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Switch to Forum Live View Chaotic-Good Pirate?
2 years ago  ::  Apr 29, 2011 - 12:21PM #21
JohnyNeurotic
Date Joined: Sep 27, 2010
Posts: 588

Apr 28, 2011 -- 10:04PM, Salla wrote:

Or he should have asked on the Previous Edition forums, since he's playing a previous edition.

Just sayin'.




Or he is using this edition but likes the old alignments. People should help him instead of saying he is stupid. No wonder these boards are deserted.

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2 years ago  ::  Apr 30, 2011 - 7:47AM #22
ThaneRhogar
Date Joined: Feb 9, 2011
Posts: 382

Apr 29, 2011 -- 12:21PM, JohnyNeurotic wrote:

Apr 28, 2011 -- 10:04PM, Salla wrote:

Or he should have asked on the Previous Edition forums, since he's playing a previous edition.

Just sayin'.




Or he is using this edition but likes the old alignments. People should help him instead of saying he is stupid. No wonder these boards are deserted.




You mean, exactly like I and at least one other person did?

Here's exactly what I wrote about alignment: "As to 4e alignments... I'm really not sure what the motivation was for the change besides making alignment easier for 12 year olds to understand.  Since 4e alignment has no actual effect on play, the pre-4e alignment system everyone's used to is much more complete and descriptive, whether or not you actually write "chaotic good" on your character sheet (which again, wouldn't have any effect whatsoever on your game.  Heck, steal an alignment from Kobolds Ate My Baby and say your character is Awful Hungry, it won't matter), the concept is perfectly reasonable to use if you're, say, on a forum looking for RP concepts that fit with your character idea."

Look at that! Advice about the efficacy of incorporating old alignment systems into 4e, reinforcement that this was a good place to ask this question, and, in conjunction with all the people who, rather than complain about different alignment systems, gave him five or six good ways to go about roleplaying the choice he was interested in.

One or two people whined.  Five or six people helped.  It's not worth getting upset about, and claiming that all of us jumped down his throat and acting like this is a community-wide problem is completely disingenuous; I'm not sure if you read the whole thread and ignored the parts you liked, or if you read Salla's post, responded immediately, and decided to start an argument about it irrespective of what else was going on, but either way it's not really helpful.  That said, I'll restate that I agree with you that there's absolutely nothing wrong with this question since it's about developing RP motivations, and the 3e alignment system is a perfectly good shorthand to describe those motivations, whether or not he or anyone else is actually using it, since we all understand how it works. 

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2 years ago  ::  May 01, 2011 - 12:34PM #23
generalchaos34
Date Joined: Mar 18, 2010
Posts: 60

Apr 30, 2011 -- 7:47AM, ThaneRhogar wrote:

Apr 29, 2011 -- 12:21PM, JohnyNeurotic wrote:

Apr 28, 2011 -- 10:04PM, Salla wrote:

Or he should have asked on the Previous Edition forums, since he's playing a previous edition.

Just sayin'.




Or he is using this edition but likes the old alignments. People should help him instead of saying he is stupid. No wonder these boards are deserted.




You mean, exactly like I and at least one other person did?

Here's exactly what I wrote about alignment: "As to 4e alignments... I'm really not sure what the motivation was for the change besides making alignment easier for 12 year olds to understand.  Since 4e alignment has no actual effect on play, the pre-4e alignment system everyone's used to is much more complete and descriptive, whether or not you actually write "chaotic good" on your character sheet (which again, wouldn't have any effect whatsoever on your game.  Heck, steal an alignment from Kobolds Ate My Baby and say your character is Awful Hungry, it won't matter), the concept is perfectly reasonable to use if you're, say, on a forum looking for RP concepts that fit with your character idea."

Look at that! Advice about the efficacy of incorporating old alignment systems into 4e, reinforcement that this was a good place to ask this question, and, in conjunction with all the people who, rather than complain about different alignment systems, gave him five or six good ways to go about roleplaying the choice he was interested in.

One or two people whined.  Five or six people helped.  It's not worth getting upset about, and claiming that all of us jumped down his throat and acting like this is a community-wide problem is completely disingenuous; I'm not sure if you read the whole thread and ignored the parts you liked, or if you read Salla's post, responded immediately, and decided to start an argument about it irrespective of what else was going on, but either way it's not really helpful.  That said, I'll restate that I agree with you that there's absolutely nothing wrong with this question since it's about developing RP motivations, and the 3e alignment system is a perfectly good shorthand to describe those motivations, whether or not he or anyone else is actually using it, since we all understand how it works. 




Plus its about pirates, anything about pirates is worth mentioning!

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2 years ago  ::  May 03, 2011 - 4:36PM #24
OckyFlam
Date Joined: Jan 2, 2011
Posts: 141
Does anyone seriously look at the alignment listed on their character sheet before they decide how to act?

I'm pretty sure none of my players even remember what they picked during character creation. "Alignment" is completely irrelevant, make your character whatever you want it to be.
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2 years ago  ::  May 06, 2011 - 11:53PM #25
Bronski113
Date Joined: Dec 28, 2008
Posts: 398
I always look at alignment as the players stated intention of how they want to play their character.  I wouldn't stop them from doing something that would conflict with their alignment but I would let them know that what they are doing might not be lawful or good or whatever.

 
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2 years ago  ::  May 09, 2011 - 1:40AM #26
MrCelsius
Date Joined: Feb 11, 2007
Posts: 2,141

May 3, 2011 -- 4:36PM, OckyFlam wrote:

Does anyone seriously look at the alignment listed on their character sheet before they decide how to act?



Not literally, but I'll consider it.  Chaotic-Good, for example, is a short-hand reference point.  When I created my character I doubtless looked at the alignment system (the real two-axis one) and pondered which designation fit the character in my mind best.  Because personality is a lot more nuanced than a two-axis grid, I'd then have a notion of exactly how the character differs from the precise description of Chaotic-Good in my head.  This gives me a quick frame of reference for the specific tone I'm trying to strike with the character's personality without having to rebuild the character's entire psyche in my head every time I make an in-character decision.  'Chaotic-Good' gets me in the right neighborhood quickly and the fine details ('short-tempered', 'has a chivalrous streak', etc) help me home in on the character from that starting point.

     (I employ zie/zie/zir as a gender-neutral counterpart to he/him/his.  Just a heads-up.)

Essentials definitely isn't for me as a player, and I feel that its design and implementation bear serious flaws which fill me with concern for the future of D&D, but I've come to the conclusion that it isn't going to destroy the game that I want to play.  Indeed, I think that I could probably run a game for players using Essentials characters without it being much of a problem at all.  Time will tell, I suppose.
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2 years ago  ::  May 09, 2011 - 9:27AM #27
Salla
Date Joined: Apr 3, 2003
Posts: 23,524

May 3, 2011 -- 4:36PM, OckyFlam wrote:

Does anyone seriously look at the alignment listed on their character sheet before they decide how to act?




Yes.  I've gamed with many of them.  Players who think saying his character is an (alignment) (race) (class) is a suitable answer to 'What's your character's personality like?'

Drives me up the bloody wall, it does.

Another day, another three or four entries to my Ignore List.
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2 years ago  ::  May 16, 2011 - 3:35PM #28
Klaumbaz
Date Joined: Sep 15, 2005
Posts: 578
back to the topic at hand.....

two words...

Han Solo...

mostly.....ok, well, only after he falls for Lea, kinda....
Amazed at how obtuse people can be since 1972.
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2 years ago  ::  May 17, 2011 - 11:51AM #29
LightWarden
Date Joined: Dec 31, 2003
Posts: 305
The mobile nature of pirates means that it's much easier for them to operate out of the reach of established government (since they're much harder to track down and arrest, especially when they can go resupply at other ports).  It's easier to break the law and get away with it, so while you could be an ordinary criminal, you could also be a revolutionary.  Strike at oppressors and tyrants everywhere, thwarting their schemes, stealing their profits, breaking their supply lines and freeing their slaves.  Abduct the children of their leaders and  before you return them, take them on a tour to show them the world that their parents created.  Break the weapons of your foes and their ability to wage war, but let them live to tell the tale.  As word of your struggles is carried on the wind, kindling a flame of hope in the hearts of the downtrodden.  Your continued existence stands in defiance to the established rule of the world, proof that the tyrants are not all-powerful and can be opposed.  Your flag will serve as symbol, inspiring fear in the hearts of tyrants and hope in the hearts of slaves whenever it appears over the horizon.  Perhaps the government will be replaced with a more just one, or perhaps it will be abolished all together, but you stand at the heart of a storm of change whose winds will swallow the world.
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2 years ago  ::  Jun 26, 2011 - 8:04PM #30
Barbaroi
Date Joined: May 25, 2010
Posts: 16
Does Westley as The Dread Pirate Roberts from The Princess Bride count? He is a pirate but he doesn't needlessly kill Inigo or Fezzik so he's not evil. And he obviously doesn't care about laws 'cause he's a freakin' pirate! So Chaotic Good, right? 

Nobody I game with cares about alignments except as a personal morality guide. It can help with some decisions but mostly it's not very prominent in play. I once had a sorcerer who was "Lawful Awesome" and nobody made me change it when they noticed.
 
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