|
2 years ago ::
Jun 10, 2011 - 8:00PM
#1
|
Date Joined:
Oct 22, 2007
|
Hello all.
My queston is simple.
What happened to D and D? Everything seems to be going Essentials.
Am I wrong here? If I am wrong, then where is the Assassin (non-Essentialized, you know, the guy whose powers are MOSTLY Shadow based, as opposed to being Martial based while claiming to be a Shadow power source) class completion that was talked about?
What about all the other non-Essential clases that are incomplete?
If game of more determination (non-Essential) has gone by way of the Dodo can someone enlighten me?
|
|
|
|
2 years ago ::
Jun 10, 2011 - 8:51PM
#2
|
Date Joined:
Sep 25, 2007
|
Hello there.
Essentials and non-essentials are all 4e D&D.
The classes and feats presented in the Essentials line are new options to supplement the old options, and nothing more.
The book presentation format (with the level charts for each class included and everything broken down level by level and choice by choice) is a change to the appearance of the material, and has no purpose other than to try and make the book more helpful to players... it just happened to be first used in the Essentials line, and that has caused confusion.
D&D is still D&D.
As far as your questions about incomplete classes... all the classes are complete, though some could do to have more power options released for them to provide more options. They might eventually get some Dragon articles.
Careful, man. That much logic might be illegal on the internet. - Salla
|
|
|
|
2 years ago ::
Jun 10, 2011 - 8:57PM
#3
|
Date Joined:
Jan 29, 2010
|
This is what happened:
- New content was released.
- The old content is still there (and is still receiving support).
- A few people wanted something to doom-and-gloom about and saw Essentials as an easy target.
Note that "Essentials" was actually just a line of 10 products that was all released a while ago. According to WotC the new stuff that came out after the Essentials line does not belong to the Essentials line and just uses what WotC is calling "the new design moving forward."
Also note that nothing is preventing you from excluding whatever content you do not care for from your game.
Edit: What Aaron said as well.
"Censorship is telling a man he can’t have a steak just because a baby can’t chew it.” ~Mark Twain
|
|
|
|
2 years ago ::
Jun 10, 2011 - 9:10PM
#4
|
Date Joined:
Sep 22, 2006
|
You people are worst than 3.5 gronards, you know that? Sheesh.
|
|
|
|
2 years ago ::
Jun 10, 2011 - 9:20PM
#5
|
Date Joined:
Jul 23, 2008
|
Hello all.
My queston is simple.
What happened to D and D? Everything seems to be going Essentials.
Am I wrong here? If I am wrong, then where is the Assassin (non-Essentialized, you know, the guy whose powers are MOSTLY Shadow based, as opposed to being Martial based while claiming to be a Shadow power source) class completion that was talked about?
What about all the other non-Essential clases that are incomplete?
If game of more determination (non-Essential) has gone by way of the Dodo can someone enlighten me?
I, too, have not liked the Essentials Assassin. When we delve we separate Essentials classes from Core classes. especially the Essentials feats- they are overpowered.
You are not alone in your feelings towards 4th right now. The design philosophy of the last year has been very controversial, to say the least.
|
|
|
|
2 years ago ::
Jun 10, 2011 - 9:26PM
#6
|
Date Joined:
Jan 27, 2008
|
You people are worst than 3.5 gronards, you know that? Sheesh.
I have not heard of anyone going to release a spin off game that is basically pre-essentials 4E with some tweaks, so I disagree with this comment.
|
|
|
|
2 years ago ::
Jun 10, 2011 - 10:16PM
#7
|
Date Joined:
Sep 28, 2010
|
There are no legal grounds to do so.
Jackonomicon™ It's not always safe for work, but it's great for play. It's my blog, yo.
|
|
|
|
2 years ago ::
Jun 10, 2011 - 10:30PM
#8
|
|
|
The classes and feats presented in the Essentials line are new options to supplement the old options, and nothing more.
That's not entirely right, Essentials is the direction of the game going forward, not options. Sure, you can still play the game just fine (if you ignore the errata) as if Essentials never happened and use the new designs like options if you wish. But WotC has made it pretty clear that moving forward new products will be developed like Essentials. So someone not interested in buying Essentials products wouldn't have too many options. Except that, thankfully, older material still sees some support in Dragon! :p
|
|
|
|
2 years ago ::
Jun 10, 2011 - 11:11PM
#9
|
Date Joined:
Sep 25, 2007
|
The classes and feats presented in the Essentials line are new options to supplement the old options, and nothing more.
That's not entirely right, Essentials is the direction of the game going forward, not options. Sure, you can still play the game just fine (if you ignore the errata) as if Essentials never happened and use the new designs like options if you wish. But WotC has made it pretty clear that moving forward new products will be developed like Essentials. So someone not interested in buying Essentials products wouldn't have too many options. Except that, thankfully, older material still sees some support in Dragon! :p
All parts of the game, errata included, are options.
That is how table-top role-playing games work.
Careful, man. That much logic might be illegal on the internet. - Salla
|
|
|
|
2 years ago ::
Jun 11, 2011 - 12:27AM
#10
|
Date Joined:
Jun 30, 2008
|
Hello there.
Essentials and non-essentials are all 4e D&D.
The classes and feats presented in the Essentials line are new options to supplement the old options, and nothing more.
Blah blah blah spare us the old routine.
Yeah its the same game. So what? Doesn't mean we have to LIKE Essential as equally as Classic. I don't and the OP obviously doesn't, saying its all the same game won't make me like it better.
I love Horseshoecrabfolk.
What I love most about them is that they seem to be the one thing that we all can agree on.
See for yourself, click here!
|
|
|