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2 years ago ::
Jul 20, 2011 - 4:38PM
#31
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Let's keep this historical and not get into real world religions, thanks.
ORC_Chaos
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2 years ago ::
Jul 20, 2011 - 5:28PM
#32
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Date Joined:
May 29, 2005
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In the Bible, large numbers are not meant to be taken literally. they often had spiritual significance or just meant "a whole lot".
I sometimes think they multiplied by ten.
heheheh.... human ages were multiplied by 4 and may have meant seasons not years... ok no studies show that = I am just blowin smoke
I think they multiplied by ten there too. Many of those Patriachs lived to 800+ years.
Maybe full moons?
Anyway, we should not discuss Real Life Religion.....
Edit: Sorry Orc.... did not see your post before posting. Want to delete? Edit?
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2 years ago ::
Jul 20, 2011 - 5:30PM
#33
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Date Joined:
May 29, 2005
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It is an old school resource, but I really liked this one for general ideas and suggestions regarding world building.
l
That looks cool. I'll see if I can pick it up somewhere. Maybe ebay?
Is that Volo?
What's he got there??? Half-orc scribes?
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2 years ago ::
Jul 20, 2011 - 5:33PM
#34
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Dunno about Volo. Probably?
Ironic, I did not realise the author until after I posted the image.
Chelsea FC - winner of 2012 FA Cup and Champions League
Champions of Europe!
Three Lions
Resident Footie
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2 years ago ::
Jul 20, 2011 - 5:53PM
#35
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Date Joined:
Jan 27, 2008
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It is an old school resource, but I really liked this one for general ideas and suggestions regarding world building.

I have not read that in years, got a copy second hand back in the day (aka pre 3.X), but iirc it was missing couple the inserts.
That looks cool. I'll see if I can pick it up somewhere. Maybe ebay?
Is that Volo?
You can ebay almost any book, or other online stores, and lets not forget second hand books stores... amazon.com has several listed for $10 + shipping from its sellers. I doubt it is Volvo because the book is setting neutral, and volvo was a FR personality.
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2 years ago ::
Jul 20, 2011 - 6:13PM
#36
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It is an old school resource, but I really liked this one for general ideas and suggestions regarding world building.
I have not read that in years, got a copy second hand back in the day (aka pre 3.X), but iirc it was missing couple the inserts.
It had some cool, blank hex and world map sheets waiting to be copied and/or drawn upon.
Chelsea FC - winner of 2012 FA Cup and Champions League
Champions of Europe!
Three Lions
Resident Footie
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2 years ago ::
Jul 20, 2011 - 7:48PM
#37
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Date Joined:
May 29, 2005
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I doubt it is Volvo because the book is setting neutral, and volvo was a FR personality.
You are probably right. Volo had a rounded off beard and prefered browns and white.
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2 years ago ::
Jul 20, 2011 - 10:09PM
#38
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Date Joined:
Aug 15, 2009
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this theory has been advanced that the word meaning "year" in Hebrew once meant "month".
I believe I read that some of the smaller ancient Mediterranean cultures counted time by lunar months rather than years (given that the moon is far more easily observable than calculating, say, solstice to solstice), which can explain/account for some of the differences in ancient historical records (and lines up some mythological/legendary events with geological events far better). I plan on working that difference in calendar format into a game somehow, just haven't hit on a plot thread where it makes sense. 
“If the computer or the game designer is having more fun than the player, you have made a terrible mistake.” -Sid Meier
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2 years ago ::
Jul 20, 2011 - 11:07PM
#39
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Date Joined:
Feb 11, 2006
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If a > b,
(a+b) / a = a / b
It's a mathematical constant, something determined by the simplest axioms of mathematics. It's like asking what makes 3.14159 pi - it just is.
That explanation means nothing to anyone who's never heard of the Golden Ratio. In fact, it's somewhat condescending.
Luckily, wiki is very helpful!
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2 years ago ::
Jul 20, 2011 - 11:45PM
#40
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Date Joined:
Nov 17, 2003
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D&D worlds periodically undergo dragon flights, humanoid raids, monstrous invasions, magical blights, demonic incursions, etc. I would suspect that could lead to lower populations than Earth's history.
With the application of magic and domesticated monsters, D&D worlds don't need the vast numbers of laborers that historical cultures needed for building projects.
As a handful of high level characters can destroy a small army, not as many soldiers are needed.
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