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Switch to Forum Live View Errors in LoG Origins
2 years ago  ::  Feb 18, 2011 - 10:42AM #51
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102

Feb 15, 2011 -- 9:44PM, CoreyHaim8myDog wrote:

I like Gamma World.

...
I know posters have quite a few grievances with WoTC, but I was wondering why copy editing oversights seem to be so divisive? Do you folks feel the underlying game material is sub-standard as well? or, are you merely bothered by the lack of editorial attention to Gamma World proofs/galleys and the like?

Perhaps my less-than-ardent adherence to game mechanics is to blame for my ambivalent feelings regarding proofing these books, but I haven't noticed a gross negligence in the copy editing of other WoTC products.

...
Should they be able to check their copy with accuracy? yes.

...
 




I like Gamma World too.  :D

To answer that little snippit, I think most people who complain about it are people who "know I could have done it better."  You know, that sort of narcisistic vein that says that being smarter, or superior, or simply most capable than those in power.  call it a by product of the 60's, call it accurate forcasting.  It's not liek paizo ever made an editing mistake, right?

To the OP, the web dept and the R&R/editing dept are not one and the same.  on DDI the initial executioner "final" article was actually the wrong one due to a miss communication.  So while your errata (nicely intended) was too late (since the product was probably already submitted for printing) that in no way means that the preview came from the final product.  more likely they submitted the pages before final editing, and the web dept couldn't issue them before the x month preview date, and by that time the product is edited and off.

Also, you did send the corrections to the Customer service right?  Because these boards seriously aren't really a place to seriously post errata you want taken...seriously.  Seriously.

My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
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2 years ago  ::  Feb 18, 2011 - 10:47AM #52
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102

Feb 17, 2011 -- 1:08PM, CoreyHaim8myDog wrote:


Yeah, the way they organize those books makes no sense. And you have rules (like skill challenges) embedded in the middle of adventures.



addendum.  A number of other game companies organize by everything being in the flow, or more clearly, elements are organized in an adventure as you would encounter them.  But that makes a bunch of people mad because once the adventure's done, they have to remeber that the laser trap is on page xx and the robot sentry guard is on pag yy and that the cool treasure/item/whatever is on pg3x2 +y. 

You can't please everybody. 

My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
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Cancel
2 years ago  ::  Feb 18, 2011 - 11:01AM #53
CoreyHaim8myDog
Date Joined: Dec 25, 2010
Posts: 370
@MajesticMoose — That would be fine if these were digital books that could be hyperlinked. On paper, it is still difficult to find rules inside other sections that are not rules exclusive. I get the innovation, but the necessary tech isn't there.
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2 years ago  ::  Feb 18, 2011 - 11:05AM #54
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102
Agreed.

If you've ever played palladium, you know how scattered all the contents of that system are amongst the non-core books. 

That's not a criticism so much as a fact. 

Especially since WotC is forgoing Pdf publishing, it does make the adventures a bit more dificult to run with this organization. 

I guess I just never notice the time eaten into my games, but we rarely play pre gen adv.  so I don't have much experience with the difficulties there.
My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
Quick Reply
Cancel
2 years ago  ::  Feb 18, 2011 - 11:11AM #55
CoreyHaim8myDog
Date Joined: Dec 25, 2010
Posts: 370
I'm not a mechanics guy anyway. I make a call and that it, we move on. However, the whole idea of putting rules in multiple places in the digital age seems rather absurd.

It is even more absurd to forgo digital editions of these books in the hopes that WoTC can do better with RPG piracy than the RIAA and the MPAA did with music and films.

Assuredly, they cannot.

The only place where people win against emerging technology is in the Terminator films. 
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2 years ago  ::  Feb 18, 2011 - 11:24AM #56
MajesticMoose
Date Joined: Jul 30, 2003
Posts: 2,102
kinda in the Matrix right?  is chris perkins Neo?  (don't know why I chose chris perkins... no offense meant if any is given...)
My Blog, mostly about D&D.

Feb 23, 2011 -- 12:38PM, Leo_the_Rat wrote:

I imagine that Majestic Moose plays a more "A team" type game than most of us.  By that I mean he allows his players to make tanks out of a backyard playground set since the players have more "fun" that way.


Actually I much prefer The Losers.Spoiler: Show

When I and my friends sit down we want a game of heroic fantasy.  Rare is the moment when I have cried out in a video game or RPG "that's unrealistic." (Unless there is no jump button.  Seriously makes me mad, single handedly ruined the N64 zelda series for me, but that's a digression of a digression.)

I mean, we play games with the force in galaxies far, far away, with supernatural horrors, dragons and demi-gods, alternate cosmologies, etc.

Reality and it's effects hold little sway to what makes a Heroic fantasy game fun IMO.

Just repeat after me:

You are not a beautiful or unique snowflake.
You are not how much you've spent on WotC products.
You are not whatever RPG you play.
You are one of tens of thousands of people that spend money on a hobby.
You will not always get what you want
Quick Reply
Cancel
2 years ago  ::  Feb 18, 2011 - 11:50AM #57
CoreyHaim8myDog
Date Joined: Dec 25, 2010
Posts: 370
I'm guessing the proprietary protectiveness comes from somewhere other than R&D. I'm sure Hasbro has a brand management department if not Wizards itself. In that sense, Chris Perkins would be fighting the machines who are being helped by a misguided suit played by Joey Pants.

Then again, maybe I have it upside down. Perhaps R&D are the ones trying to protect the IP from the digital age. My point is that such attempts never work. It is better to flow with the river.

Or the Wild Nano. 
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