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Switch to Forum Live View Playable Illithid Race (Mind Flayer)
2 years ago  ::  Oct 01, 2011 - 9:33AM #21
mhbjarkistef
Date Joined: Sep 6, 2010
Posts: 998
It disappears, basically. xD

Look at my Playable Illithid, my Monster Generating excel file , my Lifestealer in progresss (Heroic tier almost complete!) , our Improved Orc, our Improving Kenku and our Improving Duergar
Also, take a look at my friend's Improved Minotaur, Gadren's amazing Arcane Archer and of course the Avatar Project
More links! Qube's Block Builder, Classless D&D and the characters I've created using the classless system.
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11 months ago  ::  Aug 06, 2012 - 7:29AM #22
Nubi
Date Joined: Nov 17, 2011
Posts: 1
hey i fond this mindblast power in the web i fink it will be work better.

Mind Blast Mind Flayer Racial Power
Your enemies don't look so cocky now that they painfully squirm and twitch, tasting how their puny mind is worthless against yours.
'Encounter Star.gif Psychic'
Standard Action Close Burst 3
Target: Each enemy in burst.
Attack: Intellicence+2 or Wisdom+2 or Charisma+2 Vs. Will
Hit:1d4 + Intelligence modifier psychic damage, the target is dazed (save ends) and has -2 to save rolls and defenses until the end of its next turn.

11th Level:2d4 + Intelligence modifier, -4 penalty to enemy.
21st Level:3d4 + Intelligence modifier, -8 penalty to enemy.

Special: When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects.

and i fink  evry mindflayer needs  this to


Feed: As an Illithid, you feed on the brains of fallen enemies. If a large or smaller living humanoid enemy has died within the last hour, you can eat its brain, regaining hit points equal to your Intelligence modifier.


Extract: To extract a brain from a large or smaller living Humanoid creature an Illithid must succeed one grapple check to attach each tentacle. Each tentacle attached will grant the flayer +2 to the next grapple check. After four tentacles have been attached, the flayer may chew through the skull of its victim and extract and devour the brain killing its target instantly.

Brain Drain Mind Flayer Racial Power
Your enemy feels its own consciusness flow away as you dig your tentacles into its head and devour its brain.
At-Will
Minor Action Melee
Target: grabbed, dazed, stunned or helples living Humanoid Creature
Attack: Strenght+2 or Dexterity+2 of Constitution+2 Vs. Fortitude
Hit:5 + Dexterity modifier damage. If this power reduces the target to 0 hit points or fewer, you devour its brain, killing it instantly. As you kill the target, you get a 1d4 + Creatures Intelligence modifier temporary hit points.

11th Level:10 + Dexterity modifier, +1d6 bonus.
21st Level:15 + Dexterity modifier, +1d8 bonus.

Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects.

(brein drain is change to mor balance )


feats:


Jeweled Tentacles [Heroic Tier]


Prerequisite: Mind Flayer.

Benefit: You can wear an additional ring. You cannot gain the benefit of another item/power that lets you wear an additional ring.



Master Mind [Heroic Tier]

Prerequisite: Mind Flayer,Telepathy
Benefit: Your Telepathy range increas the rang off one half your lv

sorrce: www.dandwiki.com/wiki/Mind_Flayer_%284e_...


Devour for Information Illithid Utility 2
Your send horrobil pictures, dream's and ridels to the creautrs mind to breake it and the puny mind is telleing you effrefing you wold like to now.
'Encounter Star.gif Psychic', Fear
Standard Action Range 5
Target: One Creature in Range
Attack: Intellicence+2 or Wisdom+2 or Charisma+2 Vs. Will
HIt:· You recieve the answer of one question the enemy knows the answer to. The answer is limitied to one hundred words.
· View one room, one similarly sized outdoor location, or one object that the enemy has seen within the past week. The image you see is drawn from the enemy's memory, and so might not be entirely accurate.
· You gain a +5 power bonus to one skill the creature was trained in. This bonus lasts until the end of the encounter or five minutes, whichever comes first.
Aftereffect: You  gain 4 + bonus to intimidate checks to the target



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11 months ago  ::  Aug 14, 2012 - 9:56PM #23
mhbjarkistef
Date Joined: Sep 6, 2010
Posts: 998
Wow, I just logged on for the first time in months, and it's really interesting to see one of your oldest posts on the front page xD

I just might get back into the whole homebrewing scene again, as for now I'll just say: use what works best for you, your players, your characters, your story and your setting :D

Happy gaming =) 

Look at my Playable Illithid, my Monster Generating excel file , my Lifestealer in progresss (Heroic tier almost complete!) , our Improved Orc, our Improving Kenku and our Improving Duergar
Also, take a look at my friend's Improved Minotaur, Gadren's amazing Arcane Archer and of course the Avatar Project
More links! Qube's Block Builder, Classless D&D and the characters I've created using the classless system.
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