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Switch to Forum Live View "Reskinning" Gamma World?
2 years ago  ::  May 17, 2011 - 6:53PM #1
Nemo235
Date Joined: Apr 20, 2007
Posts: 51
The game is so simple, seems it would be easy to change the background and flavor of the characters and powers to suit different campaigns.


Steampunk/Wild West - Martian invaders, weird science, mystic powers.


Necromunda - Survival in the dark depths of a mega-city. Gang wars, mutant hunts, collecting scraps of tech for trade.


Space Fantasy - Exploring alien landscapes. Fighting shifty space-pirates. Rampaging robots!


Anybody tried anything like this?           
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2 years ago  ::  May 17, 2011 - 10:26PM #2
ClockworkPuck
Date Joined: Aug 16, 2010
Posts: 104
A superhero themed reskin is easily done.
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2 years ago  ::  May 18, 2011 - 10:50AM #3
HighlandRaider
Date Joined: Aug 31, 2007
Posts: 18

May 17, 2011 -- 10:26PM, ClockworkPuck wrote:

A superhero themed reskin is easily done.


I'd run across a Star Trek reskin of this a few weeks ago, and that got me thinking that GW could easily be reworked for Warhammer 40K [Dark Heresy]--select race and world of origin, then choose a profession. The same could easily be done for Warhammer Fantasy with race and country/region of origin or adjust to race and profession [probably makes more sense that way]. The GW approach is fairly simple yet robust.

visit my blog about writing, voice-over,and games (and not necessarily in that order) at mdarinyoung.wordpress.com
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2 years ago  ::  May 18, 2011 - 12:54PM #4
Serpine
Date Joined: Jul 7, 2008
Posts: 280

A Star Frontiers reskin was discussed in the thread ?pg=1">community.wizards.com/go/thread/view/758...

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2 years ago  ::  May 22, 2011 - 7:50AM #5
Finarvyn
Date Joined: Feb 1, 2003
Posts: 382
I'd be interested in seeing what folks have done with this. Any links, or do I need to search around?

It seems to be that GW is basically 4E, but not quite. It's slighly simpler but still has quite a few options, and my gaming group might be more receptive to a GW-style game for other settings.
Marv (Finarvyn)
Master of Mutants (MA and GW)
Playtesting D&D Next and liking it!
OD&D player since 1975
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2 years ago  ::  May 27, 2011 - 11:23AM #6
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102
If you're familiar with Changeling the Lost, the origins actually do a cool job of matching the kith and kin.  The armor rules make things a touch wonky, but hey, the WoD is supposed to be super lethal.  Omega tech becomes various fey creations and boom.  You've got a very similar play experience.
My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
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2 years ago  ::  Jun 09, 2011 - 6:18PM #7
Snarls_at_Fleas
Date Joined: May 4, 2007
Posts: 407
I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.
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2 years ago  ::  Jun 10, 2011 - 7:52PM #8
Strand0
Date Joined: Sep 1, 2007
Posts: 2,025

Jun 9, 2011 -- 6:18PM, Snarls_at_Fleas wrote:

I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.


w/ Mutants?

GAMMA WORLD Wuv
D&D: Beyond the RPG - Transcript
This is a complete transcript.
http://community.wizards.com/go/thread/view/75882/22329697?sdb=1&pg=last#390668593

The audio file is in this News Archive
http://www.wizards.com/DnD/Article.aspx?x=dnd/4news/DNDXP

2010 D&D Product Overview (47 minutes into the Audio)
http://community.wizards.com/go/thread/view/75882/22329697?sdb=1&pg=last#390928045
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2 years ago  ::  Jun 11, 2011 - 2:11AM #9
Snarls_at_Fleas
Date Joined: May 4, 2007
Posts: 407

Jun 10, 2011 -- 7:52PM, Strand0 wrote:

Jun 9, 2011 -- 6:18PM, Snarls_at_Fleas wrote:

I'm going to use GW for one-shot zombie-ap and one-shot space mission with aliens and spaceships. Don't see any problems really.


w/ Mutants?




Nope. Just alien races. No random generation, though. I'll make pregens for one-shots.

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2 years ago  ::  Jun 11, 2011 - 2:16PM #10
AH_raptorov
Date Joined: Oct 18, 2005
Posts: 12
I just finished watching a Planet of the Apes marathon.

Now I really want to run a campaign in that setting. It would be easy to do, I think. Either the players are Mutants reaching Ape City, or, better yet, they are all simians exploring the radioactive wastes of the Forbidden Zone. Maybe a human could join the party too.
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