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Switch to Forum Live View What do you think of the support post essentials and what do you want supported in the future?
2 years ago  ::  Jul 07, 2011 - 6:25PM #11
Foxface
Date Joined: Aug 1, 2009
Posts: 2,332
At this point, I'd like some new stuff for the least supported pre-E classes (seeker, runepriest, artificer, assassin) and, if only for balance and fairness, a "simple" caster or two.  The magical version of the slayer, if you will.

Beyond that, I just want R&D to pay attention to lessons learned, and start 5e off on the right foot, 3 or 4 years down the line.  If they think the brand is best served by an "Essentials-style" on-ramp (simple to play, easy to grok, evergreen), then do it from the start.  If the whole thing needs to be simple, then do it.  If complexity needs to be optional, then do it.  Establish a modus operandus and stick to it.  Don't shift the tone midway through an edition.  That just drives people crazy.
Essentials zigged, when I wanted to continue zagging.

Roll dice, not cars.
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2 years ago  ::  Jul 07, 2011 - 6:38PM #12
ceiling90
Date Joined: Jan 23, 2007
Posts: 383
At this point, I'd like them to revisit classes that were completely undersupported via the Essentials method. So an Essentials Runepriest, Seeker, Runepriest, and Artificer, and another revisist of the Assassin.

New races, or at least more monster conversions to races; while I hate kobolds and goblins, I'd like to have anyone who wants them to be viable and interesting races.

Otherwise I don't really mind, I end up doing Homebrew more than any official material anyways.

Oh, I just remembered. A monster writing book. Or rather, a single place where it explicity explained thier monster design philosophy and the proper numbers.  
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2 years ago  ::  Jul 07, 2011 - 6:40PM #13
Salla
Date Joined: Apr 3, 2003
Posts: 23,524
Artificer stuff.  'Cause I love me some artificer.

...

Yeah, that's all I got on the 'personal wants' level.

On the 'not for me personally but I know people who'd probably want it' level, finishing up PC writeups for the rest of the MM pseudo-playable lineup.
Another day, another three or four entries to my Ignore List.
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2 years ago  ::  Jul 08, 2011 - 4:26AM #14
areola
Date Joined: Oct 15, 2007
Posts: 522

Jul 7, 2011 -- 2:27PM, excalainen wrote:

I would like to see support for the aforementioned classes and builds and about four AEDU classes for shadow and elemental power sources. After that, the player side of things would be pretty complete for me in 4e. New useful DM content can be churned out ad infinitum, however (monsters, settings, adventures, etc.).




Yes please..

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2 years ago  ::  Jul 08, 2011 - 6:59PM #15
OpsKT
Date Joined: Sep 1, 2009
Posts: 777

Jul 7, 2011 -- 6:25PM, Foxface wrote:


Beyond that, I just want R&D to pay attention to lessons learned, and start 5e off on the right foot, 3 or 4 years down the line.  If they think the brand is best served by an "Essentials-style" on-ramp (simple to play, easy to grok, evergreen), then do it from the start.  If the whole thing needs to be simple, then do it.  If complexity needs to be optional, then do it.  Establish a modus operandus and stick to it.  Don't shift the tone midway through an edition.  That just drives people crazy.




Yes, this. I am very happy with my current collection of 4e Classic and Essentials books and materials. I have enough to run for a long time. So, for 5e to convince me to move to it, it needs to not only be better but also be consistent.

No one wins in the Edition Wars. The whole hobby loses.

Wizards did not lose me as a DDI subscriber with the Online CB, they lost me long before that. And I have let my Herald Level GM Status lapse after 8 years. Wizards lack of support and the Edition Wars Trolls that are poorly moderated just managed to take all the fun out of public events.
~~ KT
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2 years ago  ::  Jul 09, 2011 - 10:21AM #16
Xguild
Date Joined: Apr 22, 2001
Posts: 1,290
At this point I think they need to start thinking about supporting what is left of the 4th edition audiance and learn from their mistakes.  They have done a lot of damage to 4th edition with their current essentials design approach and far too many people have written off 4th edition as an undesirable miniatures game.  They need to focus on how to turn that image around and give Dungeons and Dragons some dignity as a game and earn some respect as a company.  They should start with delivering on some of the promised DDI features than follow it up by creating some strong content that highlights 4th edition strengths.  For example can 4th edition be run a as a political intrigue game?  Ok so create a campaign setting focused on that and prove it to us.  Can the game have less focus on combat and more focus on story?  Prove it by giving us some modules that do that, rather than the mish mash of combat encounter to combat encounter modules that have been so much people stopped buying modules all together.  Want to see a happy community, come on the forums and clear up the rumors and dooms day predictions, show us the numbers, give us some information about the plan for the future of the game and how it will be supported rather than having the community being forced to guess.

I think 4th edition could have some longevity but given the road its on I just don't see it.  They need to turn things around and bring some positive momentum to the game.
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2 years ago  ::  Jul 10, 2011 - 8:28PM #17
Pyke_Moonshadow
Date Joined: Jul 12, 2006
Posts: 393
I think support has been crap. I have had nothing to buy for some time. It had been so long I even bought the two essential players books even though I despise the soft cover digest format AND the absolutely atrocious pigeon-holing classes. I did play a hexblade for a short while and it was ok but the older classes just give me options at every level and I love that. If someone tallied it up and told me that the game already had 500 races, 1100 classes and 10,000 feats I would say "that is a good start, what else you got?"


Then again, it could have it and I just will never know since none of the 12 people I play with have DDI subscriptions.


Print up some books dammit!     
The horrible truth - "Their new marketing strategy (Evergreen Essentials) pretty much requires that anything new that sees print refer back almost exclusively to Essentials." Tony Vargas
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2 years ago  ::  Jul 13, 2011 - 7:19AM #18
Thunder_Dragonbane
Date Joined: Jul 22, 2001
Posts: 6,832

Jul 10, 2011 -- 8:28PM, Pyke_Moonshadow wrote:

Print up some books dammit!     




Good books. Not just books. What we have had this last year is pathetic.

Sergent at arms of the house of trolls.
Est Solarus oth Mithas
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2 years ago  ::  Jul 13, 2011 - 6:25PM #19
AskaniPsion
Date Joined: Jun 19, 2004
Posts: 811
Things I would like to see:

1) More support for Psionics - geez Psions still don't get life detection or mind reading powers - both of those are basic psion abilities that should have been included in PHB3 - PSICRYSTALS! - MINDBLADES/SOULKNIVES ! - some RANGED Ardent powers!  Kalashtar Atavist theme/paragon path!

2) Artificers

3) a Binder fix - I want to like the class but they are subpar to the normal Warlock - adapt the Curse ability to have them "control" instead of harming targets - give them summoning powers that last all day like the HoS wizards have

4) Dark Pact Hexblade

5) Eldritch Blast - ugh do something with this power

6) more Themes! I love them!
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2 years ago  ::  Jul 13, 2011 - 9:00PM #20
undeadpool
Date Joined: Jul 15, 2010
Posts: 1,000
i looked at dragon 386 the other day, it contained 5 class acts, a paragon path for rogues, the rose king feats, the swords drizzt uses and familiars for sorcerers also a winning races changling

overall the less support has been crappy, it used to be they churned out support like nobodys buisness, playtests and the like.

i would like more support. just more, thats all i really dont care if its Essentials or Pre E i vastly want more stuff for the following classes

1. warpriest
1a.  seeker
2 artificer.
3 hexblade items that ACTUALLY work for hexblades
4. warlock feats not tied to the curse mechanic

now other than that i would like books galore

my idea of the perfect 4e is 50+ classes (essentials or AEDU, i dont really care) with as much support as fighters and wizards and 100+ races with as much support as the eladrin, dragonborn or dwarf. 

i highely that will ever happen, but baby step that way and im happy.  
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