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2 years ago ::
Sep 13, 2011 - 3:19PM
#1
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Date Joined:
Mar 10, 2003
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Some big changes are coming to the D&D Adventure Tools this month. Rather than describe a bunch of stuff here in dry prose, we'll let the gallery of screenshots speak for itself. Steve
If your only tool is a warhammer, every problem looks like a gnoll.
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2 years ago ::
Sep 13, 2011 - 3:37PM
#2
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Date Joined:
Sep 28, 2006
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Some big changes are coming to the D&D Adventure Tools this month. Rather than describe a bunch of stuff here in dry prose, we'll let the gallery of screenshots speak for itself.
Steve
Sweet jeesus that looks awesome.
My hats off to the DDI dev team.
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2 years ago ::
Sep 13, 2011 - 4:17PM
#3
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- Dragon Slayer
- If only he would apply himself
- Dammit Jim, this is Star Trek, not D&D!
Date Joined:
Jan 31, 2006
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Very awesome! Export, Print, Import powers from another monster... Yes!
Follow my blog and Twitter feed with Dark Sun campaign design and DM tips! Dark Sun's Ashes of Athas Campaign is now available for home play (PM me with your e-mail to order the campaign adventures).
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2 years ago ::
Sep 13, 2011 - 4:22PM
#4
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Date Joined:
Aug 17, 2007
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Very nice, but what about copying and pasting to a word document? All the features in the world are meaningless if I cannot use it at the table.
D&D Next... for those who would rather play a version of D&D they dislike the least, rather than the one they like the most!
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2 years ago ::
Sep 13, 2011 - 4:23PM
#5
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Date Joined:
Jun 24, 2008
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Nice, I really like the looks of it! Everything except the first screenshot. You guys should really remove that "S" in "Adventure Tools" for the foreseeable future.
[20:53] [SadisticFish] yeah  Llamas convinced me
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2 years ago ::
Sep 13, 2011 - 4:34PM
#6
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Date Joined:
Jan 28, 2006
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Looks Good!
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2 years ago ::
Sep 13, 2011 - 4:54PM
#7
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Date Joined:
May 12, 2009
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Finally ! Looks great. Tiphats to the boys working hard at the studio And Thanks Steve for the Sneek Peek. Very appreciated.
Yan Montréal, Canada
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2 years ago ::
Sep 13, 2011 - 5:15PM
#8
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Looks juicy. Just what the doctor ordered.
Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept. Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new. Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept. Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.
Default module =/= Core mechanic.
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2 years ago ::
Sep 13, 2011 - 6:36PM
#9
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Nice, I really like the looks of it! Everything except the first screenshot. You guys should really remove that "S" in "Adventure Tools" for the foreseeable future.
But then it would be incorrect! 
Paolo Marcucci "Building better worlds"
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2 years ago ::
Sep 13, 2011 - 6:45PM
#10
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Date Joined:
Aug 27, 2010
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The screenshots look promising. What's the target for the release?
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