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2 years ago ::
Jun 09, 2011 - 4:52AM
#31
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Yes please. Since thei are so cooparative and work so well with groups, i'm thinking of a duo of paragonpaths. On is melee and one is ranged, and both give okay encounter an daily powers, but almost all of them are warlord-esque enabling powers. "And one ally adjacent to the target can..." and such. It's basically just good enough to pass as a good paragonpath, but almost all of its bonuses are aimed towards you allies and you enabling them, rather than enhancing your class. This gives rogues, monks and archers a chance to play warlord. ^^
Feats? Erm.... I have no idea. I'm gonna brainstorm sum and come back later.
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2 years ago ::
Jun 28, 2011 - 9:26PM
#32
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Date Joined:
May 19, 2011
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A lot of feats and PP's incorporate cultural elements, allowing you to use them to reflect your character's cultural ties (or lacl, or other). This would probably be the place to drag in such elements- are there any good references for Kenku culture?
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2 years ago ::
Jun 28, 2011 - 10:58PM
#33
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Date Joined:
Oct 26, 2004
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Xenophobic, comunal, and has a complicated relationship with divine figures.
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2 years ago ::
Jun 30, 2011 - 10:32AM
#34
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Date Joined:
Jan 29, 2005
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Perhaps add feats the enhance their "aid another" feature based on role? A defender or leader can increase the defenses of the aided target by 1, a striker or controller can add 1/2/3 damage on next damage roll of the aided target. How about a feat that allows a once per encounter reroll on an off-turn attack/skill roll (ally only)?
Magic Dual Color Test
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2 years ago ::
Jul 01, 2011 - 11:48AM
#35
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Date Joined:
Oct 26, 2004
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Yes some feats to make the aid another action more appealing.
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2 years ago ::
Oct 11, 2011 - 11:44PM
#36
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Time to revamp this thing?
Come one people!
We need items, feats, class-feats, paragon paths, epic destinies. Let's make this race appealing!
Go go go go!
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2 years ago ::
Oct 12, 2011 - 5:08PM
#37
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Date Joined:
Oct 26, 2004
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What about a feat that lets you grant a +5 bonus to a skill assist, but only if you're trained in the skill?
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2 years ago ::
Oct 14, 2011 - 7:06PM
#38
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Date Joined:
Oct 26, 2004
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look I'm not gonna write up the full feat if no one likes the idea
What about a weapon feat for .... ok never mind these guys don't really have iconic weapons ... except maybe the sickle and the kama.
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2 years ago ::
Oct 18, 2011 - 12:46PM
#39
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Date Joined:
Oct 14, 2009
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look I'm not gonna write up the full feat if no one likes the idea
What about a weapon feat for .... ok never mind these guys don't really have iconic weapons ... except maybe the sickle and the kama.
Which ironically are two cultural iterations of the same thing. 
Sure though, go ahead and make the feats. They might be pretty interesting.
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2 years ago ::
Oct 24, 2011 - 7:55PM
#40
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Date Joined:
Oct 26, 2004
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Master's Assist [Racial] Requirement: Kenku Benefit: Whenever you assist an ally with a skill check of a skill in which you are trained you grant a +5 bonus to the assited ally's check instead of the normal +2.
Shadow Talon [Racial] Requirement: Kenku, weapon focus light blade Benefit: Whenver you hit a target that is granting you combat advantage, that target also grants combat advantage to the next ally of yours to attack it before the start of your next turn.
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