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1 year ago ::
Dec 07, 2011 - 12:42PM
#41
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Date Joined:
May 29, 2001
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On the face of the ziggurat are ten images that look very much like iconic depictions of gods, heroes or other mythological figures. The top two are indistinct, but the others are very interesting indeed. I've always taken these to be depictions of (false) gods from the Green Age incorporated into the ziggurat.
Or it might just be how they depicted Kalak at some point during his reign. That's a powerful wizard/psion after all. He just could easely have impressed the mob and that's what sticked in the artist mind when he was sculping and painting.
The Siltskimmer Page - www.siltskimmer.org
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1 year ago ::
Jan 11, 2012 - 12:14PM
#42
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Date Joined:
Nov 10, 2011
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I am going a different route myself. My group has encountered the "Exemplar of perfection", a demigod from another realm. His purpose is to bring the return of order ( gods ) to this chaos infested land. The basic Idea is that because the primordials won out, magic was never taught to mortals correctly, making it corrupt. So the players are on a quest (lvl. 3-30) to restore this land to a new green age and bring about the birth of new gods.
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1 year ago ::
Feb 01, 2012 - 1:53PM
#43
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Clerics and Druid's Spirit of the Land could easily create Gods using the elements; the God of Fire or the God of Water and start a cult from that.
Famous Athasian last words: "Hey, you're wrong. I know elves, I've played AD&D for eight years. They're noble, sylvan creatures who will honor their word."
In the desert, everything's further than it looks.
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1 year ago ::
Feb 04, 2012 - 10:17AM
#44
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Date Joined:
Sep 20, 2010
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My players are on different missions from multiple sources. One was from an Earth Spirit that collects ancient artifacts, primarily from Shrines dedicated to other Primal Spirits, he is not interested in magical artifacts so for the most part they are just pieces of artwork. The players see these spirits as psuedo gods.
Ant Farm
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1 year ago ::
Feb 09, 2012 - 8:49AM
#45
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Date Joined:
Oct 14, 2010
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I was going to have my Players for their first campaign end up entrentching themselves in the empty astral plane. They would discover a way to grant powers to their followers and become gods in a sense. In the second campaign I was going to have every PC make a divine class dedicated to one of the new Gods and then go about laying waste to the SK's
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1 year ago ::
Mar 01, 2012 - 5:45PM
#46
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I would like to re-iterate that Taiia from 3e Deities & Demigods works perfectly in so many ways as a way to bring a god back into Athas. And explains why the Sun-Priests in the novel are not stereotypical paraelemental destruction-mongers. Also, Avangions before 4e were pretty much everything a D&D god is as well. Nigh-indestructible, generating their own power drawn from their own spirit, able to grant spells to their followers and regenerate the barren landscape. I think that's why Dragon Kings fear the concept of an Avangion so much, a fully developed Avangion could crush them all without lifting one of their ethereal folds.
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1 year ago ::
Apr 21, 2012 - 8:59AM
#47
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Date Joined:
Nov 13, 2009
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Another option (though i'm sure this isnt what you had in mind) is having one of the Dragon Kings ACTUALLY become gods (or at least their Incarnations). Dregoth and the Dragon Of Tyr come to mind. Dregoth for all intents and purposes IS a god of sorts, since he created sentient Life (the Dragonborn), survived death, and currently is the head of his own religion IIRC. The Dragon Of Tyr is so world bendingly powerful that all of the other Sorcerer Kings fear him like no other. no one even THINKS about going to war with the Dragon or even denying him his tribute, for fear of what he might do. this level of unassailability is something that gods typically have.
As a possibility, have the PCs at epic tier square off with Newly deified Sorcerer kings, and in the end, claim their power for their own. whether for good or ill, the PCs now have the power to reshape Athas on a fundamental level.
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