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2 years ago ::
Jul 05, 2011 - 9:00AM
#1
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Date Joined:
Aug 10, 2010
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I'm working on creating a monster with impaired vision. I had always thought the blind keyword implied the blinded condition, but now that I'm looking closer at the rules, this does not seem to be the case. blindA blind creature relies on special senses, such as blindsight or tremorsense, to see within a specified range, beyond which the creature can’t see. The creature is immune to gaze attacks and cannot be blinded.
If I created a monster with the blind keyword and gave it blindsight 1 but an attack with a range of 10, what would happen if the monster wanted to target a creature 10 spaces away?
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2 years ago ::
Jul 05, 2011 - 9:07AM
#2
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Date Joined:
Feb 26, 2006
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Anything outside the range of it's blindsight has total concealment from it, so it would take a -5 penalty to melee and ranged attack rolls against targets outside that range.
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2 years ago ::
Jul 05, 2011 - 9:07AM
#3
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It'd take the normal -5 penalty for attacking a target with total concealment, but not the other penalties associated with the Blinded condition.
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2 years ago ::
Jul 05, 2011 - 9:19AM
#4
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Date Joined:
Aug 10, 2010
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Can anyone point to a specific rule or errata? Common sense tells me that Jay_Ibero_911 is correct, but when searching the forums I found other discussions that make me doubt how others would interpret the blind keyword: community.wizards.com/go/thread/view/758...
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2 years ago ::
Jul 05, 2011 - 9:49AM
#5
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Date Joined:
Feb 26, 2006
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Can anyone point to a specific rule or errata? Common sense tells me that Jay_Ibero_911 is correct, but when searching the forums I found other discussions that make me doubt how others would interpret the blind keyword:
community.wizards.com/go/thread/view/758...
It's right in the blind keyword itself. Beyond the range of its special senses it cannot see. Anything you cannot see has total concealment.
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2 years ago ::
Jul 05, 2011 - 3:58PM
#6
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Date Joined:
Apr 10, 2010
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in the refernce article, they mentioned "pin pointing" or making a player chose which square to attack. How would a blind character know where it was attacking exactly (beyond "what" it was attacking)
How do you guys deal with what square a blind character targets? A person might have a general idea of the direction he was attacking, but one would think there would be some amount of error, especially if it was a ranged attack.
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2 years ago ::
Jul 05, 2011 - 5:04PM
#7
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in the refernce article, they mentioned "pin pointing" or making a player chose which square to attack. How would a blind character know where it was attacking exactly (beyond "what" it was attacking)
How do you guys deal with what square a blind character targets? A person might have a general idea of the direction he was attacking, but one would think there would be some amount of error, especially if it was a ranged attack.
"Some amount of error" equals "a -5 penalty to melee and ranged attacks".
Otherwise, if a creature is has not made a Stealth check to become hidden, you know precisely what square it's in.
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2 years ago ::
Jul 06, 2011 - 11:33AM
#8
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Date Joined:
Dec 25, 2009
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"Some amount of error" equals "a -5 penalty to melee and ranged attacks".
Otherwise, if a creature is has not made a Stealth check to become hidden, you know precisely what square it's in.
Correct.
Check out the Rules of Hidden Club sticky for more information on this subject (targeting what you can't see).
The difference between madness and genius is determined only by degrees of success.
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