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Switch to Forum Live View Homebrew Request: The Kenku!
2 years ago  ::  Jun 09, 2011 - 4:52AM #31
mhbjarkistef
Date Joined: Sep 6, 2010
Posts: 998
Yes please. Since thei are so cooparative and work so well with groups, i'm thinking of a duo of paragonpaths. On is melee and one is ranged, and both give okay encounter an daily powers, but almost all of them are warlord-esque enabling powers. "And one ally adjacent to the target can..." and such. It's basically just good enough to pass as a good paragonpath, but almost all of its bonuses are aimed towards you allies and you enabling them, rather than enhancing your class. This gives rogues, monks and archers a chance to play warlord. ^^

Feats? Erm.... I have no idea. I'm gonna brainstorm sum and come back later.

Look at my Playable Illithid, my Monster Generating excel file , my Lifestealer in progresss (Heroic tier almost complete!) , our Improved Orc, our Improving Kenku and our Improving Duergar
Also, take a look at my friend's Improved Minotaur, Gadren's amazing Arcane Archer and of course the Avatar Project
More links! Qube's Block Builder, Classless D&D and the characters I've created using the classless system.
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2 years ago  ::  Jun 28, 2011 - 9:26PM #32
swiers
Date Joined: May 19, 2011
Posts: 55
A lot of feats and PP's incorporate cultural elements, allowing you to use them to reflect your character's cultural ties (or lacl, or other).  This would probably be the place to drag in such elements- are there any good references for Kenku culture?
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2 years ago  ::  Jun 28, 2011 - 10:58PM #33
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
Xenophobic, comunal, and has a complicated relationship with divine figures.
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2 years ago  ::  Jun 30, 2011 - 10:32AM #34
Mithrus
Date Joined: Jan 29, 2005
Posts: 3,233
Perhaps add feats the enhance their "aid another" feature based on role? A defender or leader can increase the defenses of the aided target by 1, a striker or controller can add 1/2/3 damage on next damage roll of the aided target. How about a feat that allows a once per encounter reroll on an off-turn attack/skill roll (ally only)?
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2 years ago  ::  Jul 01, 2011 - 11:48AM #35
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
Yes some feats to make the aid another action more appealing.
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2 years ago  ::  Oct 11, 2011 - 11:44PM #36
mhbjarkistef
Date Joined: Sep 6, 2010
Posts: 998
Time to revamp this thing?

Come one people!

We need items, feats, class-feats, paragon paths, epic destinies. Let's make this race appealing!

Go go go go! 

Look at my Playable Illithid, my Monster Generating excel file , my Lifestealer in progresss (Heroic tier almost complete!) , our Improved Orc, our Improving Kenku and our Improving Duergar
Also, take a look at my friend's Improved Minotaur, Gadren's amazing Arcane Archer and of course the Avatar Project
More links! Qube's Block Builder, Classless D&D and the characters I've created using the classless system.
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2 years ago  ::  Oct 12, 2011 - 5:08PM #37
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
What about a feat that lets you grant a +5 bonus to a skill assist, but only if you're trained in the skill?
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2 years ago  ::  Oct 14, 2011 - 7:06PM #38
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
look I'm not gonna write up the full feat if no one likes the idea


What about a weapon feat for .... ok never mind these guys don't really have iconic weapons ... except maybe the sickle and the kama. 
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2 years ago  ::  Oct 18, 2011 - 12:46PM #39
Mythril_Sage
Date Joined: Oct 14, 2009
Posts: 144

Oct 14, 2011 -- 7:06PM, rampant wrote:

look I'm not gonna write up the full feat if no one likes the idea

What about a weapon feat for .... ok never mind these guys don't really have iconic weapons ... except maybe the sickle and the kama. 




Which ironically are two cultural iterations of the same thing.

Sure though, go ahead and make the feats. They might be pretty interesting.

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2 years ago  ::  Oct 24, 2011 - 7:55PM #40
rampant
Date Joined: Oct 26, 2004
Posts: 7,990
Master's Assist [Racial]
Requirement: Kenku
Benefit: Whenever you assist an ally with a skill check of a skill in which you are trained you grant a +5 bonus to the assited ally's check instead of the normal +2.

Shadow Talon [Racial]
Requirement: Kenku, weapon focus light blade
Benefit: Whenver you hit a target that is granting you combat advantage, that target also grants combat advantage to the next ally of yours to attack it before the start of your next turn.
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