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2 years ago ::
Jun 11, 2011 - 9:01AM
#91
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Date Joined:
Apr 22, 2001
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I was talking about this link. The question is asked if "Healer's Lore" works with powers that allow you to heal "as if you spent a surge". The answer: No.
And, for the third time, "Healer's Lore" isn't triggered by "when you spend a healing surge," so it's not relevant to Collar of Recovery and the like. It's an entirely different discussion than the one we're having.
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2 years ago ::
Jun 11, 2011 - 9:16AM
#92
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Date Joined:
Jul 28, 2002
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I was talking about this link. The question is asked if "Healer's Lore" works with powers that allow you to heal "as if you spent a surge". The answer: No.
And, for the third time, "Healer's Lore" isn't triggered by "when you spend a healing surge," so it's not relevant to Collar of Recovery and the like. It's an entirely different discussion than the one we're having.
ChaosMage, save yourself some typing. Both sides at this point have their views set and aren't likely to change. This is just likely to have to be one of those "expect table variation" things. That said, as with many threads where the English language is disregarded because "it's not keywords" or other rules lawyer-ness, I died a little bit reading this thread...
Yes, the latest book/release that you don't like is a blatant attempt by Wizards of the Coast to make money off the fanbase. They all are. That's kinda the point of the Free Enterprise system, companies are in it to make money... Spoiler:
Show
You can't! I tried... and the next night masked men came into my house and beat me until I burned up my ranger character sheet and rolled a scout. They told me... if I ever thought of making a non-essential character that they would kill mitsy..... OH GOD THEY ARE COMING BACK AND ARE FORCING ME TO BUY HEROES OF SHADOWS! SOMEONE STOP THEM PLEASE!
Your DM is your friend. He's not trying to screw with you, or dick you around. Play your character how your character would act. Accept that your character won't always be able to do what he's best at, but also know that as a goddamn HERO, he's gonna try to do his best at what he can do.
Roleplay your goddamn character, make the decisions he would make, and roll appropriately. Everything will be fine.
But filling a post with vitriol, hate-filled comments, like "these people should be fired", swearing at us or other ambiguous members of the company - there really is no reason for that. Please share your feedback respectfully, and consider how you would share your ideas if this were a face to face conversation between real people, not faceless names on a screen.
If you see me posting in a thread about editions or Essentials (that isn't simply a rules thread or similar) remind me that I'm trying to stay away from them. (My blood pressure will thank us both.)
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2 years ago ::
Jun 11, 2011 - 9:53AM
#93
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Date Joined:
Sep 13, 2007
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I was talking about this link. The question is asked if "Healer's Lore" works with powers that allow you to heal "as if you spent a surge". The answer: No.
And, for the third time, "Healer's Lore" isn't triggered by "when you spend a healing surge," so it's not relevant to Collar of Recovery and the like. It's an entirely different discussion than the one we're having.
HEALER'S LORE When you restore hit points to a creature by using a cleric power that has the healing keyword, add your Wisdom modifier to the hit points regained, but only if the healing involves the creature spending a healing surge.
Collar of Recovery Property: Gain extra hit points equal to this item’s enhancement bonus when you spend a healing surge to regain hit points.
One ruling that applies to multiple rules.
Edit: If you had actually read the question you would know that it specifically asked if "Healer's Lore" will add it's bonus to powers that heal "as if you had spent a surge" which is EXACTLY what this debate is about. I admitted reading that CS response wrong, now it's time for you to say you were wrong, because frankly, you are.
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2 years ago ::
Jun 11, 2011 - 10:37AM
#94
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Date Joined:
Apr 22, 2001
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Healer's Lore gives more healing when you let someone spend a surge. CLW heals as if the target spent a surge, which is different than "healing as if you let the creature spend a surge." The Dev ruling is based on that difference, which is why even if you assume random dev posts are RAW (which they aren't), it doesn't apply to a discussion on CoR. CoR triggers on you spending a surge, and CLW lets you act like you spent a surge. HL triggers on you allowing someone to spend a surge, and the wording of CLW doesn't say to act like you've allowed them to spend a surge; it just tells them to act like they've spent a surge. If they had an ability that just said "spend a healing surge," would it trigger HL? No. Would it trigger CoR? Yes. That's why a ruling on HL doesn't apply the same way to CoR; the different wording makes them function differently.
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2 years ago ::
Jun 11, 2011 - 7:21PM
#95
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Date Joined:
May 19, 2011
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"As if" is an explicit exception; healing the same amount you'd heal on a surge is what healing as if you spent a surge means.
Your analogies aren't matching up with the language in question at all. If you had a feat, or a power that was an immediate reaction to being knocked prone, that said "you may move as if you weren't prone," then you'd be able to shift just fine. Acting "as if" something else had happened is in and of itself an explicit exception; you trigger any other rules "as if" something else were true even if it's not. That's what "as if" MEANS.
No, its not. In fact, that's the opposite of what it means. "Do X as if Y" means "do only X as if Y, despite the fact that Y is still entirely false". Nothing else that Y entails applies.
In your example, if you also had a power that let you make an MBA as a reaction to being knocked prone, you would still have the -2 for attacking while prone, despite the fact that you can "move as if you weren't prone". Why? Because you are, in fact, prone.
If they really wanted you to get the full effect of spending a surge, they should just say something like "gain a healing surge, and immediately spend it to regain hitpoints (even if otherwise unable to spend surges)" rather than "regain hitpoints as if you had spent a healing surge".
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2 years ago ::
Jun 11, 2011 - 9:11PM
#96
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Date Joined:
Aug 13, 2001
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"As if" is an explicit exception; healing the same amount you'd heal on a surge is what healing as if you spent a surge means.
Your analogies aren't matching up with the language in question at all. If you had a feat, or a power that was an immediate reaction to being knocked prone, that said "you may move as if you weren't prone," then you'd be able to shift just fine. Acting "as if" something else had happened is in and of itself an explicit exception; you trigger any other rules "as if" something else were true even if it's not. That's what "as if" MEANS.
No, its not. In fact, that's the opposite of what it means. "Do X as if Y" means "do only X as if Y, despite the fact that Y is still entirely false". Nothing else that Y entails applies.
I don't think the side ChaosMage, myself and others are on is disagreeing with this at all. In the cases on the table, though (unlike in your example, which I snipped) X is "regain hit points" and the abilities in question do, in fact, constitute regaining hit points.
All parties agree that nothing that isn't regaining hit points that a surge would normally trigger happens due to things like Cure Light Wounds; if, for example, something is currently letting me shift whenever I spend a healing surge, CLW would not let me shift.
Jeff Heikkinen DCI Rules Advisor since Dec 25, 2011
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2 years ago ::
Jun 12, 2011 - 1:44AM
#97
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Date Joined:
Jun 15, 2004
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In regard to rules, I would normally interpret "as if" to mean the "the same as", or more specifically "exactly the same as for all purposes, except where indicated otherwise". If it's preceded by a condition (example: "regain hit points as if"), then I would expect it to apply only to that condition ('hit points' in this case), as that is a specified restriction... but I wouldn't make further restrictions unless they were specified; so that statement would seem to encompass any riders specifically related to HP.
Examples: PHB p.114, Pinpointing Arrow: "You can attack an invisible target as if it wasn’t invisible."... would we limit this to negating concealment, or would we allow other (attack specific) riders like sneak attack, combat advantage, etc.? I would interpret the latter, based on the term "as if".
PHB p.233, Dancing Weapon: "You can deliver basic attacks and attack powers through the dancing weapon as if you were holding it yourself"... I would assume that means that we would treat it as being held for all purposes related specifically to the attack.
PHB p.246, Wavestrider Boots: "You can move across liquid surfaces as if they were normal terrain"... I would interpret this as treating the liquid as normal terrain for all purposes related to movement (also: the word "can" in the phrase denotes this as optional for the wearer).
Another reference, fwiw (i.e. not that it'll neccesarily help): PHB p.58: "Regaining Hit Points: Some powers allow you or someone else to regain hit points. Sometimes the recipient of this benefit needs to spend a healing surge (page 293), but if a power description includes the wording “as if . . . had spent a healing surge,” then the beneficiary gains the appropriate number of hit points but does not spend a healing surge to do so."
I didn't see anyone respond to my earlier post, so I again want to assert: in regard to rules, "as if" would normally be interpretted to mean "exactly the same as for all purposes, except where indicated otherwise" (because we don't have a basis to impose further restrictions). Isn't that an established paradigm for exceptions based systems like 4e?
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2 years ago ::
Jun 12, 2011 - 11:15AM
#98
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Date Joined:
Sep 13, 2007
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Healer's Lore gives more healing when you let someone spend a surge. CLW heals as if the target spent a surge, which is different than "healing as if you let the creature spend a surge." The Dev ruling is based on that difference, which is why even if you assume random dev posts are RAW (which they aren't), it doesn't apply to a discussion on CoR. CoR triggers on you spending a surge, and CLW lets you act like you spent a surge. HL triggers on you allowing someone to spend a surge, and the wording of CLW doesn't say to act like you've allowed them to spend a surge; it just tells them to act like they've spent a surge. If they had an ability that just said "spend a healing surge," would it trigger HL? No. Would it trigger CoR? Yes. That's why a ruling on HL doesn't apply the same way to CoR; the different wording makes them function differently.
I'm sorry, but if as you suggest "as if you spent a surge" lets you heal like you actually spent a surge meaning that you could trigger CoR, then there is no reason on this earth that under the same stance you would not be able to take advantage of Healer's Lore as well. If "as if" works for "when you spend" then it certainly works for "if the healing involves the creature spending a surge", because as you claim "you can be treated "just like you spent a surge for all purposes". I'm sorry that the phrasings are different, but the meanings are identical. Either they both work, or neither works. Please pick one.
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2 years ago ::
Jun 12, 2011 - 11:23AM
#99
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Date Joined:
Sep 13, 2007
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I didn't see anyone respond to my earlier post, so I again want to assert: in regard to rules, "as if" would normally be interpretted to mean "exactly the same as for all purposes, except where indicated otherwise" (because we don't have a basis to impose further restrictions). Isn't that an established paradigm for exceptions based system like 4e?
I want to respond to this, but I'm going to wait for Choas to respond to my previous post. Your comments here seem to be in line with what my previous post is asking, with you being on the side of "they both work".
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2 years ago ::
Jun 13, 2011 - 6:09PM
#100
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Date Joined:
Apr 22, 2001
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Healer's Lore gives more healing when you let someone spend a surge. CLW heals as if the target spent a surge, which is different than "healing as if you let the creature spend a surge." The Dev ruling is based on that difference, which is why even if you assume random dev posts are RAW (which they aren't), it doesn't apply to a discussion on CoR. CoR triggers on you spending a surge, and CLW lets you act like you spent a surge. HL triggers on you allowing someone to spend a surge, and the wording of CLW doesn't say to act like you've allowed them to spend a surge; it just tells them to act like they've spent a surge. If they had an ability that just said "spend a healing surge," would it trigger HL? No. Would it trigger CoR? Yes. That's why a ruling on HL doesn't apply the same way to CoR; the different wording makes them function differently.
I'm sorry, but if as you suggest "as if you spent a surge" lets you heal like you actually spent a surge meaning that you could trigger CoR, then there is no reason on this earth that under the same stance you would not be able to take advantage of Healer's Lore as well. If "as if" works for "when you spend" then it certainly works for "if the healing involves the creature spending a surge", because as you claim "you can be treated "just like you spent a surge for all purposes". I'm sorry that the phrasings are different, but the meanings are identical. Either they both work, or neither works. Please pick one.
I already explained- in the post that you quoted, even!- how the meanings of the two are different, but I'll try to explain it to you once more. First, I have no idea where you got "if the healing involves the creature spending a surge" from, because it's certainly not the trigger for HL leaves out the wording that makes HL different from CoR. The actual trigger is "When you let a creature spend a healing surge to regain hit points with one of your cleric powers that has the healing keyword." CLW is a cleric power with the healing keyword, so we can safely ignore those clauses and focus on "When you let a creature spend a healing surge to regain hit points." You do not, through CLW, allow someone to spend a healing surge to regain hit points; you do, on the other hand, allow someone to regain hit points as if they spent a healing surge to do so. The distinction we need to look at is whether allowing someone to act as though they'd spent a healing surge is the same as allowing them to act as if you'd allowed them to spend a healing surge. Whether that's the same is ambiguous enough to have a discussion over, but it's not the discussion we've been having; it's, quite frankly, a distraction from the discussion we've been having, which becomes more clear when you refuse to answer relevant questions until I've addressed something irrelevant to the discussion at hand.
Regardless, if "allowing someone to act as if they'd spent a healing surge" is the same as "allowing someone to act as if you'd allowed them to spend a healing surge," then CLW will trigger HL. If those two things are not the same, CLW will not trigger HL. Neither case will affect the fact that CLW will trigger CoR, so the dilemma you've presented me is a false one. Now that we've established that, perhaps you can respond to mvincents examples and/or the example about WotST that I presented on page 9.
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