I love Winter Winds but I can't stand the rest of the features of the Long Night Scion. Feytouched is all-round great, but I really like the cold damage (works well with lasting frost) and the slowing effect (world serpent's grasp here we come!) that LNS brings to the table.
My question is quite broad. What riders, effects and damage boosts will stick to WW and SW? So far I've got:
Prime Shot weapon (either)
vulnerabilities ie lasting frost (just WW)
Am I missing anything?
Is there a way to add a condition (or forced movement) to either of them or other damage keywords? Are there ways to boost their damage further? In a perfect world I'd like to use slashing wake to slow, knock prone or immobilize...