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2 years ago ::
Jun 24, 2011 - 10:54AM
#1
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Date Joined:
Aug 17, 2007
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Played my first game last night, and everyone had tons of fun! We played a four player free-for-all, and are looking forward to a team game next time.
We ran into one rules area that I didn't find immediately addressed in the rule book. Since units usually attack at the same time, it is possible for both attacker and defender to be wiped out. When this happens between players, we assumed that it counted as a successful defense, since the attacker had no one left.
But we were less sure what happened if heroes are exploring a dungeon, and both the heroes and the monsters all die at the same time. Does the heroes' player get the treasure anyway, and do you then replace the monsters? Or do you get no treasure and replace the monsters? Or do the monsters just heal to full, despite being killed? (Since it mentions that is what happens if the heroes retreat or are killed.)
Not a common situation, I'm sure - but if anyone saw it addressed in the rules and we simply missed it, we'd be glad to have the answer!
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2 years ago ::
Jun 24, 2011 - 12:08PM
#2
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Date Joined:
Apr 20, 2011
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Played my first game last night, and everyone had tons of fun! We played a four player free-for-all, and are looking forward to a team game next time.
We ran into one rules area that I didn't find immediately addressed in the rule book. Since units usually attack at the same time, it is possible for both attacker and defender to be wiped out. When this happens between players, we assumed that it counted as a successful defense, since the attacker had no one left.
But we were less sure what happened if heroes are exploring a dungeon, and both the heroes and the monsters all die at the same time. Does the heroes' player get the treasure anyway, and do you then replace the monsters? Or do you get no treasure and replace the monsters? Or do the monsters just heal to full, despite being killed? (Since it mentions that is what happens if the heroes retreat or are killed.)
Not a common situation, I'm sure - but if anyone saw it addressed in the rules and we simply missed it, we'd be glad to have the answer!
I think the rules do not explicitly cover this.
My own houserule would be to treat it as a successful defense just as in battles, and the "flavor" justification for this is if the heroes died, they had no way of getting the treasure out to the world beyond the dungeon. (And you put two monsters down instead of one--where do you see this rule you mention stating that heroes who are killed get to be healed afterwards?)
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2 years ago ::
Jun 24, 2011 - 12:15PM
#3
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Date Joined:
Aug 17, 2007
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My own houserule would be to treat it as a successful defense just as in battles, and the "flavor" justification for this is if the heroes died, they had no way of getting the treasure out to the world beyond the dungeon. (And you put two monsters down instead of one--where do you see this rule you mention stating that heroes who are killed get to be healed afterwards?)
Apologies for the poor wording, I didn't mean to imply heroes get healed - the one rule we found stated that if the heroes die or retreat, the monsters get to heal back to full (just like with dragons, for example, which makes sense). But if wasn't clear if this was only surviving monsters, or if even fully killed ones come back to life.
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2 years ago ::
Jun 25, 2011 - 10:58PM
#4
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Rule As Written:
Each time you score a hit against such a Dungeon Guardian, it loses one of its attack dice (the opponent controlling it chooses which). If you lose the battle or retreat, all the surviving Dungeon Guardians return to full strength, ready to face the next Heroes exploring the dungeon.
"I sense your fear... It flows from you like a mighty river." Darth Jerrod too Kyrr Starhopper
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2 years ago ::
Jun 26, 2011 - 6:29AM
#5
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Date Joined:
Apr 20, 2011
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Rule As Written:
Each time you score a hit against such a Dungeon Guardian, it loses one of its attack dice (the opponent controlling it chooses which). If you lose the battle or retreat, all the surviving Dungeon Guardians return to full strength, ready to face the next Heroes exploring the dungeon.
"Surviving" here could mean "not having lost all attack dice" or "member of the winning team."
The first may seem more plausible, but the problem with this is, it could leave a dungeon completely empty, which seems implausible for RAI.
The issue is made more difficult by the fact that dungeon guardian dice are often clearly meant to represent individual monsters, or at least, collections of dice are meant to represent multiple monsters. One token says "goblins". Is this one dungeon guardian or four or more? Four or more seems more plausible--the very word "goblins" implies more than one--but then if the "surviving dungeon guardians" are supposed to return to full strength and "surviving" means "did not lose all its attack dice," wouldn't this mean if you killed three of them then next time you only have to fight against one die?
That seems really implausible, and this is an argument that EITHER "dungeon guardian" means "monster or group of monsters" even though it's singular, OR "surviving" means simply "member of the winning side of the battle."
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2 years ago ::
Jun 26, 2011 - 8:42AM
#6
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You are really looking way too deeply at the rules here and making it much more complicated than it needs to be.
some more rules:
Determine Battle Results If all pieces (or Dungeon Guardians) on one or both sides have been destroyed, or the attacker retreats, the battle ends. It’s possible for both the attacker and the defender to lose all their pieces at the same time! If all the attacking pieces are destroyed, or if the attacker chooses to retreat, the attacker loses the battle. The defender retains control of the space, even if all the defending pieces are destroyed.
That than leads into this rule.
Restocking: Dungeons have a way of attracting creatures. After you defeat all the dungeon’s inhabitants, others move in from the depths of the Underdark. Place 2 Dungeon Guardian tokens on the vacant dungeon entrance. If Heroes manage to defeat both, they can plunder the dungeon again (drawing another Treasure card).
"I sense your fear... It flows from you like a mighty river." Darth Jerrod too Kyrr Starhopper
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2 years ago ::
Jun 26, 2011 - 8:44AM
#7
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also on the creature or number of creatures:
multiple attack dice represents an especially tough creature or a large group of creatures. For example, the Troll’s token shows d8 d8, so it rolls 2 8-sided attack dice; the Beholder’s token shows a d6 and a d20 , so it rolls 1 6-sided attack die and 1 20-sided attack die.
"I sense your fear... It flows from you like a mighty river." Darth Jerrod too Kyrr Starhopper
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2 years ago ::
Jun 26, 2011 - 8:50AM
#8
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Date Joined:
Apr 20, 2011
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You are really looking way too deeply at the rules here and making it much more complicated than it needs to be.
Lol.
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2 years ago ::
Jun 26, 2011 - 8:51AM
#9
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You are really looking way too deeply at the rules here and making it much more complicated than it needs to be.
Lol.
well you are 
"I sense your fear... It flows from you like a mighty river." Darth Jerrod too Kyrr Starhopper
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2 years ago ::
Jun 26, 2011 - 8:55AM
#10
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Date Joined:
Apr 20, 2011
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So anyway, @OP, it appears that the correct answer to your first post is "You don't get the treasure and you replace the tokens with two more drawn from the dungeon deck."
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