WotC's lawyers sent a cease and desist letter to David Flor for his (well-done) Fire in the Sky adventure that was for sale on DriveThru RPG.
My stuff isn't for sale, and I haven't gotten any C&D letters sent to me (as far as I know), so the sticking point could be charging for it.
Its great that he made content for Gamma World. People have been posting fanfare for it for years. I dont think I have ever seen it sold though. On the brighter side it is a good for him that he didn't recieve a fine or anything.
He should complete his stuff though and post it for free.... share the love :D
That being said Oraibi, can I reference some of your stuff in things I am making for gamma world? Of course I will reference you :D
Everything I heard about Fire From The Sky was most excellent, and I'm sorry to see that it can't be sold anymore. It's a shame when a company doesn't want to support their own game but also won't let others support it either. Maybe they can work something out.
This is very depressing. The fact that Gamma World was getting 3rd party support meant that the game was alive and thriving. This news is going to have a chilling effect on everyone creating GW material and is bad for the game and the community around it. This reminds me of the bad old days of TSR's internet policy in the late nineties.
You've got a good point, but you've forgotten some of the editions of D&D.
OD&D (1974) ---> Splits into Classic D&D and AD&D
AD&D: AD&D --> 2E --> 3E --> 3.5 --> 4E --> Essentials
Classic: Holmes Basic D&D --> Moldvay/Cook Basic/Expert D&D --> Mentzer BECMI D&D --> Rules Cyclopedia D&D --> "Classic D&D" (first a black book edition, then another edition with miniatures)
So we have 1 edition of OD&D, maybe 6 editions of AD&D (depending on how you count 3.5 and esentials), and maybe 6 editions of Classic D&D. That's 13 versions of one form or another. Gamma World does have 8 editions, and MA has 4 (if you want to group 'em together) with a 5th on its way. GW is only close if you add in MA. On the other hand, D&D (in all of its forms) totally blows GW/MA out of the water in terms of non-rulebook support. How many D&D modules are there? How many settings?
GW/MA have always suffered from lack of respect, and I believe that it comes down to a lack of support. What we need is a decent campaign setting for GW with a good map and 6-10 modules that detail key locations, etc. That would help make GW more respected!
Anyway, you make a good point. I'm just picking a few nits along the way.
Ya caught me. I was trying to list the basic ones... wasn't even going to name the different flavors of D&D either...
Just trying to cheer them up :D
"This is very depressing. The fact that Gamma World was getting 3rd party support meant that the game was alive and thriving. This news is going to have a chilling effect on everyone creating GW material and is bad for the game and the community around it"
Not really. So far I don't believe WotC has prevented people from creating and distributing GW material free of charge nor has there been any problem when people direct us to non GW products for sale that can be used in GW. The problem is selling GW products not licensed or given permission by WotC. I do believe that's the standard business practice.
Well, there's the good news that we can look forward to a D&D 4e compatible version of Metamorphosis Alpha (upon which Gamma World was based).
Signalfire studios is making it:
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