|
2 years ago ::
Jun 02, 2011 - 9:39PM
#11
|
Date Joined:
Sep 19, 2007
|
They could of also just made all the Star Pact powers Cha, post PHB1 this is pretty much the stance they took for star pact.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:40PM
#12
|
|
|
They could of also just made all the Star Pact powers Cha, post PHB1 this is pretty much the stance they took for star pact.
I think Con or Cha would be better to avoid screwing those who already have Con-based Starlocks.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:41PM
#13
|
|
|
There's no change to the wording on Hellish Rebuke, so the current CS ruling leaves it as one of the most damaging at-wills in the game!
More seriously, I'm also surprised that there was no change to Dire Radiance.
This update is a lot more like the Class Compendium articles for Fighter and Warlord, which really didn't do very much to the classes. The Cleric article's the outlier.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:41PM
#14
|
Date Joined:
Apr 21, 2001
|
Con or Cha is also a really easy edit and creates no other problems.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:43PM
#15
|
Date Joined:
Sep 19, 2007
|
They could of also just made all the Star Pact powers Cha, post PHB1 this is pretty much the stance they took for star pact.
I think Con or Cha would be better to avoid screwing those who already have Con-based Starlocks.
True, but shouldnt they then go make most star powers cha/con? I haven't looked at the star pact in years, cause well, its a mechanical mess, but is there enough con star powers for a full level 1-30 character?
That said, Im honestly surprised the at-will damage of warlocks was kept so low.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:47PM
#16
|
Date Joined:
Aug 25, 2007
|
So, no "find-replace" fix to the class's biggest problem (Star Pact being MAD as hell), and weak striker at-wills (except for masochistic hellocks) left untouched? Awesome.
Disappointing, but at this point disappointment is not surprising. Hopefully this playtest is actually a playtest and feedback will be actually used to improve it. But, of course, I become increasingly accustomed to disappointment.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:49PM
#17
|
|
|
That said, Im honestly surprised the at-will damage of warlocks was kept so low.
If they increased it there's the risk it could approach the damage output of one of the Martial strikers. I believe this is what they call "The Nightmare Scenario" at Renton.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:53PM
#18
|
|
|
At least the change to Thief of Five Fates is good. It seems like a nice solo buster power now. The vulnerability is probably the least useful part of the power since you can instead use it to apply heavy save penalties.
I think the best use is to delay to immediately before the initiative count of the target so the target can blow all its actions not hitting anything.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 9:59PM
#19
|
|
|
Does 1/turn curse break Astral Ascendant?
Radiant Curse (11th level): Your Warlock’s Curse deals radiant damage. You can deal your Warlock’s Curse’s extra damage to a creature affected by your Warlock’s Curse when an ally hits that creature, but still only once per round.
Seems likely that you get your curse 1/turn and you get to tag on an ally curse 1/round, but you might see table variation on that. It won't nerf any warlock build, even hybrids...although it does make the schtick of my Roglock redundant now.
|
|
|
|
2 years ago ::
Jun 02, 2011 - 10:11PM
#20
|
Date Joined:
Mar 19, 2010
|
Changing curse to 1/turn is nice but with poor ranged basics they are a bit down the list for enabling leaders to use them for off turn attacks and they lack many of their own. it's a step in the right directiond though.
+1 to Star pact needing a charisma option. They even did this for Hellocks a while back who are not intended to be cha primary.
Nerfed Hunger of hadar but It was abusive with forced movement. Still, it would be nice if it had a damage roll on the zone so it would scale better. at level 5 damage is solid but at paragon considering how easy it is to exit the zone it is a bit lacluster and there isn't a decent replacement power until 15 which uses charisma instead of con so the same characters will not be likely to be able to upgrade it.
|
|
|