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2 years ago  ::  Jan 02, 2011 - 7:11PM #41
sirkaikillah
Date Joined: Aug 22, 2007
Posts: 2,604

Jan 2, 2011 -- 5:43PM, ExcalibursZone wrote:

Jan 1, 2011 -- 11:42AM, Wotc_Mark wrote:

..,
If you roll Hypercognitive or Temporal, the bonus shows.

....



I have a different experience, I rolled totally random characters, both hypercognative and temporal, and neither, factored the intiative bonus.

Also, with a total random cryokinetic/ mythic, the bonus of +1  fortitude and +1 reflex is not factored, but facotored in an arachnoid +2 to reflex

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2 years ago  ::  Jan 02, 2011 - 7:13PM #42
sirkaikillah
Date Joined: Aug 22, 2007
Posts: 2,604

Jan 2, 2011 -- 7:08PM, Wotc_Mark wrote:

OK one quick set of bug fixes.

- Shapeshifter now properly applies +2 bonus to reflex.
- Radioactive now properly applies +2 bonus to Fortitude.
- Wheeled now properly applies +2 bonus to reflex.
- Simian now properly applies +1 bonus to reflex.
- Prescient now properly applies +1 bonus to will.
- Cryokinetic and Ectoplasmic now have their proper data.
- Origin initiative bonuses should now be applying correctly.
- Giant now properly ignores speed penalty for heavy armor.
- Heavy 2 handed gun now has proper damage listed (2d10).

* Added the ability to select Engineered Human as either origin. However you may not select Engineered Human for both origins. This option is at the top of the list rather than alphabetically.

=M=



Thank you mark!  Three cheers!!! 

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2 years ago  ::  Jan 02, 2011 - 7:35PM #43
escape908
Date Joined: Feb 4, 2004
Posts: 83

Jan 2, 2011 -- 7:08PM, Wotc_Mark wrote:

OK one quick set of bug fixes.

- Shapeshifter now properly applies +2 bonus to reflex.
- Radioactive now properly applies +2 bonus to Fortitude.
- Wheeled now properly applies +2 bonus to reflex.
- Simian now properly applies +1 bonus to reflex.
- Prescient now properly applies +1 bonus to will.
- Cryokinetic and Ectoplasmic now have their proper data.
- Origin initiative bonuses should now be applying correctly.
- Giant now properly ignores speed penalty for heavy armor.
- Heavy 2 handed gun now has proper damage listed (2d10).

* Added the ability to select Engineered Human as either origin. However you may not select Engineered Human for both origins. This option is at the top of the list rather than alphabetically.

=M=





Awesome!  Thank you! Laughing

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2 years ago  ::  Jan 05, 2011 - 6:26PM #44
strangeb
Date Joined: Oct 12, 2009
Posts: 6
Thanks very much for this awesome Christmas Present!!!!!!!! And thank you very, very, very much for making this character sheet iPad friendly!!!!!!!! It was so nice to be able to role up and print a new character right from the iPad!!! I was so disappointed when the new D&D character generator would not work on the iPad, this Gamma world version came as a pleasant surprise. Just needed a bow! You rock Mark!
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2 years ago  ::  Jan 27, 2011 - 4:42PM #45
Myztek
Date Joined: Nov 12, 2002
Posts: 1,240

My radioactive/felinoid is coming up with faulty bonuses to defenses. 

With an 18 Con and a 16 Dex, the Fort/Reflex at level 1 should be 17/16.  17 is 4 from Con + 1 from level + 2 from Radioactive.  16 is 3 from Dex + 1 from level + 2 from Felinoid.

Instead it is 16/16. Further, the bonuses don't match the calculations listed on the sheet.  Fortitude makes no reference to the radioactive bonus, and the Reflex makes reference to a +1 from Radioactive that does not seem to be factored in at all.

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2 years ago  ::  Feb 01, 2011 - 3:54PM #46
Wotc_Mark
Date Joined: Mar 6, 2001
Posts: 158

Jan 27, 2011 -- 4:42PM, Myztek wrote:


My radioactive/felinoid is coming up with faulty bonuses to defenses. 

With an 18 Con and a 16 Dex, the Fort/Reflex at level 1 should be 17/16.  17 is 4 from Con + 1 from level + 2 from Radioactive.  16 is 3 from Dex + 1 from level + 2 from Felinoid.

Instead it is 16/16. Further, the bonuses don't match the calculations listed on the sheet.  Fortitude makes no reference to the radioactive bonus, and the Reflex makes reference to a +1 from Radioactive that does not seem to be factored in at all.



Thanx I will look at that this evening =)

=M=

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2 years ago  ::  Feb 01, 2011 - 9:02PM #47
ChaoticGood
Date Joined: Jul 27, 2001
Posts: 332
Wotc_Mark-  I just want to say thank you for coming by the Gamma World boards. I've made some complaints lately about the lack of official involvement in supporting Gamma World material, but it's clear that you are the exception to the rule. Thank you for the support you've given the GW community!
Encounters DM, Season 4 & Season 5 - Amorous Armadillo Game Shoppe - Oviedo, FL
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2 years ago  ::  Feb 01, 2011 - 9:24PM #48
Jimalcoatl
Date Joined: Sep 16, 2010
Posts: 12
I'd like to echo the sentiments of the rest of the folk here Mark, thanks for showing such great support.  I'd also like to add a thanks to the GW community for being so welcoming to an official poster, maybe it will help encourage other official types to stop by and address fan concerns.
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2 years ago  ::  Feb 01, 2011 - 10:54PM #49
TheAmnesiac
Date Joined: Jun 10, 2010
Posts: 359
Indeed, thank you Mark for your work on the interactive sheet, and for your responses here. It's greatly appreciated.
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2 years ago  ::  Feb 15, 2011 - 9:57AM #50
Wotc_Mark
Date Joined: Mar 6, 2001
Posts: 158
Just an FYI. Additions to the character sheet for Legion of Gold support are in testing as are a few bug fixes. I don't yet have an eta on the update but I wanted to let everyone know its coming =)

=M=
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