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Switch to Forum Live View Expert DM Competition 31: Forge an Item Set!
2 years ago  ::  Sep 19, 2011 - 4:23AM #1
wrecan
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XDMC 31: Forge an Item Set!


Welcome  to the thirty-first Expert Dungeon Master Competition! The primary  purpose of the Expert Dungeon Master Competitions is threefold:   
  • To create a resource for new Dungeon Masters drawing on the vast talent pool of the experienced Dungeon Masters of this forum.
  • To create a fun and vibrant competition that is sportsmanlike and friendly.
  • To showcase the creativity and talent of Dungeon Masters like you.

The best way to keep informed about the competition is to join the Expert Dungeon Master Competition group.  There you can review the rules, archives, and future contest ideas, and  get broadcasts telling you when new competitions begin and when results  are released!

The topic for this competition is Item Set.  This competition asks you to create a unique Item Set for use in a campaign.  Adventurers Vault 2, where Item Sets first appeared, describes Item Sets as follows:

Item Set Pic

Item Sets


Some magic items were made to work together. When all the items belonging to a set are collected and wielded in unison, their power becomes greater than the sum of their parts. Depending on how much of a magic item set has been assembled, its collective items can grant additional qualities, different properties, and new powers to their wielders.

A magic item set contains four or more items that a character or a party can collect. Each set has at least one set benefit that is revealed when a minimum number of the set's items are used together. Some set items also have individual properties or effects that depend on the number of other set items being used.

To qualify for an item set's benefits, a character must be wielding or wearing one or more items from the set. A stowed item (for example, a magic cloak stuffed in a pack) doesn't count toward a set's benefits (though a sheathed weapon is  considered to be worn). Wondrous items are an exception and need only be carried in order for a character to gain an item set's benefits.

Each magic item in a set can stand alone. No item needs to be used with another of its set to function.

Group Sets


Some item sets are designed to be borne not by a single character, but by the members of an entire party. When a party collects the items of a group item set, the set benefits are determined by the number of allies who possess items from the set. Each character wearing or wielding an item from the set qualifies for the set benefits.


You can also find more information about Item Sets in the following three articles on Wizards' website:   

Required Elements


In order to enter this competition, your entry must fulfill the following required elements:   
  • Name: Name the Item Set.
  • Number: The Item Set must have between four and eight items.
  • Knowledge: Provide the information characters can know of the Item Set with a successful History check.
  • Nuts and Bolts: Provide all stats necessary to include an Item Set in a campaign.
  • Group Set: State whether or not the Item Set is a group set.

If you fail to include a required element, you will receive a score of zero in Themes.

Optional Elements


Each  entry must include three optional elements.  If the entry is for a group set, it may include elements from the "General" or "Group" lists. If the entry is not for a group set, it may include elements from the "General" or "Individual" lists. The optional elements in each category  are:   

General


  1. Altruistic: Each item in the Item Set affects allies and/or enemies, but confers no direct benefit to its owner.
  2. Bloodless: None of the items, or the Item Set as a whole, alters action points, attacks, damage, death saves, defenses, healing surges, or saving throws.
  3. Encyclopedic: Each item affects a different knowledge skill.
  4. Foe-Specific: The Item Set is designed to combat a foe with a specific type, origin, or subtype.
  5. Polyglot: Each item in the Item Set grants the owner an extra language.
  6. Ritualistic: At least one item in the Item Set, or the Item Set as a whole, grants a benefit with respect to one or more rituals or to ritual casting.
  7. Special Endings:  Either the Item Set as a whole imposes a penalty once assembled, or each item imposes a penalty until the entire Item Set is assembled.
  8. Synchronized: The Item Set provides an additional benefit if a power from each item is activated in a single round.
  9. Taxidermic: Each item is made from one or more body parts of one or more creatures.
  10. Zealous: Each item grants a benefit to an owner who is either chaotic evil or lawful good.


Group


  1. Aural: Each item in the Item Set grants the owner an aura, and additional effects if two or more auras from the Item Set overlap.
  2. Matching: Every item in the Item Set occupies the same item slot.
  3. Multiracial: Each item in the Item Set is intended for use by characters of different races.
  4. Role-Specific: Each item in the Item Set is intended for use by characters of different class roles.


Individual


  1. Assembly Required: Any benefit from the Item Set as a whole requires the items to be physically connected.
  2. Ennobling: The Item Set grants the owner access to a noble title.
  3. Mundane: No item grants any benefits unless the owner possesses at least one other item from the Item Set.
  4. Unlucky: All previous owners of the complete Item Set have met terrible fates; the Item Set is believed to be cursed.


Your entry should list the optional elements you intended to include. If you do not, you will be scored only for those elements the judges happen to notice.

General Rules


Following are some general rules of the Expert DM Competition. The complete list of rules is in the Expert Dungeon Master Competition Group Wiki.   
  • Code of Conduct. All entries must comply with the forum's Code of Conduct.
  • Contest Duration. Contests usually run for two weeks, beginning with the post announcing the  competition. The Coordinator may extend the duration of the contest at his discretion after consulting the other judges for that competition. However, such extensions should be done very rarely.
  • Edits Made at Entrants' Own Risk. A judge may download your entry any time after it is submitted. So any  edits you make might not be considered by a judge. For this reason, you  should submit your entry in as complete a form as possible. Use the preview function liberally. Once winners have been announced, entrants may edit their entries.
  • Multiple Entries Prohibited. Each applicant may only submit one entry during the period in which entries may be submitted. Submitting multiple entries disqualifies all entries.  Additional entries may be submitted after the competition closes, but they will not be judged.
  • Multi-Post Entries Prohibited. Each entry must be contained within a single post. The judges must ignore any subsequent posts.
  • Outside Materials Prohibited. Your  entry may not include material hosted on a website other than  wizards.com and community.wizards.com. Images from your profile gallery may be used. The judges must ignore material hosted on other websites.
  • Plagiarism and Peer Reviewing Prohibited. All entries must be the original, exclusive work of the applicant. Entries found to be copying the work of another, or that have been posted for review prior to the close of the competition, will be disqualified.

Judges and Schedule


The contest will run from today through Friday, October 7, 2011. All entries must be submitted no later than 12:00 midnight at the end  of that day (Eastern Standard Time). The judges of this contest are ankiyavon, ClanBattlerage, Fedosu, and Pluisjen, and the coordinator of this contest is wrecan. Good luck and have fun!!
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2 years ago  ::  Sep 19, 2011 - 4:26AM #2
wrecan
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Questions and Answers


(questions posed by potential entrants and the coordinator's response)


Q. For purposes of the "Knowledge" Required Element, can we subtitute a Skill other than History?

A. No.  However, you are welcome to include the information a character might learn from checks for Skills in addition to History.


Q. Will an entry describing a Group Set be disqualified or otherwise penalized for fulfilling an optional element from the Individual list (and vice versa)?

A. No.  However, such elements will not count towards the three optional elements the entry must include.


Q. For purposes of the "Bloodless" General Optional Element, can you use items, like armor, weapons, and neck slot items, which universally grant enhancement bonuses to the wearer?

A. Only if the item does not grant such enhancement bonuses.  Doing that will almost certainly affect your Usability score.


Q. For purposes of the "Taxidermic" General Optional  Element, must the items be made exclusively of body parts?

A. No.


Q. For purposes of the "Zealous" General Optional  Element, can the item grant a benefit to an owner who is lawful good,  but not to one who is chaotic evil (and vice versa)?

A.  Yes.  Additionally, if the item or set grants the same benefit to  owners who are either lawful good or chaotic evil (but not other  alignments), the item will still satisfy this element.


Q. For purposes of the "Matching" Group Optional Element, what is an "item slot"?

A. An item slot is a category of magic item that limits the number of items of that category that can be used by a character at any given time.  The item slots are armor, arms, companion, familiar, feet, hands, head, implement, neck, mount, ring, shield, tattoo, waist, and weapon.


Q. For purposes of the "Role-Specific" Group Optional  Element, can each item be restricted to a specific class, if each class has different roles?

A.  Yes.  However, restricting an item Set to a party with specific classes will adversely affect your Usability score.  Also, some classes have subclasses of different roles.  Make sure that the item is intended for use by only one of the class roles to which that class might belong.

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2 years ago  ::  Sep 19, 2011 - 4:26AM #3
wrecan
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Entry List


  1. Cassan's Divine Astral Armor
  2. Seeker95's Golden Avenger Full Plate Armor
  3. Exultation's Four Winds' Fury
  4. Geoffa's Garb of the Shadow Princess
  5. Wipxepitl's Chain Gang's Shackles
  6. Qube's Relics of the Righteous One

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2 years ago  ::  Sep 19, 2011 - 4:27AM #4
wrecan
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Medalists and Scores


We are pleased to announce the winners of Expert Dungeon Master Competition 31!

The bronze medal goes to...

Exultation
for
Four Winds' Fury!


The silver medal goes to...

Qube
for
Relics of the Righteous One!!


and the gold medal goes to...

Wipxepitl
for
Chain Gang's Shackles!!!


As Exultation is a former medalist, this means that both Wipxepitl and Exultation are our newest Heroic Dungeon Masters!  Congratulations to  all of the medalists and thanks to all who participated in this competition, but especially to the judges, ankiyavon, ClanBattlerage, Fedosu, and Pluisjen, who kept the competition running like a well-designed item set!

Stay tuned while we plan Expert Dungeon Master Competition 32.  In the meantime, enjoy these carefully tabulated scores: 
No. Creativity Usability Themes Clarity Bonus TOTAL Entrant’s Entry
1 9 1/4 7 3/4 6 1/2 6 1/4 0 29 3/4 Cassan's Divine Astral Armor
2 11 10 3/4 7 1/4 7 1/4 0 36 1/4 Seeker95's Golden Avenger Full Plate Armor
3 12 3/4 10 1/2 7 7 1/2 0 37 3/4 Exultation's Four Winds' Fury
4 11 10 3/4 6 1/2 7 1/2 1 36 3/4 Geoffa's Garb of the Shadow Princess
5 13 1/4 9 1/2 8 1/4 6 1/4 2 39 1/4 Wipxepitl's Chain Gang's Shackles
6 12 10 3/4 7 3/4 8 1/4 0 38 3/4 Qube's Relics of the Righteous One
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2 years ago  ::  Sep 19, 2011 - 6:34AM #5
Qube
Date Joined: Nov 1, 2002
Posts: 4,315
Is there a reason for the 8-item maximum?
Qube's block builder: if you want to create blocks for powers, items and monsters for this forum, but don't know html
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For years, I've lived a double life. In the day, I do my job - I ride the bus, roll up my sleeves with the hoi-polloi. But at night, I live a life of exhilaration, of missed heartbeats and adrenalin. And, if the truth be known a life of dubious virtue. I won't deny it - I've been engaged in violence, even indulged in it. I've maimed and killed adversaries, and not merely in self-defence. I've exhibited disregard for life, limb and property, and savoured every moment. You may not think it, to look of me but I have commanded armies, and conquered worlds. And though in achieving these things I've set morality aside, I have no regrets. For though I've led a double life, at least I can say - I've lived.

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Scipio: And Chihuahuas have definitely improved in the "attacking ankles, yapping, and being generally annoying" environment.
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XDMC 19 (silver): A full fledged assassins guild (with stats, skill challenges, ...)link
XDMC 14 (Bronze): a one shot campaign for beginning DMs/players. link
XDMC 16: Paragon path: the Epitome: being better then all then any one else. link (note: this is balanced)
XDMC 25: The Gelatinous Cube mount
Guide To Disreality: a collection of houserules
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Introduction & table of content

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who am I kidding? my ego would never fit in a box
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2 years ago  ::  Sep 19, 2011 - 6:38AM #6
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168
I'm guessing something about "the judges don't want to read a 300-page epic", or maybe just "we need some kind of limit on this thing" :P
Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
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2 years ago  ::  Sep 19, 2011 - 6:48AM #7
wrecan
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Sep 19, 2011 -- 6:34AM, Qube wrote:

Is there a reason for the 8-item maximum?



Brevity is the soul of wit.

or

Brev'y = wit's soul.

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2 years ago  ::  Sep 19, 2011 - 6:58AM #8
ClanBattlerage
Date Joined: May 28, 2007
Posts: 576

Brevity is the soul of wit.


Does this open up the idea of a Twitter-XDMC?  Describe your entry in 140 characters or less!

T'would make judging far easier.  

Sorceror: "I'll attack the [solo monster] with Chaos Bolt."
Warden: "Don't you ever use encounter powers?!?!?"
Sorceror: (casually) "I don't need to."
-----------
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
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2 years ago  ::  Sep 19, 2011 - 8:18AM #9
Veok
Date Joined: Jan 2, 2008
Posts: 2,481
Hey, Wrecan, did you send out a broadcast? I don't think I got notice that this contest had opened.
If you look past the plot and the voice acting, Metroid: Other M was an okay game. Not a great game, but an adequate one.

Not using the Metroid item collect jingle though? That, was a mistake.
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2 years ago  ::  Sep 19, 2011 - 8:27AM #10
wrecan
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I did.  I sent it out this morning.  I also received it.
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