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Dungeons & Dra.. 4e General Discuss.. Legends and Lore - Good Fences Make Good Players
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2 years ago  ::  Sep 12, 2011 - 9:09PM #1
MaximumHavoc
  • Dragon Slayer
Date Joined: Apr 27, 2006
Posts: 2,708
Legends and Lore
Good Fences Make Good Players

by Mike Mearls

Can the rules change bad players into good players?

Talk about this column here.

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2 years ago  ::  Sep 12, 2011 - 9:21PM #2
mrpopstar
  • Dragon Slayer
Date Joined: May 22, 2003
Posts: 2,693
The last two paragraphs couldn't have been said better if I wrote the article myself.




EDIT: Thought I'd delete my earilier thread and throw my post up in here in an effort to keep things clean.
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2 years ago  ::  Sep 12, 2011 - 9:30PM #3
MaximumHavoc
  • Dragon Slayer
Date Joined: Apr 27, 2006
Posts: 2,708

Sep 12, 2011 -- 9:21PM, mrpopstar wrote:

The last two paragraphs couldn't have been said better if I wrote the article myself.




EDIT: Thought I'd delete my earilier thread and throw my post up in here in an effort to keep things clean.



most considerate of you, mrpopstar, especially considering that you beat me to the punch by 2 minutes.  Smile

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2 years ago  ::  Sep 12, 2011 - 10:24PM #4
Mand12
Date Joined: Jun 17, 2010
Posts: 17,070
Is it bad that my first reaction to the article title was "well yeah, they're who we sell all of our loot to"
D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Sep 12, 2011 - 10:35PM #5
sirkaikillah
Date Joined: Aug 22, 2007
Posts: 2,604

Sep 12, 2011 -- 10:24PM, Mand12 wrote:

Is it bad that my first reaction to the article title was "well yeah, they're who we sell all of our loot to"




Who do we sell our loot to?  I don't get your post, can you ellaborate?

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2 years ago  ::  Sep 12, 2011 - 10:38PM #6
Mand12
Date Joined: Jun 17, 2010
Posts: 17,070
Fences...

en.wikipedia.org/wiki/Fence_%28criminal%...
D&D Next = D&D:  Quantum Edition
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2 years ago  ::  Sep 12, 2011 - 10:39PM #7
jonathan_sicari
Date Joined: Sep 1, 2008
Posts: 3,357
Curses. Ninjaed.
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2 years ago  ::  Sep 13, 2011 - 4:28AM #8
Ore
Date Joined: Jul 22, 2008
Posts: 1,138
I don't think the rules can fix anyone, DM or Player but I agree with Mike in that they can create a structure through which everyone has a chance to enjoy the game.
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2 years ago  ::  Sep 13, 2011 - 4:50AM #9
thecasualoblivion
Date Joined: Apr 1, 2007
Posts: 6,344
A bad player can use the system to ruin your game, which can make you hate the system. A good system doesn't give a bad player tools to be a jerk.
...whatever
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2 years ago  ::  Sep 13, 2011 - 5:03AM #10
AbdulAlhazred
Date Joined: Jan 9, 2009
Posts: 10,250

Sep 13, 2011 -- 4:50AM, thecasualoblivion wrote:

A bad player can use the system to ruin your game, which can make you hate the system. A good system doesn't give a bad player tools to be a jerk.


No, but it definitely doesn't make them a good player either. OTOH it doesn't hurt. Seems like this week's column is really relatively uncontroversial. I would note that this is probably the column most complementary to the 4e approach. Though one could argue about how well 4e accomplishes the 'streamlined' aspect of things...

That is not dead which may eternal lie
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Dungeons & Dra.. 4e General Discuss.. Legends and Lore - Good Fences Make Good Players
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