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2 years ago ::
Oct 01, 2011 - 9:33AM
#21
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It disappears, basically. xD
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11 months ago ::
Aug 06, 2012 - 7:29AM
#22
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Date Joined:
Nov 17, 2011
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hey i fond this mindblast power in the web i fink it will be work better.
| Mind Blast |
Mind Flayer Racial Power |
| Your enemies don't look so cocky now that they painfully squirm and twitch, tasting how their puny mind is worthless against yours. |
'Encounter Psychic' |
| Standard Action |
Close Burst 3 |
| Target: Each enemy in burst. |
| Attack: Intellicence+2 or Wisdom+2 or Charisma+2 Vs. Will |
Hit:1d4 + Intelligence modifier psychic damage, the target is dazed (save ends) and has -2 to save rolls and defenses until the end of its next turn.
11th Level:2d4 + Intelligence modifier, -4 penalty to enemy. 21st Level:3d4 + Intelligence modifier, -8 penalty to enemy.
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| Special: When you create your character, choose Intelligence, Wisdom, or Charisma as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects. |
and i fink evry mindflayer needs this to Feed: As an Illithid, you feed on the brains of fallen enemies. If a large or smaller living humanoid enemy has died within the last hour, you can eat its brain, regaining hit points equal to your Intelligence modifier. Extract: To extract a brain from a large or smaller living Humanoid creature an Illithid must succeed one grapple check to attach each tentacle. Each tentacle attached will grant the flayer +2 to the next grapple check. After four tentacles have been attached, the flayer may chew through the skull of its victim and extract and devour the brain killing its target instantly.
| Brain Drain |
Mind Flayer Racial Power |
| Your enemy feels its own consciusness flow away as you dig your tentacles into its head and devour its brain. |
| At-Will |
| Minor Action |
Melee |
| Target: grabbed, dazed, stunned or helples living Humanoid Creature |
| Attack: Strenght+2 or Dexterity+2 of Constitution+2 Vs. Fortitude |
Hit:5 + Dexterity modifier damage. If this power reduces the target to 0 hit points or fewer, you devour its brain, killing it instantly. As you kill the target, you get a 1d4 + Creatures Intelligence modifier temporary hit points.
11th Level:10 + Dexterity modifier, +1d6 bonus. 21st Level:15 + Dexterity modifier, +1d8 bonus.
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| Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and do not change the power’s other effects. |
(brein drain is change to mor balance ) feats: Jeweled Tentacles [Heroic Tier] Prerequisite: Mind Flayer. Benefit: You can wear an additional ring. You cannot gain the benefit of another item/power that lets you wear an additional ring.
Master Mind [Heroic Tier]
Prerequisite: Mind Flayer,Telepathy Benefit: Your Telepathy range increas the rang off one half your lv sorrce: www.dandwiki.com/wiki/Mind_Flayer_%284e_...
| Devour for Information |
Illithid Utility 2
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| Your send horrobil pictures, dream's and ridels to the creautrs mind to breake it and the puny mind is telleing you effrefing you wold like to now. |
'Encounter Psychic', Fear
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| Standard Action |
Range 5 |
| Target: One Creature in Range |
| Attack: Intellicence+2 or Wisdom+2 or Charisma+2 Vs. Will |
HIt:· You recieve the answer of one question the enemy knows the answer to. The answer is limitied to one hundred words. · View one room, one similarly sized outdoor location, or one object that the enemy has seen within the past week. The image you see is drawn from the enemy's memory, and so might not be entirely accurate. · You gain a +5 power bonus to one skill the creature was trained in. This bonus lasts until the end of the encounter or five minutes, whichever comes first. |
| Aftereffect: You gain 4 + bonus to intimidate checks to the target |
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11 months ago ::
Aug 14, 2012 - 9:56PM
#23
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Wow, I just logged on for the first time in months, and it's really interesting to see one of your oldest posts on the front page xD
I just might get back into the whole homebrewing scene again, as for now I'll just say: use what works best for you, your players, your characters, your story and your setting :D
Happy gaming =)
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