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Switch to Forum Live View Call of the Wild: A Druid Handbook
4 months ago  ::  Jan 24, 2013 - 12:20AM #951
Naflem
Date Joined: Aug 27, 2009
Posts: 195

Jan 24, 2013 -- 12:14AM, Kees wrote:

May I ask; Why is Vital Form sky blue for dwarves and just blue for the rest of us?




I imagine the rating was a relic of when Dwarves just got second wind as a minor, instead of having a minor action power that let them use second wind (multiple second winds for minor actions were possible). I believe they can still use it as an interrupt with the feat Resilience of Stone.

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4 months ago  ::  Jan 24, 2013 - 12:42AM #952
Kees
Date Joined: Nov 18, 2011
Posts: 101
Ah yes, Resilience of Stone, it doesn't say that it changes the Encounter power minor action second wind. Did they forgot to update Resilience of Stone? Because in that case you have one hack of Dwarven Blightbeast machine.
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4 months ago  ::  Jan 24, 2013 - 12:52AM #953
Naflem
Date Joined: Aug 27, 2009
Posts: 195
Well, RoS doesn't really seem in need of an update to me... If you're finding ways to utilize multiple second winds per encounter, I don't think it's broken to invest a little more and make them interrupts (I'm sure there's a build that will prove me wrong). 
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4 months ago  ::  Jan 29, 2013 - 4:39PM #954
MOD3004
Date Joined: Jan 30, 2007
Posts: 32
The Wereboar/Rat/Wolf themes give an interesting twist to the druid in the level 10 section of the themes.  Allowing the druid to gain a hybrid form that can carry implements and weapons. I am unsure if it has been discussed before or if it will be all that useful for the druid and not more useful for the hybrid druid.
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4 months ago  ::  Jan 29, 2013 - 6:38PM #955
Mad_Jack
Date Joined: Aug 19, 2007
Posts: 6,144

    Discussed earlier in this thread. Were-themes are mostly more useful for non-druids and hybrids. The truly spiffy thing about the were themes is that they allow for the use of claw gloves on a lot of other classes' powers.
 As far as regular druids... Honestly, the value of the level 10 feature depends greatly on how often you'd normally be switching forms to utilize powers that you wouldn't have previously been able to use while wildshaped. If you spend the majority of your time in one form and don't have many powers that require you to be in the other then it's not particularly useful except to save you a bit of action economy - my pixie predacharger, for example, pops off his one AoE encounter power and then only changes forms for the free shifting to facilitate charging.
 Sentinels get a bit more mileage from the themes because it gives them more options for gaining a beast form.
 
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4 months ago  ::  Jan 29, 2013 - 8:02PM #956
Scatterbrained
Date Joined: Aug 31, 2009
Posts: 2,590
The thing is that for most wild shape druids, shifting forms can be a great use of a minor action. Predators shift all over the place with wild shape, and I'm pretty sure swarms can get something out of it too (THP I think?).
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2 months ago  ::  Mar 23, 2013 - 8:28PM #957
Sakutarou
Date Joined: Sep 11, 2010
Posts: 43
Just realized this guide doesn't have Writhing Earth (level 9, came from DSH)
Tell your DM you appreciate them. Don't let them forget it.
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1 month ago  ::  Apr 18, 2013 - 11:12AM #958
pinkisthenewred
Date Joined: Jan 1, 2013
Posts: 551
Has someone managed to build an, even remotely, optimized Druid hybrid using Werethemes, that actually profits, instead of only suffers, from being |Druid? I never tried, but Battlemind|Druid could work, but would be 99% carried by the Battlemind, i guess. Rogue|Druid could work, as well...I'm more interested in damage oriented hybridisation, but any controller build would be nice to see, as well.
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1 month ago  ::  Apr 18, 2013 - 11:36AM #959
Koshinuke
Date Joined: Feb 23, 2012
Posts: 1,462
There have been a few but most werethemes are to allow a half elf to poach a druid at will, and still use it, or to get access to claw gloves as a monk and make your flurry of blows broken.

There have been a few druid hybrid builds that used werethemes but I don't remember them all that clearly.  
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1 month ago  ::  Apr 18, 2013 - 11:50AM #960
pinkisthenewred
Date Joined: Jan 1, 2013
Posts: 551

Apr 18, 2013 -- 11:36AM, Koshinuke wrote:

... or to get access to claw gloves as a monk and make your flurry of blows broken.




If that is allowed at your table, Battlemind would profit much more from it.

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