Has anyone read those GW novels? I read a lot and was wondering if they're worth my time picking up or if I should sick to Starwars and the Sharpe's novels.
Your question's a bit premature -- Sooner Dead isn't out until February 1.
I wish! Or I am ignorant; ignorance can be be cured by enlightenment!
Okay, we'll chalk that up to me being dumb! Lol! I guess I saw it on amazon and thought I saw it at a book store.
In the meantime, you can read 1983's "Light on Quests Mountain" Endless Quest book (i.e., Choose Your Own Adventure).
I need to re-read my old copy to see if there's anything interesting in there.
Dharma - I was just thinking of that! It was my first experience with a D&D product as a kid. I didn't really know what D&D was at the time, and in fact, I never really made the connection until years after I started playing.
But take note if you get it: Gamma World was a grittier setting then, so even though the characters are suitable odd, don't expect the wacky hi-jinks of modern GW.
I forgot about that book...I think I have it here somewhere on my shelves...
And "modern wacky hi-jinks"? I never saw it...Never thought that humanoid rabbits were so hi-larious. Must be something in the newer generation..."look! A planet of apes! HAW HAW! That's so funny!"
Wow, I must be dating myself here because I'm not referring to the recent planet of the apes, but the original 60's movie...The one with Charlton Heston.
Excalibur - Wacky doesn't mean "hi-larious." It means spontaneous and unexpected in a humorous way. If you don't consider the current edition of Gamma World to be "wacky," then, though I shed a tear for your inner child, there's no need to be a curmudgeon about it.
Chandrak - Ba-dum-ching! Nice one. :-)
Sabacc - I was referring specifically to Light on Quests Mountain, which I recall being a somewhat grim story overall. The protagonists are basically kids on the cusp of young adulthood who are each given an iron spear and told, "Here, go out in the untracked wilderness and see what those lights on the mountain are all about. If you come back, you'll win the right to be considered adults; if you don't, we'll send the next batch of young'ns out to look for your bodies."
And that's a choose your own adventure book ChaoticGood? Mind if I call you CG?
In addition to Light on Quest Mountain, there was also Mystery of the Ancients, American Knights, and the 24-Hour War. All are endless quest books set in Gamma World.
Just reading the product description for the GW "novel" makes me want to tear my eyeballs out. Horrid.
By the way, I have a copy of the Sooner Dead, the new D&D Gamma World novel, and I'll be reviewing it soon and posting a link to my review here.
I just finished reading the Gamma World novel, Sooner Dead, last night. I basically consider it a middle-of-the-line novel. It didn't knock my socks off but I don't have too many complaints neither. One of the things that struck me most about the book was the story's relationship with the official Gamma World setting (after all, Gamma World is on the cover).
Whereas the new edition is pushed as "wild and wahoo" by Wizards of the Coast, Sooner Dead is actually written seriously (or at least, as seriously as you can when dealing with a buffalo man, a giant lizard, and armadillo bikers). This is fine by me since I've always used the setting seriously with the humor being injected by the players and the weird absurdity that is Gamma World. (Woah! My character was just killed by a 6-foot rabbit - after he turned my sword to rubber!)
Additionally, none of the flora and fauna appearing in the book are taken from the Gamma World setting (whether past or present editions). Oh, the various critters had a post-apoc, Gamma World feel, but no badders, hoops, grens, etc. made an appearance. I thought this was strange since I've read other D&D novels where the whole reason for a scene seemed to be to introduce creatures from the official setting - essentially to remind the reader that the novel isn't just a fantasy novel, but a D&D novel. Heck, I assumed the inclusion of setting creatures was required by the contract/editor, but apparently not in this case. It kinda makes me wonder what Gamma World background material Mel Odom was given when writing the story.
I've got a review of the book that we just put up today, plus we're giving away a copy. Check it out:
I echo a lot of KJordan's sentiments, and I really enjoyed the book. I think a big part of that WAS because it didn't "remind the reader that the novel isn't just a fantasy novel, but a D&D novel" to quote, but rather took the idea behind the Gamma World setting and added to it. KJordan, I'm curious, what do you think Hella's two origins are, in game terms?
By the way, I'm wondering if everyone caught the play on words (I didn't get it right away either):
"SOONER Dead" is set in Gamma Oklahoma (where the author is from, btw) and the Sooners are the Oklahoma University's mascot.
A bit corny, I know, but still pretty clever.
I am reading it now. it isn't a mess, as such, but it needs work. There seem to be many graphs where words are repeated, some even in the same sentence. Thus far, it doesn't feel a lot like Gamma World. Not early Gamma World or new Gamma World. It has more relation to a kind of mutant-heavy Fallout, minus the 50s set pieces and tone.
That said, it has some fairly diverting antics going for it. I'm not sure I expected much more. It's a work-for-hire piece, which is good to make money and get one's name out , but rarely rises above the tie-in product literary ghetto.
I haven't read a gaming novel in probably sixteen years, so I may have some unrealistic expectations.
Yeah, I saw Red Sails on Amazon too; comes out in July. Expect me to read it and review it on the blog! I haven't read anything by Paul Kidd, but I'm looking forward to it. Maybe I'll pick up one of his D&D books so I know what to expect. By the way, my theory about Hella is that she is an Enginnered Human/Swarm. Though I could see Engineered Human/Android too. I'm wondering if there will be a sequel, where she "discovers" and develops her nanite abilities. Probably depends upon how this one sells.
Sooners is the name given to settlers in the midwest of the United States who entered the Unassigned Lands in what is now the state of Oklahoma before President Grover Cleveland officially proclaimed them open to settlement on March 2, 1889 with the Indian Appropriations Act of 1889. The name derived from the "sooner clause" of the Act, which stated that anyone who entered and occupied the land prior to the opening time would be denied the right to claim land.
Sooners were often deputy marshals, land surveyors, railroad employees, and others who were able to legally enter the territory early. Some Sooners crossed into the territory illegally at night, and were originally called "moonshiners" because they entered "by the light of the moon." These Sooners would hide in ditches at night and suddenly appear to stake their claim after the land run started, hours ahead of legal settlers.
The term Boomer relating to Oklahoma refers to participants in the "Boomer Movement," white settlers who believed the Unassigned Lands were public property and open to anyone for settlement, not just Indian tribes. Their reasoning came from a clause in the Homestead Act of 1862, which said that any settler could claim 160 acres (0.65 km2) of public land. Some Boomers entered and were removed more than once by the United States Army.
Those who actually observed the official start of the land run and began the race for free land often found choice sections of land already occupied by Sooners or, in some cases, by Boomers. Problems with Sooners continued with each successive land run; in an 1895 land run as much as half of the available land was taken by Sooners. Litigation between legitimate land-run participants and Sooners continued well into the 20th century, and eventually the United States Department of the Interior was given ultimate authority to settle the disputes.
In 1908, the University of Oklahoma adopted "Sooners" as the nickname of their football team, after having first tried "Rough Riders" and "Boomers". Eventually, Oklahoma became known as "The Sooner State."
As for the novel itself, I interpret it as one of those alternate Earths that was affected by the Big Mistake, not the one described in the Gamma World big box.
Aside from the reference to the mountains having gotten bigger due to tectonic shifting in California, it isn't the Oklahoma I'm setting up for my Gamma World campaign.
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