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2 years ago  ::  Mar 09, 2011 - 3:44PM #21
CoreyHaim8myDog
Date Joined: Dec 25, 2010
Posts: 370

Mar 9, 2011 -- 3:39PM, DubmasterC wrote:

Mar 9, 2011 -- 3:38PM, CoreyHaim8myDog wrote:

I'm not sure how the maps will work. I'll look at them, but I won't leave them set up permanently as I need them for live games. Other than that, it sounds good.




Thats what digital cameras are for my friend...




An excellent idea. Alas, I do not have one. I suppose you mean you'll take the pics, yeah? Then post them like the battle mat?

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2 years ago  ::  Mar 09, 2011 - 3:58PM #22
DubmasterC
Date Joined: Dec 23, 2010
Posts: 106

Mar 9, 2011 -- 3:44PM, CoreyHaim8myDog wrote:

Mar 9, 2011 -- 3:39PM, DubmasterC wrote:

Mar 9, 2011 -- 3:38PM, CoreyHaim8myDog wrote:

I'm not sure how the maps will work. I'll look at them, but I won't leave them set up permanently as I need them for live games. Other than that, it sounds good.




Thats what digital cameras are for my friend...




An excellent idea. Alas, I do not have one. I suppose you mean you'll take the pics, yeah? Then post them like the battle mat?




I could... or we could it all by description... like I used to do with D&D when I was a kid... couldnt afford the mini's... so it was all described with distances by the DM, and we each took notes for ourselves with them and made our own maps and kept track as we explored...

We should get this all figured out before we start...

Why did the hoop cross the road?
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2 years ago  ::  Mar 09, 2011 - 7:32PM #23
LordKangus
Date Joined: Jan 19, 2011
Posts: 44
Pilzbeben, the Fungoid Seismic... description/backstory soonish.

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2 years ago  ::  Mar 10, 2011 - 6:48AM #24
serok42
Date Joined: Sep 23, 2008
Posts: 137
I'm in, if there is room

Spider Monkey (Arachnid / Simian)



I can't get my character sheet to look right so I will mess with it when I get home.


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2 years ago  ::  Mar 10, 2011 - 7:46AM #25
FlashbackJon
Date Joined: Jul 5, 2006
Posts: 2,145

Mar 9, 2011 -- 3:58PM, DubmasterC wrote:

I could... or we could it all by description... like I used to do with D&D when I was a kid... couldnt afford the mini's... so it was all described with distances by the DM, and we each took notes for ourselves with them and made our own maps and kept track as we explored...

We should get this all figured out before we start...



Just label the grid, tell us the map, pick a corner and apply coordinates.  Put the coordinates down in the posts as need be.  Those of us with DDI could even reference the map on the website.

I'm also okay with old-school imagination-style, I just really love the tactical aspect of 4e. 

The more I look around, the more I'm convinced I need to create an asynchronous web-based battlemat app.

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2 years ago  ::  Mar 10, 2011 - 7:58AM #26
DubmasterC
Date Joined: Dec 23, 2010
Posts: 106

Mar 10, 2011 -- 6:48AM, serok42 wrote:

I'm in, if there is room

Spider Monkey (Arachnid / Simian)



I can't get my character sheet to look right so I will mess with it when I get home.




Theres plenty of room...

Why did the hoop cross the road?
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2 years ago  ::  Mar 10, 2011 - 8:00AM #27
DubmasterC
Date Joined: Dec 23, 2010
Posts: 106

Mar 10, 2011 -- 7:46AM, FlashbackJon wrote:

Mar 9, 2011 -- 3:58PM, DubmasterC wrote:

I could... or we could it all by description... like I used to do with D&D when I was a kid... couldnt afford the mini's... so it was all described with distances by the DM, and we each took notes for ourselves with them and made our own maps and kept track as we explored...

We should get this all figured out before we start...



Just label the grid, tell us the map, pick a corner and apply coordinates.  Put the coordinates down in the posts as need be.  Those of us with DDI could even reference the map on the website.

I'm also okay with old-school imagination-style, I just really love the tactical aspect of 4e. 

The more I look around, the more I'm convinced I need to create an asynchronous web-based battlemat app.




I think Ill just use my map and post pics on the thread - if possible...

Why did the hoop cross the road?
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2 years ago  ::  Mar 10, 2011 - 8:12AM #28
FlashbackJon
Date Joined: Jul 5, 2006
Posts: 2,145
I found an online, mostly asynchronous battlemap here: www.rpgtonight.com/

It's pretty functional but man it's ugly.
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2 years ago  ::  Mar 10, 2011 - 9:28AM #29
DubmasterC
Date Joined: Dec 23, 2010
Posts: 106

Mar 10, 2011 -- 8:12AM, FlashbackJon wrote:

I found an online, mostly asynchronous battlemap here: www.rpgtonight.com/

It's pretty functional but man it's ugly.




looks cool... however I dont want to take more time to figure something new... Id rather use existing maps and the grid system you suggested... along with digital pictures Ill be posting should be fine...

I want to get started tonite or tomorrow with the opening... and then all of the PCs can respond as you will - as long as we all post once or twice a day... it should move at a good pace... and keep in mind that during encounters or when being stealthy... send each other private messages if its something the DM shouldnt hear.

Why did the hoop cross the road?
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2 years ago  ::  Mar 10, 2011 - 9:51AM #30
FlashbackJon
Date Joined: Jul 5, 2006
Posts: 2,145
There are things the DM shouldn't hear?  

How do you feel about weapons that serve as both melee and ranged?  (In Kid Viscous' case, a boat anchor on a chain that he also throws.  If not, I can simply use the standard weapon swapping actions and flavor it as winding up to throw or pulling back to retrieve it.)

Normally, I'm not all up on house rules or custom content, but I've made some big exceptions myself for Gamma World.  So how about Oraibi's Weapon Shoppe or Glimm's Armor Customization?  

Naturally, I have no problem playing everything vanilla.  
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