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Dungeons & Dra.. Gamma World The doppelganger novice power and traits - a...
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Switch to Forum Live View The doppelganger novice power and traits - a hard question
2 years ago  ::  Jul 05, 2011 - 11:06PM #21
NoahZarc
Date Joined: Oct 22, 2009
Posts: 7
That character already does dominate--by far.

I play it as conservatively as imaginable and it's already the strongest player by far.  (PS.  Try adding custom alpha decks to a doppleganger--the drawing 2 every time makes it just rediculous.)

If your DM allows that, try running a dopple-engineered human with a recovered force axe as a weapon.  9d8 every single time you swing will end those pesky battles pretty quickly.
 
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2 years ago  ::  Jul 06, 2011 - 8:37PM #22
DoctorBadWolf
Date Joined: Aug 5, 2008
Posts: 6,737

Jul 5, 2011 -- 11:06PM, NoahZarc wrote:

That character already does dominate--by far.

I play it as conservatively as imaginable and it's already the strongest player by far.  (PS.  Try adding custom alpha decks to a doppleganger--the drawing 2 every time makes it just rediculous.)

If your DM allows that, try running a dopple-engineered human with a recovered force axe as a weapon.  9d8 every single time you swing will end those pesky battles pretty quickly.
 




As a Gamma World DM, I really don't care.

Can it be broken? Sure. But no one I know who plays Gamma World takes it that seriously, so it's never been a problem.

And a Doppelganger Demon is just as broken, and it's using an at-will to be broken.


More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.



Mar 8, 2012 -- 1:58PM, Skeptical_Clown wrote:

  I could say anything in D&D is silly though, because it's a silly game and we are silly people.

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