Does a character need to be proficient with an implement (holy symbol, tome, orb, wand etc) to gain benefits of:
I know that unlike weapons, implements don't grant enchantment bonus when you're not proficient, but what about the other stuff?
RC p. 283: "Because an adventurer must have proficiency with an implement to use it, an adventurer cannot gain an implement's enhancement bonus or benefit from any of the implement's other characteristics (such as properties, powers, and critical hit effects) unless he or she has proficiency with the implement."
So you can't use any of the things you've listed without proficiency with the implement.
Guess I need to invest in Rules Compendium... PHB doesn't cut it anymore.
PHB didn't specify item powers in any way, and left ambiguous is not a good thing.
What would be the case without having the implement keyword with your attacks or at-wills but still having the Holy Symbol profeciency? Such as with a blackgaurd? Would it mean you can still use the associated property or power but can not use the enhancement bonus to attacks or at-wills?
Yes. If you have implement proficiency, but no implement powers, you can use the powers and properties of implements, but not use the enhancement bonus to any effect, because you don't have any powers with the implement keyword. If you were to gain powers with the implement keyword (by multiclassing or taking an implement Paragon Path, for instance, or in the case of a Blackguard, picking an implement daily power), you would be able to use any implement with which you are proficient (the holy symbol, in the blackguard's case) as an implement with its enhancement bonus to attack and damage rolls as normal.
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