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Switch to Forum Live View Most survivable melee strikers?
2 years ago  ::  Aug 30, 2011 - 8:21AM #11
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194

ShakaUVM's sorcerer|barbarian - community.wizards.com/go/thread/view/758... has an AC of 71 all day long.

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2 years ago  ::  Aug 30, 2011 - 8:44AM #12
undeadpool
Date Joined: Jul 15, 2010
Posts: 1,000

Aug 30, 2011 -- 8:21AM, Fardiz wrote:


ShakaUVM's sorcerer|barbarian - community.wizards.com/go/thread/view/758... has an AC of 71 all day long.




but its a level 30 only build....

however a hybrid sorcerer barbarian with barbarian armored agility will have defender style AC
because they get to use their strength modifier in place of dex for AC determination, this is 18-19 AC at level 1 normally, and it will go up at a fast clip as well as encounters and utilities that boost defenses. like sudden scales, fog form, wellspring of renewal or relentless surge if were talking heroic this class becomes a great striker with great AC, fort and will

 

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2 years ago  ::  Aug 30, 2011 - 9:02AM #13
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,967
Conlocks can be surprisingly durable.  Conlocks that get perma-stealth are just silly.

Ye-olde infernal hexhammer gets a steady supply of temps, has more surges than any use for, a fair number of HP just from being Con-primary, and access to a number of temp-hp granting powers.  You've also got tools to crank away at your armor class and other defenses.
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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2 years ago  ::  Aug 30, 2011 - 3:28PM #14
Dragvandil13
Date Joined: Jul 27, 2009
Posts: 395

Aug 30, 2011 -- 8:44AM, undeadpool wrote:

Aug 30, 2011 -- 8:21AM, Fardiz wrote:


ShakaUVM's sorcerer|barbarian - community.wizards.com/go/thread/view/758... has an AC of 71 all day long.




but its a level 30 only build....

however a hybrid sorcerer barbarian with barbarian armored agility will have defender style AC
because they get to use their strength modifier in place of dex for AC determination, this is 18-19 AC at level 1 normally, and it will go up at a fast clip as well as encounters and utilities that boost defenses. like sudden scales, fog form, wellspring of renewal or relentless surge if were talking heroic this class becomes a great striker with great AC, fort and will

 




how does one accomplish this. @@

I have mostly ignored making Hybrid Char's but this might be worth it.

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2 years ago  ::  Aug 31, 2011 - 9:19PM #15
Rhohn
Date Joined: Sep 23, 2009
Posts: 71
Cheesy and gimmicky, but I love this build. Not my idea by a long shot - but I took the base build for my Avenger, and adapted it. Never have used it in a campaign (the look DMs get on their face!), but I've played it at the table in "one offs" with my son and his friends at home. It rocks, 'nuff said.

Of course, you can change some powers and maybe some equipment, but I wouldn't go too far astray. This guy just gets stronger and stronger the more you knock him down to bloodied, 0 hp, or below. Any
one who stands next to him will be punished *hard*, without the Avenger even hitting him. Swap out your lev29 power for Temple of Resolution and keep your Oath target there for even more dmg mahem.

= = = = = = Created Using Wizards of the Coast D&D Character Builder = = = = = =
Venn D. Etta, level 30
Revenant, Avenger, Horizon Walker, Raven Consort
Build: Pursuing Avenger
Avenger's Censure Option: Censure Of Pursuit
Versatile Expertise Option: Versatile Expertise (Axe)
Versatile Expertise Option: Versatile Expertise (Holy Symbol)
Outlaw level 5 Feature Option: Forest
Choose your Race in Life: Shadar-Kai
Auspicious Birth (Auspicious Birth Benefit)
Theme: Outlaw

FINAL ABILITY SCORES
STR 12, CON 17, DEX 24, INT 12, WIS 26, CHA 10

STARTING ABILITY SCORES
STR 10, CON 11, DEX 14, INT 10, WIS 18, CHA 8

AC: 45 Fort: 39 Ref: 43 Will: 47
HP: 217 Surges: 10 Surge Value 62

TRAINED SKILLS
Acrobatics +27, Athletics +21, Perception +28, Religion +21, Stealth +27

UNTRAINED SKILLS
Arcana +22, Bluff +15, Diplomacy +15, Dungeoneering +23, Endurance +20, Heal + 23, History
+16, Insight +23, Intimidate +25, Nature +23, Streetwise +17, Thievery +22

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Outlaw Attack: Surprise Attack
Revenent Utility: Dark Reaping
Avenger Feature: Abjure Undead
Avenger Feature: Divine Guidance
Avenger Feature: Oath of Enmity
Hunter's Quarry Power: Hunter's Quarry
Avenger Attack 1: Overwhelming Strike
Avenger Attack 1: Radiant Vengeance
Avenger Utility 2: Resonant Escape
Religion Utility 6: Deliverance Of Faith
Horizon Walker Attack 11: Worldly Strike
Horizon Walker Utility 12: Fey Strider
Avenger Attack 15: Aspect Of Fury
Avenger Attack 15: Inescapable Justice
Avenger Utility 16: Refire The Forge
Avenger Attack 17: Vengefuly Parry
Avenger Attack 17: Lethal Intercession
Horizon Walker Attack 20: Elemental Chaos Smite
Avenger Utility 22: Indomitable Resolve
Avenger Attack 23: Sacred Arena
Raven Consort Utility 26: Vitality Eternal
Avenger Attack 27: Inevitable Endurance
Avenger Attack 29: Merciless Nemesis

FEATS
Level 1: Weapon Proficiency (Execution Axe)
Level 2: Weapon Focus (Axe)
Level 4: Versatile Expertise
Level 6: Unarmored Agility
Level 8: Melee Training (Wisdom)
Level 10: Warrior Of The Wild
Level 11: Painful Oath
Level 12: Improved Defenses
Level 14: Fierce Vitality
Level 16:Stormhawk's Vengeance
Level 18: Restless Dead
Level 20: Reserve Maneuver
Level 22: Halo Of Warding
Level 24: Slashing Storm
Level 26: Superior Initiative
Level 28: Superior Will
Level 30: Ghostly Vitality

ITEMS
Adventurer's Kit
Potion Of Healing (Heroic tier)
Ring of Circling Fangs (paragon tier) x 1
Belt of Sonnlinor Righteousness (epic tier) x1
iron Armbands of Power (epic tier) x1
Bloodthread Mindpatterned Armor +6 x1
Strikebacks (heroic tier) x1
Life Charm +6 x1
Boots of Teleportation (epic tier) x1
Siberys Shard Of Radiance (epic tier)
Shadow Band (epic tier) x1
Crown Jewel of Chessenta
Symbol of Scorned Fate +6 x1
Rending Execution Axe +6 x1
Iron of Spite (epic tier) x1
Resurgence Tatto (epic tier) x1
= = = = = = End = = = = = =
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2 years ago  ::  Sep 01, 2011 - 2:40PM #16
Barbaroi
Date Joined: May 25, 2010
Posts: 16

From my experience- Avenger, Con Warlock, Monk, Barbarian if you pump THP. I say Avenger first cause its easy to isolate youself from enemies and punish the ones who try to attack you.
 

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2 years ago  ::  Sep 01, 2011 - 4:07PM #17
The_Crimson_Dawn
Date Joined: Oct 2, 2005
Posts: 2,548

Aug 30, 2011 -- 3:28PM, Dragvandil13 wrote:

Aug 30, 2011 -- 8:44AM, undeadpool wrote:

Aug 30, 2011 -- 8:21AM, Fardiz wrote:


ShakaUVM's sorcerer|barbarian - community.wizards.com/go/thread/view/758... has an AC of 71 all day long.




but its a level 30 only build....

however a hybrid sorcerer barbarian with barbarian armored agility will have defender style AC
because they get to use their strength modifier in place of dex for AC determination, this is 18-19 AC at level 1 normally, and it will go up at a fast clip as well as encounters and utilities that boost defenses. like sudden scales, fog form, wellspring of renewal or relentless surge if were talking heroic this class becomes a great striker with great AC, fort and will

 




how does one accomplish this. @@

I have mostly ignored making Hybrid Char's but this might be worth it.




Shaka can also show you how a normal sorc can be very good at defense.  I believe draconic has most of the boosts if I recall correctly.

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2 years ago  ::  Sep 03, 2011 - 12:01PM #18
furious_kender
Date Joined: Oct 25, 2007
Posts: 2,129
Avengers are 1 on 1 strikers.  They are survivable,but if you crowd then they're screwed as they lose their striker feature. I have killed a couple avengers that way.

Monks, of all kinds, can push defences through the roof. Monks are made to fight surrounded,so they are very different than other strikers. Iron soul get more surges, but they are the only monks with a bad NAD.

Barbs with dex also can be very survivable.  Halfling barb/fighters can get some sick ac.  I have dropped a lot of con based barbarians.

Blackgaurds using a shield also are highly survivable out of the box.  They are paladin with more damage and no marks, and they play like that.

Vampires also are very survivable, but they have poor damage past low heroic.

Con based warlocks, especially infernal pact warlocks are also extremely durable.  They may or may not have great defenses depending on the build, but the large thp amounts and the ability to go ranged makes them hard to kill regardless.
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2 years ago  ::  Sep 04, 2011 - 9:17PM #19
Elder_basilisk
Date Joined: Dec 16, 2005
Posts: 2,524
Lord Duskblade's Trailblazer build is very survivable while still dishing out the damage.

community.wizards.com/go/thread/view/758...

here's a link to the more detailed description:

community.wizards.com/go/thread/view/758...

If you wanted even more survivability, you could go for a strength/con version with craghammers and hammer rhythm. It would sacrifice some punch and defense, but the hp and surges would add up to some fairly impressive survivability.
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2 years ago  ::  Sep 05, 2011 - 12:16AM #20
Rhohn
Date Joined: Sep 23, 2009
Posts: 71

Sep 3, 2011 -- 12:01PM, furious_kender wrote:

Avengers are 1 on 1 strikers.  They are survivable,but if you crowd then they're screwed as they lose their striker feature. I have killed a couple avengers that way. .




Hmm....do you really understand what that build does?

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