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2 years ago  ::  May 21, 2011 - 12:14AM #11
Morgothrond
Date Joined: Mar 31, 2011
Posts: 34

May 20, 2011 -- 9:12PM, Der_Leiter_02 wrote:

Traps and Hazards don't affect monsters.


Bummer

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2 years ago  ::  May 31, 2011 - 7:58AM #12
Hangover_Boy
Date Joined: May 31, 2011
Posts: 26

May 21, 2011 -- 12:14AM, Morgothrond wrote:

May 20, 2011 -- 9:12PM, Der_Leiter_02 wrote:

Traps and Hazards don't affect monsters.


Bummer


Here's how I understand it, and I think it jives with what everyone says.


-Player 1 draws the Pit tile

-Tile effects immediately for everyone on the entire tile (maybe you fall in, maybe you dont)

-If someone is "in" the pit at the start of his Hero phase, he rolls to get back out.  Assuming he gets out, he can stand on any square on that same tile.  He does not immediately fall back in because (A) he can still move this round, so he can move to a different tile, and (B), the tile doesn't activate until the Villain phase of the person who drew it.

-So, if the player climbs out, and decides not to move anywhere, it's possible he will fall back in, but not immediatly since he has to wait for some other player's turn (unless the trap belongs to him and it's now his villain phase) 

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2 years ago  ::  May 31, 2011 - 7:59AM #13
Hangover_Boy
Date Joined: May 31, 2011
Posts: 26

May 21, 2011 -- 12:14AM, Morgothrond wrote:

May 20, 2011 -- 9:12PM, Der_Leiter_02 wrote:

Traps and Hazards don't affect monsters.


Bummer




I'm a big believer in house rules.  If that's how you like to play, have at it Laughing

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