I think it is worth pointing out that the shield dwarf option is yet another reason to love the dwarf invoker. Loosing dwarven weapons training for light shield proficiency is no sacrifice at all.
Here is the dwarf invoker that I am playing right now. I chose sun strike as my at-will because have a warlord in the party. We are playing a campaign based out of Hammerfast so our DM limited the choices of deities to Pelor and Moradin. I chose Pelor.
The next feat that I will be taking is battlewise. After that I am not sure which direction to take the character; radiant or storm. Given that I chose Pelor radiant seems the obviouse choice. However my invoker is the only source of radiant damage in the 4 person party (Warlord, Barbarian, Fighter and Invoker). Our DM is very stingy with magic weapons. They must be found and he chooses them according to the story. It is not likely that we will come across a radiant armory. As such I am not sure if it is worthwhile taking the domain of the sun or mark of storm.
Thoughts?
====== Created Using Wizards of the Coast D&D Character Builder ======
Belhorn Thunderforge, level 3
Shield Dwarf, Invoker
Build: Wrathful Invoker
Divine Covenant Option: Covenant of Wrath
Inherent Bonuses
Detective (Detective Benefit)
Theme: Knight Hospitaler
FINAL ABILITY SCORES
STR 10, CON 16, DEX 10, INT 11, WIS 20, CHA 8
STARTING ABILITY SCORES
STR 10, CON 14, DEX 10, INT 11, WIS 18, CHA 8
AC: 18 Fort: 15 Ref: 13 Will: 17
HP: 34 Surges: 9 Surge Value: 8
TRAINED SKILLS
Arcana +6, Insight +12, Perception +12, Religion +6
UNTRAINED SKILLS
Acrobatics +0, Athletics +0, Bluff +0, Diplomacy +0, Dungeoneering +8, Endurance +5, Heal +6, History +1, Intimidate +0, Nature +6, Stealth +0, Streetwise +0, Thievery +0
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Knight Hospitaler Utility: Shield of Devotion
Dwarf Racial Power: Dwarven Resilience
Invoker Feature: Rebuke Undead
Covenant of Wrath Power: Armor of Wrath
Invoker Attack 1: Hand of Radiance
Invoker Attack 1: Sun Strike
Invoker Attack 1: Thunder of Judgment
Invoker Attack 1: Silent Malediction
Invoker Attack 1: Lightning's Revelation
Invoker Utility 2: Divine Call
FEATS
Level 1: Ritual Caster
Level 1: Staff Expertise
Level 2: Superior Implement Training (Accurate staff)
ITEMS
Ritual Book
Hand of Fate
Chainmail x1
Adventurer's Kit
Light Shield x1
Accurate staff x1
Backpack (empty)
Waterskin
Bedroll
Lantern
Oil (1 pint)
Pitcher of Ale
Flint and Steel
Tenser's Floating Disk
====== End ======
PS Thanks for the handbook it has been a big help!