origin combos that might be a touch over the top? I know about magnetic/temporal, but are there any others? My group is exploring other game options, and Gamma World (particularly the superheroes variant) has come up. I'd like to allow them to have the potential to pick two origins if it fits character concept well, and want to make sure that we don't have anything that skews badly.
Anyone have a list of origin combos that might be a touch over the top? I know about magnetic/temporal, but are there any others? My group is exploring other game options, and Gamma World (particularly the superheroes variant) has come up. I'd like t
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DrWonder
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October 18, 2011 4:28 PM PDT
You might want to check out Oraibi's
Dazed (Save Ends) site.
Linked is a specific pdf that outlines some of the more powerful origins and the weaker ones. Considering that there is over the top, but there are also some that are lacking as well.
I don't know why Rat Swarm gets a bad rep... Its a fun thought, but I guess it's not up to par with some of the other origins in terms of usefulness.
You might want to check out Oraibi's Dazed (Save Ends) site. Linked is a specific pdf that outlines some of the more powerful origins and the weaker ones. Considering that there is over the top, but there are also some that are lacking as well.I don'
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raleel
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October 18, 2011 8:01 PM PDT
ah, i knew if the site, and even of the pdf, but i had not looked in it to see that it handles the picking of them
ah, i knew if the site, and even of the pdf, but i had not looked in it to see that it handles the picking of them :)
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battlemaster95
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October 19, 2011 5:31 AM PDT
You might want to check out Oraibi's Dazed (Save Ends) site. Linked is a specific pdf that outlines some of the more powerful origins and the weaker ones. Considering that there is over the top, but there are also some that are lacking as well.
I don't know why Rat Swarm gets a bad rep... Its a fun thought, but I guess it's not up to par with some of the other origins in terms of usefulness.
The rat swarm's novice power is an encounter power. also they are weak to burst and blast attacks. despite this i think that they are very enjoyable to play.
The rat swarm's novice power is an encounter power. also they are weak to burst and blast attacks. despite this i think that they are very enjoyable to play.
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serok42
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October 24, 2011 12:22 PM PDT
Anyone have a list of origin combos that might be a touch over the top? I know about magnetic/temporal, but are there any others? My group is exploring other game options, and Gamma World (particularly the superheroes variant) has come up. I'd like to allow them to have the potential to pick two origins if it fits character concept well, and want to make sure that we don't have anything that skews badly.
My personal favorite is Reanimated / Fungoid.
Burst of regeneration for all.
My personal favorite is Reanimated / Fungoid. Burst of regeneration for all.
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UnimportantHero
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December 3, 2011 10:17 AM PST
Felinoid + Rat Swarm = Kitten Swarm
Surely, you can see the raw and untamed power in this one.
Felinoid + Rat Swarm = Kitten SwarmSurely, you can see the raw and untamed power in this one.