Community

 
Jump Menu:
Post Reply
Page 7 of 7  •  Prev 1 2 3 4 5 6 7
Switch to Forum Live View Add D&D Characters to Your Onesite Profile
2 years ago  ::  Aug 18, 2011 - 8:33AM #61
tiornys
Date Joined: Feb 8, 2002
Posts: 3,263

Aug 17, 2011 -- 1:21PM, WotC_Michelle wrote:

Can I get a specific example of the equipment error? I've seen it before, but would like to have a current example to share with dev. Thanks! 


This is a link to my unedited import of one of my characters.  Below is the character builder summary:

Jamal Show

====== Created Using Wizards of the Coast D&D Character Builder ======
Jamal Sanamar, level 13
Human, Wizard (Arcanist), Arcane Wayfarer
Arcane Implement Mastery Option: Orb of Imposition
Second Implement Option: Staff of Defense
Human Power Selection Option: Bonus At-Will Power
Dark Sun, Inherent Bonuses
Geography - Desert (Endurance class skill)
Theme: Noble Adept
 
FINAL ABILITY SCORES
STR 9, CON 14, DEX 14, INT 21, WIS 17, CHA 13
 
STARTING ABILITY SCORES
STR 8, CON 13, DEX 13, INT 16, WIS 14, CHA 12
 
 
AC: 26 Fort: 23 Ref: 26 Will: 26
HP: 72 Surges: 8 Surge Value: 18
 
TRAINED SKILLS
Arcana +16, Diplomacy +12, Endurance +13, History +16, Insight +14, Religion +16
 
UNTRAINED SKILLS
Acrobatics +8, Athletics +5, Bluff +7, Dungeoneering +9, Heal +9, Intimidate +7, Nature +9, Perception +9, Stealth +8, Streetwise +7, Thievery +8
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Orb of Imposition  Power: Orb of Imposition
Wizard Utility: Ghost Sound
Wizard Utility: Light
Wizard Utility: Mage Hand
Wizard Utility: Prestidigitation
Wild Talent Cantrip: Mental Tools
: Arcane Defiling
Bard Feature: Majestic Word
Staff of Defense  Power: Staff of Defense
Wizard Attack 1: Magic Missile
Wizard Attack 1: Phantom Chasm
Wizard Attack 1: Winged Horde
Wizard Attack 1: Thunderwave
Wizard Attack 1: Sleep
Wizard Utility 2: Shield
Arcana Utility 2: Arcane Mutterings
Wizard Attack 3: Icy Rays
Wizard Attack 5: Stinking Cloud
Wizard Attack 5: Summon Magma Beast
Wizard Utility 6: Emerald Eye
Diplomacy Utility 6: Haggle
Wizard Attack 7: Twist of Space
Wizard Attack 9: Visions of Ruin
Wizard Attack 9: Summon Succubus
Wizard Utility 10: Repelling Shield
Wizard Utility 10: Illusory Wall
Arcane Wayfarer Attack 11: Hammerfall Step
Arcane Wayfarer Utility 12: Wayfarer's Evasion
Wizard Attack 13: Dark Gathering
 
FEATS
Level 1: Enlarge Spell
Level 1: Ritual Caster
Level 1: Unarmored Agility
Level 2: Swift Jaguar
Level 4: Orb Expertise
Level 6: Superior Implement Training (Accurate orb)
Level 10: Improved Defenses
Level 11: Danger Sense
Level 11: Bardic Dilettante
Level 12: Second Implement
 
ITEMS
Spellbook
Adventurer's Kit
Comrades' Succor
Comprehend Language
Accurate orb of Nimble Thoughts +2 x1
Shimmering Cloth Armor (Basic Clothing) +1 x1
Potion of Healing (heroic tier)
Enchant Magic Item
Self-Holding Bag
Bag of Holding (heroic tier)
Accurate orb of Inevitable Continuance +1
Amulet of Resolution +2 x1
Circlet of Arcane Extension (heroic tier) x1
Spell Anchors (heroic tier) x1
Purify Water
Disenchant Magic Item
Raise Dead
Remove Affliction
Staff Implement x1
====== End ======
You can easily see the problems with armor and implements that Madfox11 detailed.

t~


Quick Reply
Cancel
Page 7 of 7  •  Prev 1 2 3 4 5 6 7
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing