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Dungeons & Dra.. Gamma World Road Rules of Gamma Terra: House rules for...
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Switch to Forum Live View Road Rules of Gamma Terra: House rules for vehicles
2 years ago  ::  Mar 06, 2011 - 5:54AM #31
Seeker95
  • Reasonably Disagreeable
Date Joined: Oct 24, 2001
Posts: 9,933
Here are the PHB essentia, in my opinion:
  • Three Basic Rules (p 11)
  • Power Types and Usage (p 54)
  • Skills (p178-179)
  • Feats (p 192)
  • Rest and Recovery (p 263)
  • All of Chapter 9 [Combat] (p 264-295)

A player needs to read the sections for building his or her character -- race, class, powers, feats, equipment, etc. But those are PC-specific. The above list is for everyone, regardless of the race or class or build or concept they are playing.
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2 years ago  ::  Mar 06, 2011 - 7:18AM #32
Cazra
Date Joined: Nov 21, 2009
Posts: 181
Silly vehicle story time:

In my group's most recent session of GW, we fought the arks in front of the tower in Famine in Fargo's Encounter 10. Our group's gravity controller used singularity to huddle a large group of them tomorrow in the middle of the road, and then we ran over them. Some of the survivors tried to do some damage to our vehicle's underside, but then some one had phase strike and sent it back in time to repair the damage. Poor arks shouldn't have been throwing rocks at our vehicle, scratching our paint. Derpiest combat ever.
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1 year ago  ::  Dec 25, 2011 - 5:20PM #33
Dapifer
Date Joined: Nov 11, 2011
Posts: 245
I really liked it, great job and thank you very much.
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