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2 years ago  ::  Mar 01, 2011 - 4:20AM #101
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517
@DMapple, you just recently found out you were in the BETA right ? Because i was in before the Implementation when we had to enter all the infos by hand, from Skills to Powers to HP & Defenses. Believe me, the Integration is in place and its wonderful for inputing Monsters was taking an eternity. Powers have dice icon and covers the basics. I did't think it would do it right from the get go. Ther's still some glitch, bugs in some of them. its far from being perfect.

I say it need polish, Feats & Equipments Backgrounds etc, is something i hope will be in after the Blackout. Powers Effect to appear in the Damage Line etc... Saving a PC token in the Cloud  as well as adventures is something they are looking into as well.

The Monster Builder BETA is still in developpement having only a Feature to level up & down and Renaming. Yet the integration eased the DM job greatly right off the bat. Not having to type it all in was a huge improvement. It will be awesome when the MB is completed with Customization Features and all.

The VT has all the Basics to have a great time playing. I did many times. Yes It misses lots of Automations to make it more convenient, but as it is, its fully playable. Just more clicks. But it delivers. Search the BETA Forum for the word BLAST and i tell y'a it won't be related to Close Powers. Tongue out It will be related to People's experience using the VT.

So i say it need polish. Needing more would mean its not Implemented correctly. It could be worse and the Integration of VT + CB + MB could have not worked properly yet its in place. The three plateforms talk to each others. Once the channel is in place, you just need to improve the comminucation or Polishing...

Some aspect of the VT has improved (integration seemed like one of their high Priority) and some others still need Improvement. Especially VT Features.

But who i am to judge i am no Developpers and know nothing of Programming. I am simply a man of hope, enthusiat to see where it goes.

Plague

Yan
Montréal, Canada
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2 years ago  ::  Mar 01, 2011 - 9:03AM #102
DMaple
  • Dragon Slayer
Date Joined: Mar 20, 2001
Posts: 1,419

Mar 1, 2011 -- 4:20AM, Plaguescarred wrote:

@DMapple, you just recently found out you were in the BETA right ? Because i was in before the Implementation when we had to enter all the infos by hand, from Skills to Powers to HP & Defenses. Believe me, the Integration is in place and its wonderful for inputing Monsters was taking an eternity. Powers have dice icon and covers the basics. I did't think it would do it right from the get go. Ther's still some glitch, bugs in some of them. its far from being perfect.




No I do realise it is a great improvement from entering things by hand, but it still isn't true integration. Integration requires two way communication between the CB and the VT, at the moment it's only one way. At the moment you can export too the VT from the CB but you can't import from the VT to the CB to update a character you've used and altered in the VT, that two-way communication, real integration, is a long way off from what I've seen.

The Monster Builder BETA is still in developpement having only a Feature to level up & down and Renaming. Yet the integration eased the DM job greatly right off the bat. Not having to type it all in was a huge improvement. It will be awesome when the MB is completed with Customization Features and all.




I'm not confident on how quick that level of customization will come considering the level up/down feature doesn't actually correctly modify the powers at the moment, and how long it is taking them to reintroduce features to the CB that we know the OCB can support (like inherent bonuses).

I agree that the VT has a lot of potential, the voice chat is great I had great fun playing round with the voice modes, the male to female modifier is really impressive. The campaign manager for organising games is the killer feature it has over other tables I've used in the past, and true integration with actual working tools will make it a real winner, even if they can't match the automation of other tables. I just think we are talking at least months if not years away based on WotC previous performance in this area.

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2 years ago  ::  Mar 01, 2011 - 10:55AM #103
Kaganfindel
Date Joined: Apr 1, 2007
Posts: 1,360

I quit over the new CB, and so far the decision has been reinforced about once a week when the Insiders in our game group steal furtive, jealous glances at my character sheets.  They dislike the new interface, the lack of features compared to the product it replaced, and the character sheet and power card layouts, but the Essentials feats are just compelling enough for them to tolerate those things instead of just loading up the old offline tool.

So good job squeezing your subscribers between a rock and a hard place, I guess?  That Essentials content (and the associated power creep) has proven to be a good hostage, at least for my game group.

"When Friday comes, we'll all call rats fish."
D&D Outsider
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2 years ago  ::  Mar 01, 2011 - 3:22PM #104
Naethanyl
Date Joined: Nov 11, 2009
Posts: 92
I'm considering possibly quitting my subscription, but I still hold out that WoTC will address their concerns with the community.


D&D Home Page - What Monster Are You? - D&D Compendium




D&D Home Page - What Class Are You? - Build A Character - D&D Compendium



The Chronicles of Findaelin: An ongoing world building process! Let me know what you think!


The Chronicles of Findaelin
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2 years ago  ::  Mar 01, 2011 - 3:51PM #105
lokiare
Date Joined: Nov 3, 2008
Posts: 14,598

Mar 1, 2011 -- 3:22PM, Naethanyl wrote:

I'm considering possibly quitting my subscription, but I still hold out that WoTC will address their concerns with the community.




they'll do no such thing unless you hit 'em where it 'urts. In the pockets...

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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2 years ago  ::  Mar 02, 2011 - 4:49AM #106
Jharii
Date Joined: May 3, 2008
Posts: 6,136

Mar 1, 2011 -- 3:22PM, Naethanyl wrote:

I'm considering possibly quitting my subscription, but I still hold out that WoTC will address their concerns with the community.


Funny.  I'm cancelling my subscription until they address the community's concerns with WotC.

They did promise to communicate better.  That lasted all of a month.  Then again, they never said for how long, so I suppose I should be grateful.

Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept.
Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new.
Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept.
Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.

Default module =/= Core mechanic.
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2 years ago  ::  Mar 02, 2011 - 8:34AM #107
Balesir
Date Joined: Aug 19, 2005
Posts: 1,179

Mar 1, 2011 -- 9:03AM, DMaple wrote:

No I do realise it is a great improvement from entering things by hand, but it still isn't true integration. Integration requires two way communication between the CB and the VT, at the moment it's only one way. At the moment you can export too the VT from the CB but you can't import from the VT to the CB to update a character you've used and altered in the VT, that two-way communication, real integration, is a long way off from what I've seen.


Wait, so you are saying that, having strongarmed all the data onto their servers, they are keeping separate databases of character data for the VT and CB???  So, all the guff about "needing to go online to facilitate the data sharing" was total doo-doo (surprise)?  It would have been perfectly possible to have import/export from the CBC.  Sigh.

Oh, and, no, two way communication would not be real integration.  Sharing the same database would be real integration.

=======
Balesir
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2 years ago  ::  Mar 02, 2011 - 1:00PM #108
DMaple
  • Dragon Slayer
Date Joined: Mar 20, 2001
Posts: 1,419
Oh yeah there is no need for an OCB to work with the VT, they don't share the same database at all, not even the same file format. With all the other half-truths, broken promises and outright deceptions I'd forgotten the line about needing to move online to allow for integration.
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2 years ago  ::  Mar 02, 2011 - 5:33PM #109
Mock
  • Dragon Slayer
Date Joined: Jul 1, 2008
Posts: 2,790

Mar 2, 2011 -- 1:00PM, DMaple wrote:

Oh yeah there is no need for an OCB to work with the VT, they don't share the same database at all, not even the same file format. With all the other half-truths, broken promises and outright deceptions I'd forgotten the line about needing to move online to allow for integration.




A slight correction - there was no technical need for an online CB to work with the VT at first; however, the changes to the VT (removing the ability to save out to the hard drive, or import from it, as I recall) make the online CB a requirement now, even if it doesn't share the same data.

If I recall correctly from discussions about this change, it (removing export/import from the VT) was characterized as a "business need" by WotC. 

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2 years ago  ::  Mar 03, 2011 - 12:29AM #110
Rethelici
Date Joined: Oct 9, 2008
Posts: 49

Mar 2, 2011 -- 5:33PM, Mock wrote:

Mar 2, 2011 -- 1:00PM, DMaple wrote:

Oh yeah there is no need for an OCB to work with the VT, they don't share the same database at all, not even the same file format. With all the other half-truths, broken promises and outright deceptions I'd forgotten the line about needing to move online to allow for integration.




A slight correction - there was no technical need for an online CB to work with the VT at first; however, the changes to the VT (removing the ability to save out to the hard drive, or import from it, as I recall) make the online CB a requirement now, even if it doesn't share the same data.

If I recall correctly from discussions about this change, it (removing export/import from the VT) was characterized as a "business need" by WotC. 





And that's why I am done in 2 days.

Simply put, DDI is a very poor product over all, more so now that I am getting less for my dollar at this point for it, then I was 2 years ago when the sub cost less.

A fairly poor online CB, the drop in content in the amount and type in dragon, miss leading(and sometimes out right lying) reasoning given  to the change to a online CB and a inability meet reasonable deadlines on getting out online article. 

PLAYBOY/STUFF/MAXIUM ect can put a full 100+ hardcopy printed pages on our door steps every month, at the beinging of the month(newsweek and TIME do it weekly). And now you're telling me you can't even give me what day during a given month you're going to have each article ready?  And we think that's cool or OK?  It's not like you are putting out the same amount of content as you were a year ago, or even 6 months ago, but you are offering you don't have the ability to get out even in a timely fashion.

You had a problem with piracy.  You had to pug that hole, and ensure that people were not just subbing quarterly to get 3 or 4 months worth of updates at once to the CB. 

I can under stand all that.  But you gave us a crap product that is frankly, not worth the time to use it vs doing it the pen and paper way.  You moved from and offline product that held all the data in your laptop/desktop and had support for house rulings(one of the core fundamental points of any role playing game system), to something that can only be used when you have net access, is prone to crashing, has to save any change made right after the change has been made.

Frankly DDI your product blows.

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