Community

 
Jump Menu:
Post Reply
Switch to Forum Live View celestial steed power not here
2 years ago  ::  Jan 21, 2011 - 2:24PM #1
jsmith100290
Date Joined: Aug 5, 2010
Posts: 32
I'm a paladin who just reached level 6 and know that I'm supposed to get to choose the "Call Celestial Steed" power as a utility. But the character builder won't show the power on the list. I don't know if this is just a glitch on the builders behalf or if I don't meet some prerequisite I'm unaware of. Which is it?
Quick Reply
Cancel
2 years ago  ::  Jan 21, 2011 - 2:48PM #2
Mithreinmaethor
Date Joined: May 23, 2005
Posts: 3,130

Jan 21, 2011 -- 2:24PM, jsmith100290 wrote:

I'm a paladin who just reached level 6 and know that I'm supposed to get to choose the "Call Celestial Steed" power as a utility. But the character builder won't show the power on the list. I don't know if this is just a glitch on the builders behalf or if I don't meet some prerequisite I'm unaware of. Which is it?




Are you a Cavalier or a Paladin?  If you are just a Paladin you don't have the Prerequisite to take the Call Celestial Steed power.

Quick Reply
Cancel
2 years ago  ::  Jan 21, 2011 - 2:53PM #3
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648
Yes.  You do.  Call Celestial Steed is a levelled Paladin Utility power.  Any O-Paladin can take it in their utility slots after level 4.  In the rules as written.  Confirmed by CS.  Its absence is a bug.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
Quick Reply
Cancel
2 years ago  ::  Jan 21, 2011 - 3:35PM #4
jsmith100290
Date Joined: Aug 5, 2010
Posts: 32
Okay, so is there, like, someone I can bring this up to? Though I'm sure that someone has already reported it.
Quick Reply
Cancel
2 years ago  ::  Jan 21, 2011 - 3:47PM #5
Mithreinmaethor
Date Joined: May 23, 2005
Posts: 3,130

Jan 21, 2011 -- 2:53PM, thespaceinvader wrote:

Yes.  You do.  Call Celestial Steed is a levelled Paladin Utility power.  Any O-Paladin can take it in their utility slots after level 4.  In the rules as written.  Confirmed by CS.  Its absence is a bug.




I would not trust that Customer Service answer.  They are notoriously wrong.


Level 4 Alternative:Summoned Steed
Galloping through the planar mists to answer the cavalier’s call, the celestial steed takes on the appearance and solidity of a living, breathing beast for as long as the cavalier requires its service. When dismissed, it canters off into cloud and mist, returning to the celestial domains from whence it came. If slain, the steed can be summoned again at full strength the next day.
Benefit: Instead of your Pace of the Virtuous Charger class feature, you gain the call celestial steed power.



 

Quick Reply
Cancel
2 years ago  ::  Jan 22, 2011 - 12:33AM #6
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648
Dagnabit, I don't have a copy of the book handy that talks about where you can get powers from (I've been waiting for a copy of the RC to get to my LGS).  But I'm relatively sure that you can select any levelled power of your class (which Call Celestial Steed is, no matter how it's normally granted) at any level of its level or later.

Litigation could probably confirm, being the guidebook writer and what-have-you.

I'm pretty sure the designers wrote the power the way they did because they wanted the O-Paladin to be able to poach it as well.  Otherwise, like Pace of the Virtuous Charger, it wouldn't be a levelled power.

Though, curiously, it's NOT levelled in the Compendium (and presumably the OCB), so maybe that has changes since the compiled release of D393.

Stealth Errata for the lose if that is the case.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
Quick Reply
Cancel
2 years ago  ::  Jan 22, 2011 - 11:49PM #7
Litigation
Date Joined: Jun 10, 2008
Posts: 3,134
Here I am to confirm that it is a bug and that, yes, O-Paladins should be able to take it at Lv. 6. If the power has a level, the parent class is allowed to take it, RAW. The fact that a Cavalier class feature grants that power to the Cavalier above and beyond the standard 4e power progression is irrelevant to this point. Moreover, having that feature is NOT a Prerequisite for the power because it is not defined as the specific game term of Prerequisite.

The Compendium has also gotten a lot of things wrong, lately, so it's hardly trustworthy.
D&DN Paladin: Half-Fighter, half-Cleric, all useless.
D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched.

My 4e Character Op work:

Character guides Show
Builds Show
Quick Reply
Cancel
2 years ago  ::  Mar 21, 2011 - 10:13AM #8
AlanSHB
Date Joined: Jul 28, 2003
Posts: 58
Still not there?  Still no bug listed?
Quick Reply
Cancel
4 months ago  ::  Feb 06, 2013 - 1:43PM #9
LuthielValkire
Date Joined: Aug 31, 2011
Posts: 21
Just dropping in to see if this was ever resolved?
Quick Reply
Cancel
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing