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Dungeons & Dra.. D&D Insider A positive opinion of WotC and a happy customer.
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2 years ago  ::  Jan 22, 2011 - 3:28AM #11
Dimus
Date Joined: Feb 6, 2008
Posts: 38

Jan 20, 2011 -- 2:11AM, Damon_Tor wrote:

Many of the things which please you appear to be speculative. 

-Hoping R&D involvement will improve magazine quality, not reduce it (in the past, the magazines have had fewer errors and glaring imbalances than published books, due in large part to these forums tearing the article apart before compilation)  The recent "crunchy" bits, limited as they are, have the appearance of a "design by committee" process.

-The CB's "potential".  Good luck with that.

-Planned features for the CB, like character sharing.

-Online MB

-The VT

-All of the above "working together"

-Pure speculation of a "social platform" where people will be able to sell homebrew content.

You've been here a long time: you know WotC's track record on digital products.  It's great to be an optimist, but I feel like you're setting yourself up for a major letdown when/if some/most/all of this proves to be too much to hope for.




community.wizards.com/go/thread/view/758...

Owned?

-Ask me about Sketch Combat.
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2 years ago  ::  Jan 22, 2011 - 3:37AM #12
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
Oooh, beta testing.  I remember the last Monster Builder they had us beta test.

(It's still in beta)
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2 years ago  ::  Jan 22, 2011 - 3:42AM #13
Dimus
Date Joined: Feb 6, 2008
Posts: 38
Seriously man ... it's raining on your city or what?
-Ask me about Sketch Combat.
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2 years ago  ::  Jan 22, 2011 - 4:10AM #14
Damon_Tor
Date Joined: Jun 20, 2009
Posts: 3,590
I'm just saying, Monster Builder 1 never got out of beta.  I'm not sure why anything different is expected out of Monster Builder 2.
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2 years ago  ::  Jan 22, 2011 - 4:16AM #15
Dimus
Date Joined: Feb 6, 2008
Posts: 38

Jan 22, 2011 -- 4:10AM, Damon_Tor wrote:

I'm just saying, Monster Builder 1 never got out of beta.  I'm not sure why anything different is expected out of Monster Builder 2.




Maybe it never get out of beta because they where planing to do the VT and they tough they needed his tools to become online to do a seamlessly connectivity between them. First the CB, next the MB.

Or not ...

But anyway, it isn't like they do nothing ... 300 bug fixes on last CB update, the VT is getting his fixes too, they are advancing with his agenda.

Once in a time, CBC was in beta.

What make you think this one will not get out of it?

-Ask me about Sketch Combat.
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2 years ago  ::  Jan 22, 2011 - 7:16AM #16
fofoolin
Date Joined: Aug 27, 2007
Posts: 52
i had a long running argument with my father about buying a computer.  his position was that the instant he bought a computer, it would be obsolete.   the newest fastest thing would be available the day after he bought it.

my position was that if an object does what you want it to, it is not obsolete.  DDi does what "I" want it to do.  I do not care if it has a beta lable forever.  it does what i want it to do. 

get together, drink beer, role dice.
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2 years ago  ::  Jan 22, 2011 - 8:40AM #17
DrNick
Date Joined: Oct 30, 2008
Posts: 2,353
Yeah, what he said. ^^^
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2 years ago  ::  Jan 24, 2011 - 1:50PM #18
sla-dreamer
Date Joined: May 25, 2009
Posts: 17

Jan 20, 2011 -- 1:38AM, Dimus wrote:

With so much doom and gloom I want to say ... I'm a happy customer and like the way things go. 

With the exception of the removal of compiled issues (they should automate the process). 

I think the content of dragon & dungeon is improving.  Seems that later surveys did help

I think communication is improving, they are broadcasting almost every day and then. From bug fixes (300+ on the last CB update!!!) to delays on magazine articles (R&D involved on them!).

And finally, the CB ... I really like it, and I think it have a lot of potential.

Come on, one of the next things planed is characters sharing (yay!) ... and MB (Online) is in the works. I imagine MB will have sharing too ...

And the VT tool ... it's a nice application, and people are already sharing adventures, monsters and whatever in it.

The idea of all those applications working together (on a cloud system) is really exciting ... maybe in a future we would share house rules too.

Who knows, maybe wizards could become the Valve+Steam of RPGs

Something like no subscription social platform where people can sell they works (monster packs, adventures, campaign settings) and WotC taking a % from the sell . That would be reaaaal nice.

So ... I'm very excited for D&D future, it has a lot of potential, and I'm happy with it. 


You know, I was a humongous fan at its beginings and almost all the way through the product till the last 3 or 4 months. New leadership and direction has hampered an already prospering product. I feel sometimes like if I were to go to the offices where they make and write the game everything would be working backwards, no gravity, people walking backwards, hairless cats, and toilets that flush water like in Australia. I don't share your optimism at all, there was a time when I did. From my stand point they have a long way to earn my respect and trust again. Optimism doesn't give me a paycheck at the end of the day, and when I go to budget anymore I hradly take WotC into consideration. I haven't bought books in a month, and now I have 2 new x-box games and a hamster, and even though I have to clean up after Mr.T's poop it bothers me less than the stuff they have done recently.

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2 years ago  ::  Jan 24, 2011 - 2:04PM #19
Jharii
Date Joined: May 3, 2008
Posts: 6,136

Jan 24, 2011 -- 1:50PM, sla-dreamer wrote:

Optimism doesn't give me a paycheck at the end of the day,


Neither does pessimism.  Just sayin'.

Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept.
Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new.
Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept.
Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.

Default module =/= Core mechanic.
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2 years ago  ::  Jan 24, 2011 - 3:58PM #20
DrNick
Date Joined: Oct 30, 2008
Posts: 2,353
Study after study shows that pessimists live shorter lifespans. Also, that people with positive attitudes land jobs at interview more often than their negative counterparts.

So yes. Optimism can pay your bills and pessimism can kill you.

Have a good one!
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