Community

 
Jump Menu:
Post Reply
Page 8 of 13  •  Prev 1 ... 6 7 8 9 10 ... 13 Next
Switch to Forum Live View Overcoming blindness?
2 years ago  ::  Sep 05, 2011 - 8:23PM #71
MarcelusDragonsbane
Date Joined: Nov 14, 2006
Posts: 177
With the sole exception of the ridiculousness that is the rituals, I will admit, man, the char op board is here to help you with rules. If you want role playing magic, you may need to go to char development, they're more about the creativity bent on tricky situations. No offense.
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 8:27PM #72
undeadpool
Date Joined: Jul 15, 2010
Posts: 1,000
it seems that you want to cure blindness without using items, feats, paragon paths, epic destinies or rituals

i think your only solution is to seek out some super awsome healer to get them put back in

or find a gnome mechanic who can make some magic machine eyes for you

or get telepathy somehow and convince your DM you can "see" the beings around you, the grass, the trees, the enemies etc etc etc jedi hogwash  
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 9:15PM #73
satanicway
Date Joined: Jul 23, 2006
Posts: 640
People that are bashing him or his DM saying this is not RAW is completly wrong.

You are forgetting that its RAW for a DM to create his own monsters and enemies. The book have rules for that, and enable the DM to create different powers for his monsters, based but not necessarely equal to the ones that already exist.

If DM makes a monster that have an attack that says " Hit: The target is blinded. No effect can remove this blindness." Its just that. 
The character is blinded and nothing can bring his sight back.
He needs something to not receive the blindness penalties, wille staying blinded because it cannot be removed.


Now to OP: Sorry but there is no way with powers+feats to deal with blind condition in a paladin.
  You will need to talk with your DM, because the rules cannot 100% help you.
  The best you can have is no penalty for melee attacks, and no -10 to perception via both blindifighting feats.



 
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 9:31PM #74
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,912

Sep 5, 2011 -- 9:15PM, satanicway wrote:

People that are bashing him or his DM saying this is not RAW is completly wrong.

You are forgetting that its RAW for a DM to create his own monsters and enemies. The book have rules for that, and enable the DM to create different powers for his monsters, based but not necessarely equal to the ones that already exist.


That'd be Rule 0. Reality check: Rule 0 does not exist in 4e, in any book. Indeed in the DMG the only suggestion even close to Rule 0 is that if a situation arises where there is disagreement the DM ought to ask the players what they think and go with the majority.

So yeah, his DM is wrong by RAW and it is a houserule. Now I don't think anyone is saying DMs should never houserule (though many people have said that houseruling incompetently and without understanding is dangerous, shouldn't be done, and this falls squarely into that category and they are right) but that the solution to a poor houserule is for the DM to fix it, not to work around it when the things already in place to deal with it have been rejected out of hand by the same DM.

Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 11:32PM #75
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168

Sep 5, 2011 -- 3:48PM, Khan_the_Destroyer wrote:

I'm not sure on his reasoning. The feat requires that the familiar be in Passive Mode to see through its eyes.




Exactly. While in passive mode, familiars don't have eyes. It's nice that you can see through them, but there aren't any. It sounds to me that they were just being cute with putting fluff into the feat descriptions that made no sense.

As for the Vecna analogy; too bad, so sad, NPCs don't follow PC rules. Not to mention that conditions inflicted by a Deity don't follow the normal rules either.

As for "the DM can make his own rules", sure. But if he shafts the player then he shouldn't be surprised if this pisses off said player. A blind character is almost unplayable in combat due to the massive penalties, which is just spoiling someone's fun for no reason.
 

Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 11:34PM #76
Crimson_Concerto
Date Joined: Aug 28, 2005
Posts: 9,998

Sep 5, 2011 -- 11:32PM, Pluisjen wrote:

While in passive mode, familiars don't have eyes.


Could you tell me where you're getting this from? Because I don't see anything to that effect written anywhere.

Why, yes, as a matter of fact I am the Unfailing Arbiter of All That Is Good Design (Even More So Than The Actual Developers) TM

Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask?
"If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB
"If I ever feel like playing a Minotaur I'll know where to look!" - Undrave
"WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm
"Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha

Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.

Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 11:44PM #77
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168
Hm, I was going off of the "springs to life" along with examples of the familiars being non-living while not active. But they do also describe familiars that are simply sitting on your shoulder...

You do still take a -10 penalty to Perception though.

I'm not sure if this would be legal though. By 4e rules, "It does what it says", and it says nowhere that the Feat makes you immune to being Blinded, which you'd expect it to say considering it's just a Feat and being immune to Blinded + getting a free new Sense is really powerful for a Feat.
Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
Quick Reply
Cancel
2 years ago  ::  Sep 05, 2011 - 11:50PM #78
captpike
Date Joined: Aug 1, 2010
Posts: 797

Sep 5, 2011 -- 11:44PM, Pluisjen wrote:

Hm, I was going off of the "springs to life" along with examples of the familiars being non-living while not active. But they do also describe familiars that are simply sitting on your shoulder...

You do still take a -10 penalty to Perception though.

I'm not sure if this would be legal though. By 4e rules, "It does what it says", and it says nowhere that the Feat makes you immune to being Blinded, which you'd expect it to say considering it's just a Feat and being immune to Blinded + getting a free new Sense is really powerful for a Feat.





blindsight and tremorsence have there own rules, I am not sure if you would still have the preception penalty or not but within 5 squares you would be able to see

Insulting someones grammar on a forum is like losing to someone in a drag race and saying they were cheating by having racing stripes.

Not only do the two things not relate to each other (the logic behind the person's position, and their grammar) but you sound like an idiot for saying it (and you should, because its really stupid )
Quick Reply
Cancel
2 years ago  ::  Sep 06, 2011 - 12:01AM #79
Khan_the_Destroyer
Date Joined: Apr 4, 2004
Posts: 3,333

Sep 5, 2011 -- 11:32PM, Pluisjen wrote:

Sep 5, 2011 -- 3:48PM, Khan_the_Destroyer wrote:

I'm not sure on his reasoning. The feat requires that the familiar be in Passive Mode to see through its eyes.




Exactly. While in passive mode, familiars don't have eyes. It's nice that you can see through them, but there aren't any.



There is nothing in the text to suggest that familiars lose their eyes when they are in passive mode. Passive mode means the familiar isn't doing anything and can't be affected by combat. That's it. It still has eyes. It doesn't die or disappear or become inanimate or lose its body parts.

If the reason he can't see is because he has no eyes, then if he can see using the eyes of another creature, presumably his vision would be restored.

It sounds to me that they were just being cute with putting fluff into the feat descriptions that made no sense.



Your contention makes no sense. Why do you believe they lose their eyes when they switch to Passive mode?

Quick Reply
Cancel
2 years ago  ::  Sep 06, 2011 - 12:25AM #80
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168
I accept that the familiar still has eyes. I read the part that explained how a passive familiar would turn to stone, vanish in a puff of smoke or form into a tattoo. I missed the one where it said that by default it's just sitting on your shoulder.

However I still don't see the Feat making you immune to Blind, since that's a mechanical condition and it doesn't say anything about it. Considering how powerful immunity to Blind is, I can't imagine a simple feat giving that and a possibly very strong extra sense to boot.

Just giving out Blindsight 5 for basically 2 Feats is bordering on the overpowered for me, really. Considering that kind of thing normally only comes as part of a few Epic Destinies.
Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
Quick Reply
Cancel
Page 8 of 13  •  Prev 1 ... 6 7 8 9 10 ... 13 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing