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2 years ago  ::  Oct 04, 2011 - 5:40AM #41
ChaosMage
  • Dragon Slayer
Date Joined: Apr 22, 2001
Posts: 2,838

Oct 4, 2011 -- 1:04AM, Plaguescarred wrote:

Oct 4, 2011 -- 12:48AM, ChaosMage wrote:

Divine Challenge is neither an immediate reaction nor something that resolves as one.  It's not a triggered action.  It's irrelevant to the discussion.



If Divine Challenge is not a Triggerred Action because it has no Trigger, then Instictive Darknes isn't  one either since it has no Trigger entry. 


IMO Divine Challenge punishment is a Triggerred No Action that behave like an Immediate Reaction.

I only brought it up to make my point about targeting and timing. Since it distract from the conversation, i will let it go. :P 




Not having a trigger entry has nothing to do with it; Divine Challenge doesn't meet the definition of a triggered action, which is an action or non-action you can take when a trigger occurs.  The word "can" is the important part there; damage from Divine Challenge is not something you choose to inflict.  It happens without any intervention on your part; you couldn't even stop it if you wanted to.  It thus doesn't qualify as a triggered action and certainly doesn't behave as an immediate reaction.

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2 years ago  ::  Oct 04, 2011 - 6:23AM #42
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Oct 3, 2011 -- 11:45PM, Plaguescarred wrote:


Oct 3, 2011 -- 3:43PM, LordOfWeasels wrote:

It waits for the event that contains the trigger to finish, yes



The Rule Compendium doesn't say that. Only the triggerring event or action resolve, not the whole action containing the Trigger. Its even the contrary.

RC 196 Immediate Reaction: An immediate Reaction lets a creature act in response to a Trigger. The Triggerring action or event occurs and is completely resolved before the Reaction takes place. An Immediate Reaction waits for its Trigger to finish, not necessarly for the action that contains the Trigger to finish.



Yes, that IS the poorly written text that I mentioned people were deliberately misreading in order to argue that Reactions resolve before the attack they're Reacting to - which is to say, that "reactions are interrupts".

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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2 years ago  ::  Oct 04, 2011 - 6:27AM #43
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Oct 4, 2011 -- 4:12AM, Metafictional wrote:

Let's assume that I'm being attacked by a power that dazes if I hit, and I have Instinctive Darkness.  The attack targets me, and I play my reaction, even though it has to wait for the action to resolve before it goes off.  Am I right in thinking that even if I become dazed by the attack, my Cloud of Darkness still appears, because I triggered the power before I was dazed? 




No.  The trigger occurred, but you can only USE the power after the trigger resolves, and once the attack is finished and it's time for you to take your triggered action, you're Dazed and you can't take Immediate Actions.  So, no frightened squid-monster action for you this round.

The good news is, you didn't start the action and then have it fizzle - you never started it at all, so you didn't use your encounter power and you didn't spend your Immediate for this round.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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2 years ago  ::  Oct 04, 2011 - 6:47AM #44
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,967
The RC entry on Reaction cannot interrupt an attack if the attack is the Trigger. What the RC clarify is that the Reaction wait for the Trigger to finish, not necessarly for the action that contains the Trigger to finish. If the Trigger is an event, nothing in the PHB or the RC should make it happening after the attack that cause the Trigger if its not the Trigger


Exemple: A Cleric's Small Vengeance could interrupt a Fighter's Driving Attack because the Trigger of Small Vengeance is the event of becoming bloodied and once he completly resolve becoming bloodied, his Reaction goes off without having to wait for the action that contains the Trigger to finish.


1. Fighter Attack Cleric with Driving Attack
2. Hit, Deal 33 damage and Push 3 square.
3. Cleric is Bloodied and use Small Vengeance
4. The Fighter takes 1d8 damage.
5. The Fighter then shift 1 square to a square the Cleric vacated. Fighter make a
secondary attack against the Cleric  
6. Secondary Attack miss  

Do you agree with this outcome ? 

Spoiler: Show


Driving Attack
Daily
 - Invigorating, Martial, Weapon
Standard Action      Melee weapon
Target: One creature
Primary Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you push the
target 1 square. You then shift 1 square to a square the target vacated. Make a
secondary attack against the target.
  Secondary Attack: Strength vs. Fortitude
  Hit: 1[W] + Strength modifier damage, and you push the
target 2 squares and knock it prone.
Miss: Half damage, and you push the target 1 square

Small Vengeance
Encounter
- Divine
Immediate Reaction      Close burst 10
Channel Divinity: You can use only one channel
divinity power per encounter
Trigger: You are bloodied by an enemy within 10
squares of you
Target: The triggering enemy in the burst
Effect: The target takes 1d8 damage.

Yan
Montréal, Canada
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2 years ago  ::  Oct 04, 2011 - 7:19AM #45
Mand12
Date Joined: Jun 17, 2010
Posts: 17,320
Yes, it waits for its trigger to finish but not necessarily the action that contains the trigger to finish.  What you have done, though, is claim that "targeting" is the event, but that's not a reactable event by any rule you've yet presented.  You jump on "targeting" as the only thing that matters, but for all cases it's "targeting with an attack."  The attack is the event that triggers the reaction.

As far as your sequence, yes, the Cleric can react to the first attack.  Furthermore, that reaction can interrupt the power, by for example teleporting the Cleric out of the Fighter's melee reach from the square the Cleric was in when the primary attack was made.  The Fighter had shifted into that square, but is now out of range, so can't make the secondary attack.  Or, if the 1d8 damage drops the fighter unconscious, the secondary attack would also not occur.

I'm not clear on line 2 where you get Push 3 squares.  The primary attack is a push 1, and is resolved completely.  The two more squares and prone are part of the secondary attack.  If the secondary attack misses or isn't a valid attack, that part doesn't happen.

Line 5 isn't right, as the shift is part of the Hit line in the primary attack.  The push and the shift resolve at the same time, then the reaction, and then the secondary attack.

Just because movement is involved does not mean that the movement is distinct from the attack.  An Effect line of shifting would be distinct, and a reaction that immobilized the Fighter would prevent it.  A reaction that immobilized the Fighter in this case would resolve after the Hit line of the triggering attack, which means the Fighter has already shifted.
D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Oct 04, 2011 - 7:45AM #46
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,967

My point is that wether you are targeted by a Utility Power, or an Attack Power makes no difference as being targeted is the event. If they wanted for the Reaction to go on being attacked, they would set the Trigger to be as such. Being targeted in itself is not being attacked.

I choose Driving Attack because within the Hit line, the sentence that deal damage and other effect, is seperated and another sentence let the Fighter then Shift.....and i was pointing it out that a Reaction to becoming bloodied would not necessarly wait for the action to completly resolve meaning the attack that contain the Trigger event, so right after the damage is dealt and the Cleric is Pushed, his Reaction goes off.   

Yan
Montréal, Canada
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2 years ago  ::  Oct 04, 2011 - 8:05AM #47
Mand12
Date Joined: Jun 17, 2010
Posts: 17,320
You can only react to being targeted by an attack, or targeted by a power if it's not an attack.  Whether it's an attack or a utility, the targeting doesn't happen in a vacuum and it's not the important part in regards to timing.  A power that reacts to targeting doesn't say "Trigger: You are targeted."  It is always "You are targeted by (something)."  Usually it's an attack, but it doesn't have to be.  And a reaction would still resolve after whatever thing that's targeting you resolves.

Also, the entire hit line with all of its components is resolved at the  same time.  You can't split it.  There is no difference, for example,  between "Hit: 5 damage and you slide the target 1 square." "Hit: 5  damage.  Slide the target 1 square."  As long as it's in the Hit line, there is no time between the resolution of the individual parts.

Seriously, you've been given several examples that literally break down to meaningless contradictions under your interpretation as well as more complete and more robust competing interpretation that doesn't completely invalidate the concept of "reaction."  How much more will it take to convince you?  Do you acknowledge the possibility of being wrong?

D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Oct 04, 2011 - 8:13AM #48
malcapricornis
Date Joined: Jun 15, 2008
Posts: 1,798
Nowhere in the rules that I can find is targetting listed as a discrete event explicitly though it does appear it could be treated as such. Both arguments have merits. 

And no it wouldn't mak a reaction an interrupt. It would still be a reaction to an event that was built into an attack sequence but not the actual attack. Even though intuition is not really part of rules discussion, it's easy to see that drawing back an arrow and aiming it at someone is different then releasing the arrow and occurs prior in a time sequence.

Now why would the designer write targeted instead of is attacked.
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2 years ago  ::  Oct 04, 2011 - 8:24AM #49
Mand12
Date Joined: Jun 17, 2010
Posts: 17,320
So, you claim that both arguments have merits despite the fact that one of them has no rules basis that you can find?

How exactly are you determining merit, again?

Nothing in the making an attack sequence even hints at the possibility of reactions within an attack other than the fact that they laid out a step by step process to help newbies understand what's going on.  None of the immediate reaction rules reference it.  None of the immediate reaction rules even suggest it.  So how does an argument that a reaction timing appears out of nowhere that isn't mentioned in the reaction rules have merit?

Fluff-based rulings (drawing an arrow and pointing it at someone) fail because they don't cover all conditions.  How about Fireball?  To aim it, you actually pick an origin square.  That's not the same as targeting, because it doesn't care about anything not in the origin square.  Targeting a creature with fireball happens for the entire AoE, but there's no fluff-based action taken by the wizard to react to.  Fluff is not rules.

It gets even worse when you translate it to say, a close burst 1 weapon attack.  Sometimes the fluff is one great big sweep of your weapon, sometimes it is fluffed as individual hits.  Either way, a reaction by one of the creatures targeted will not interrupt the attack for any of the other creatures, yet by the "making an attack sequence is reactable" argument it would.  What about targeting a close burst?  They are all targeted at the same time?  But no, your weapon flurry is fluffed as sequential.  Even the sweep will hit them all in succession, by fluff.  After all, you can't really hit them all at once with your greatsword.  Except the rules say otherwise.  Fluff is not rules.
D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Oct 04, 2011 - 8:50AM #50
Alcestis
Date Joined: Oct 7, 2009
Posts: 8,030

Oct 4, 2011 -- 6:23AM, LordOfWeasels wrote:

Yes, that IS the poorly written text that I mentioned people were deliberately misreading in order to argue that Reactions resolve before the attack they're Reacting to - which is to say, that "reactions are interrupts".


As opposed to people deliberately ignoring it because they don't like it? It is a change from the PHB, yes, but the rule itself is pretty clear. The fact that you don't like it as written doesn't change that fact (as we've been over before).

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