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1 year ago ::
Feb 17, 2012 - 12:50AM
#191
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Date Joined:
Oct 28, 2010
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I'm curious...
Is there a good reason to take Outlaw instead of Son of Alagondar?
You get the same level 1 power AND a bonus for your allies against enemies you flank. The Skill bonuses make more sense to me (but that depends on your class and ability scores, of course) The level 10 feature of SoA has to be compared with the level 5 of Outlaw. I think temps > landwalk, but that's situational. The L2 utility for SoA is incredibly useful (though I have a hard time not taking a class utility instead) but the L10 utility fof Outlaw is gosh darn incredible.
Have I asked this already?
Outlaw works for ranged attacks.
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1 year ago ::
Apr 06, 2012 - 7:29AM
#192
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Date Joined:
Sep 13, 2009
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I'm playing in a campaign where I had to go with Unseelie Agent. As I was looking at the guides on here, I couldn't understand why the level 6 utility Shadow Cloak was rated so poorly. On here it is red with the word Nope next to it. I'd like to argue for it and hear what others think and why its rated so poorly.
I think it's cool for role play purposes as you can be invisible for five minutes in a room eaves dropping. But I fully understand this is charop, so let's just throw that out the window.
In a combat, this power is great. It only costs a minor action to go invisible every encounter. I understand that it ends when you do anything else, but it's totally simple to make it the last action on your turn. Essentially, in most circumstances, this power functions as a minor action at the end of your turn to grant you a +5 bonus to all defenses until the start of your next turn! How on earth is that rated red? At most, I've found other typical level 6 utilities that grant +2 to defenses. The amazing wizard utility Shield grants a +4 against one attack (Granted its level 2 but it's sort of a staple in heroic for many builds).
This can turn a mass marking defender like a paladin into an auto punisher for a round. Either attack him and miss or attack someone else and eat radiant. Other than that, it just plain is useful for the rounds you are being surrounded. EDIT: Not to mention CA for that next attack.
Bottom line, I thought this power should be at least blue , not red. Thoughts?
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1 year ago ::
Apr 06, 2012 - 10:54AM
#193
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Well, first off, the fact that it ends if you move prevents you from using it for any of the things invisibility is good for. Invisibility != hidden. People will still know you're there unless you then move off and hide.
Secondly, virtually every class has a much higher priority U6. Unspeakable Bond, Reorient The Axis, Kirre's Roar, Armathor's Step, Revitalizing Incantation, Ghost on the Rooftops, etc. etc. etc.
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1 year ago ::
Apr 06, 2012 - 11:21AM
#194
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Date Joined:
Apr 25, 2002
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I'm playing in a campaign where I had to go with Unseelie Agent. As I was looking at the guides on here, I couldn't understand why the level 6 utility Shadow Cloak was rated so poorly. On here it is red with the word Nope next to it. I'd like to argue for it and hear what others think and why its rated so poorly.
I don't think the utility itself is Red. -5 to hit at the cost of a minor barring ways of avoiding concealment is definitely useful.
The larger problem is that getting access to the utility itself itself is almost always Red unless you don't have the right weapon(s) of your level.
NETH4-1 Containing Shadow (co-author) Handbooks
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1 year ago ::
Apr 06, 2012 - 11:28AM
#195
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Date Joined:
Mar 13, 2010
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it shouldn't be blue. it shouldn't be red. black for defenders. maybe. not better than purple for the rest.
the issue with it is that it is a level 6 utility and it has to compete with the level 6 and level 2 utilities of other classes. there are probably some classes in which the +5 to defenses from invisibility trumps their other utilities, which is why red is an unfair rating.
but blue? you compare it to Shield, but don't understand Shield. Shield is so, so much better. Shield is an interrupt that says .. You gain a +4 power bonus to AC and Reflex until the end of your next turn. so it isn't good "against one attack" as you say, it'll last the whole round including the length of your own next turn.
on the down side, it doesn't protect FORT or WILL like Shadow Cloak Invisibility does, but look... Shadow Cloak eats up a minor action. Shield doesn't. Shadow Cloak you have to assume in advance that a] you are going to be attacked and b] that those attacks would otherwise hit .. so if the onslaught comes a turn later it has been wasted. with Shield you only use it when it is going to be useful. action economy and maximizing utility are what make a power like Shield superior, and the comparison serves to define the problems with Shadow Cloak.
also, the beauty of Shield is that it allows a Squishy mage to become a surprise tank for a round, whereas Shadow Cloak merely causes the attack to be directed at some other party member. negating attacks is much better than redirecting them.
i'd probably rank Shadow Cloak as black for defender classes, and as purple for all other classes, but certainly not blue.
comparing Shadow Cloak with Shield though? makes Shadow Cloak look blood red to me.
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1 year ago ::
Apr 06, 2012 - 8:00PM
#196
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Date Joined:
Mar 28, 2002
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RE: shadow cloak Encounter power: Encounter long invis that goes away if you attack or move. I think it would be blue for a Lazy Lord or a healer.
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1 year ago ::
Apr 06, 2012 - 8:24PM
#197
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Date Joined:
Mar 13, 2010
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RE: shadow cloak Encounter power: Encounter long invis that goes away if you attack or move. I think it would be blue for a Lazy Lord or a healer.
lazylords still "attack". pretty much useless for them.
even hardline pacifist clerics "attack" to apply their damageless effects against enemies, so useless again.
you may be confusing attacking with dealing damage. different things.
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1 year ago ::
Apr 20, 2012 - 5:09PM
#198
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Date Joined:
Oct 13, 2011
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I couldn't find Primordial Adept anywhere on page 1?
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10 months ago ::
Aug 14, 2012 - 5:22PM
#199
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Date Joined:
Jul 17, 2012
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Were is the purple dragon theme?
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