|
2 years ago ::
Oct 05, 2011 - 11:02PM
#1
|
Date Joined:
Jun 17, 2005
|
I loved the Wand of Wonder in the previous editions; it was just so chaotic. WOW in this edition is a great start...but I don't think that it's complete. Lets see if we can get enough effects for a golf-ball sized d100 (or at least the novelty d30).
7. You grow giant puppy dog, rabbit, wolpertinger, or whatever ears and gain a +5 bonus to perception checks. When trying to find a hidden creature you can roll twice and choose which roll to use.
8. The ground within a burst 10 of you is rubbery, granting a +5 bonus to all Athletics checks to jump, and all checks are considered to have a running start.
Mike Mearls regarding feedback for D&D Next: "The big thing is to avoid snark and an overly antagonistic attitude. We're human, and it's easy to tune out someone who comes across as a crank."
|
|
|
|
2 years ago ::
Oct 06, 2011 - 7:54PM
#2
|
|
|
60. A wagon falls from the sky and lands in a burst 1 dealing 2W damage to each creature in the burst. Any creature who is consicous and under the wagon must shift a number of squares so that it is no longer under the wagon. The wagon is unharmed and may be mounted.
|
|
|
|
2 years ago ::
Oct 15, 2011 - 1:12AM
#3
|
Date Joined:
Sep 11, 2010
|
I just made a d100 rod of wonder for Fourth Edition. You can find it here, along with 9 other awesome magic items: dungeonsdonuts.blogspot.com/2011/10/10-r...
|
|
|