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Dungeons & Dra.. 4e General Discuss.. Legends and Lore - Good Fences Make Good Players
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2 years ago  ::  Sep 13, 2011 - 9:05AM #21
Helnae
Date Joined: Jan 29, 2010
Posts: 880

Sep 13, 2011 -- 9:03AM, oxybe wrote:

Sep 13, 2011 -- 8:29AM, ecla wrote:

Sadly the 'kick the guy out of your game!' advice from Gygax circa. '74 is still the best advice.  There's no cure for Jerkdom yet, even in this age of wonder and marvels




D&D has thought me that fire usually solves all my problems.

that or bees.

or bees that sting you with fire. 



Sharks are nice too. Just not when someone jumps over one.

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2 years ago  ::  Sep 13, 2011 - 9:17AM #22
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168

or bees that sting you with fire.




I found that "bees that are on fire" were severely lacking in the problem solving department, though.

Epic Dungeon Master



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Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
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2 years ago  ::  Sep 13, 2011 - 9:38AM #23
oxybe
Date Joined: Mar 22, 2005
Posts: 5,176

Sep 13, 2011 -- 9:17AM, Pluisjen wrote:

or bees that sting you with fire.




I found that "bees that are on fire" were severely lacking in the problem solving department, though.



it's cause you need to make those bees into robot bees or ghost bees then light them on fire.

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2 years ago  ::  Sep 13, 2011 - 9:52AM #24
mattador666
Date Joined: Oct 11, 2010
Posts: 531
Or Zom-bees...

/leaving now
Wizards of the Coast can suck it.
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2 years ago  ::  Sep 13, 2011 - 10:14AM #25
Electricbee
Date Joined: Sep 10, 2005
Posts: 1,180

Sep 13, 2011 -- 9:38AM, oxybe wrote:

Sep 13, 2011 -- 9:17AM, Pluisjen wrote:

or bees that sting you with fire.




I found that "bees that are on fire" were severely lacking in the problem solving department, though.



it's cause you need to make those bees into robot bees or ghost bees then light them on fire.




What about Vampire Robot Ninja Bees vs. Werewolf Cyborg Pirate Hornets?

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2 years ago  ::  Sep 13, 2011 - 10:21AM #26
Balesir
Date Joined: Aug 19, 2005
Posts: 1,179

Sep 13, 2011 -- 5:58AM, Garthanos wrote:

Sep 13, 2011 -- 5:20AM, Balesir wrote:

At last, an article where I agree with almost all of what was said! Laughing

The general thrust, which I agree with, seems to me not so much "the system can make bad players good" but rather "the system can support players in being good players".  The odd thing is, as kendor has already mentioned in the comments to the article, this could just as well apply the the DM, the topic of last week's article.  Parse the last paragraph like this:

"A good player DM can overcome any of these shortcomings, but a player DM’s energy is better served in portraying his character monsters, immersing in the environment designing the world, coming up with cunning plans exciting and engaging encounters, adventures and campaigns and so on, rather than working against or continually re-inventing the system. A good system encourages good play DMing."

...and I think most roleplayers would agree with the idea of this, too.


DMs are players too.. eh.


Yeah, I would say so - but that doesn't seem to me to be Mike Mearls' viewpoint.

=======
Balesir
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2 years ago  ::  Sep 13, 2011 - 10:54AM #27
ZARMOFF
Date Joined: Jan 21, 2009
Posts: 22
I think 4e has taken great strides to support "good players" with info in the rule books and the Player's Strategy Guide, but, essentially, a "bad player" is going to be a "bad player" regardless of rules. The best thing to do, imo, is to talk to them, and if they don't change, kick them out of the group.
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2 years ago  ::  Sep 13, 2011 - 12:17PM #28
excalainen
Date Joined: Feb 10, 2009
Posts: 1,032
Boring column; no thinly-veiled insight into the 5th edition. And what happened to those fancy polls?
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2 years ago  ::  Sep 13, 2011 - 12:53PM #29
Rustmonster
Date Joined: Mar 4, 2007
Posts: 3,874

Sep 13, 2011 -- 12:17PM, excalainen wrote:

Boring column; no thinly-veiled insight into the 5th edition. And what happened to those fancy polls?




"This article didn't help me support my preconcieved notions! How boring!"

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2 years ago  ::  Sep 13, 2011 - 5:56PM #30
AbdulAlhazred
Date Joined: Jan 9, 2009
Posts: 10,250

Sep 13, 2011 -- 9:38AM, oxybe wrote:

Sep 13, 2011 -- 9:17AM, Pluisjen wrote:

or bees that sting you with fire.




I found that "bees that are on fire" were severely lacking in the problem solving department, though.



it's cause you need to make those bees into robot bees or ghost bees then light them on fire.


If it ain't giant, mutated, and radioactive then it ain't much!

That is not dead which may eternal lie
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