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2 years ago ::
May 03, 2011 - 1:58PM
#161
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Monster Stats Question: Even though it is not listed, I assume that the higher level creature of the same type will have the powers listed for the lower level creature. For example, I assume that the Level 5 Hoop Warchief also has the Big Hop and the Transmuting Touch power of the Level 3 Hoop Warrior.
Would someone confirm this?
Thanks.
Nope. The monster's stat blocks are complete unto themselves. If it doesn't have that power listed, it doesn't have that power.
Another day, another three or four entries to my Ignore List.
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2 years ago ::
May 03, 2011 - 5:43PM
#162
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Date Joined:
Jun 16, 2008
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Monster Stats Question: Even though it is not listed, I assume that the higher level creature of the same type will have the powers listed for the lower level creature. For example, I assume that the Level 5 Hoop Warchief also has the Big Hop and the Transmuting Touch power of the Level 3 Hoop Warrior.
Would someone confirm this?
Thanks.
Generally speaking, unless the monster stat block has those powers, then the monster doesn't have those powers.
Consider that a level 5 hoop is more experienced than the level 3 hoop and may have retrained to something else.
I haven't heard of monster stat blocks stacking before and could be wrong though.
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2 years ago ::
May 08, 2011 - 7:08AM
#163
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OK, this is probably a very simple question, but the missus and I have been puzzling over the books all morning with no result. We've made up some Gamma World characters, and they all list both an Unarmed Quick Attack and an Unarmed Powerful attack. What's the difference between the two? I assumed that the Powerful hit harder but was less likely to hit, but in some cases the Powerful attack is actually more likely to hit. Is one a standard action and one a minor or something?
As I say, we've probably missed something really basic here, but we can't for the life of us figure out what...
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2 years ago ::
May 08, 2011 - 12:18PM
#164
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Date Joined:
Apr 17, 2008
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OK, this is probably a very simple question, but the missus and I have been puzzling over the books all morning with no result. We've made up some Gamma World characters, and they all list both an Unarmed Quick Attack and an Unarmed Powerful attack. What's the difference between the two? I assumed that the Powerful hit harder but was less likely to hit, but in some cases the Powerful attack is actually more likely to hit. Is one a standard action and one a minor or something?
As I say, we've probably missed something really basic here, but we can't for the life of us figure out what...
If you're a character who uses light weapons -- in other words, higher Dex or Int -- you'll want to use a quick attack. If you use heavy weapons, you'll want to use a powerful attack.
They're both standard actions, but each one is more useful for a different type of character. If you have 18 Dex, hit with a quick attack: +8 vs AC, 1d4+5. If you have 18 Str, hit with a powerful attack: +7 vs AC, 1d8+5.
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2 years ago ::
May 08, 2011 - 1:28PM
#165
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If you're a character who uses light weapons -- in other words, higher Dex or Int -- you'll want to use a quick attack. If you use heavy weapons, you'll want to use a powerful attack.
They're both standard actions, but each one is more useful for a different type of character. If you have 18 Dex, hit with a quick attack: +8 vs AC, 1d4+5. If you have 18 Str, hit with a powerful attack: +7 vs AC, 1d8+5.
Riiight, so they're based on different stats - a "quick" attack is Dex modified, and a "powerful" attack is Str modified?
Having been poring over the (relatively small) manual all day, can I ask where this information actually is? I want to make sure I'm not missing anything else vital...
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2 years ago ::
May 08, 2011 - 6:07PM
#166
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Date Joined:
Apr 17, 2008
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Page 74. I don't know how you can miss it.
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2 years ago ::
May 09, 2011 - 1:13AM
#167
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Date Joined:
Aug 16, 2010
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If you're a character who uses light weapons -- in other words, higher Dex or Int -- you'll want to use a quick attack. If you use heavy weapons, you'll want to use a powerful attack.
They're both standard actions, but each one is more useful for a different type of character. If you have 18 Dex, hit with a quick attack: +8 vs AC, 1d4+5. If you have 18 Str, hit with a powerful attack: +7 vs AC, 1d8+5.
Riiight, so they're based on different stats - a "quick" attack is Dex modified, and a "powerful" attack is Str modified?
Having been poring over the (relatively small) manual all day, can I ask where this information actually is? I want to make sure I'm not missing anything else vital...
Your unarmed attacks are standard actions just like other basic attacks. It's rare that they will be used however. Hoops for example may force a player to use their unarmed attacks. DM's discretion I would guess seeing as how holding anything can count as a weapon in GW.
A quick attack is Dex/Int modified (highest) and strong is Con/Str (highest).
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2 years ago ::
May 09, 2011 - 1:20AM
#168
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If you're a character who uses light weapons -- in other words, higher Dex or Int -- you'll want to use a quick attack. If you use heavy weapons, you'll want to use a powerful attack.
They're both standard actions, but each one is more useful for a different type of character. If you have 18 Dex, hit with a quick attack: +8 vs AC, 1d4+5. If you have 18 Str, hit with a powerful attack: +7 vs AC, 1d8+5.
Riiight, so they're based on different stats - a "quick" attack is Dex modified, and a "powerful" attack is Str modified?
Having been poring over the (relatively small) manual all day, can I ask where this information actually is? I want to make sure I'm not missing anything else vital...
Your unarmed attacks are standard actions just like other basic attacks. It's rare that they will be used however. Hoops for example may force a player to use their unarmed attacks. DM's discretion I would guess seeing as how holding anything can count as a weapon in GW.
A quick attack is Dex/Int modified (highest) and strong is Con/Str (highest).
Ah! A combination of not thinking to look for Unarmed in a weapons table, and the usual Wizards problem of a terrible index. My bad - thanks for the help.
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2 years ago ::
May 22, 2011 - 10:51PM
#169
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Date Joined:
May 23, 2011
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Sorry if this has been answered (though I did look pretty thoroughly).
I have a question about starting gear. On p75 of the Gamma World book it says: "At 1st level, you start with one explorer's kit (and everything in it). You also make 1d4 + 1 rolls on the Starting Gear table." As written, that sounds like it's saying everyone should do this, the character sheets echo this same instruction.
Is everyone supposed to make 1d4 + 1 rolls on that table, or is it 1d4 + 1 rolls for the group as a whole? My group rolledindividually, and in the end we had things such as 2 pickup trucks, 3 horses (1 riding/2 draft), 2 keelboats and so on. It just seemed somewhat strange to have so much.
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2 years ago ::
May 23, 2011 - 8:15AM
#170
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Date Joined:
Nov 21, 2009
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individually.
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