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3 years ago  ::  Nov 10, 2010 - 11:43AM #111
dbmeboy
Date Joined: Jan 25, 2009
Posts: 779

Nov 10, 2010 -- 11:32AM, AsmodeusLore wrote:

he probably was using 'google' in place of the generic term 'search'.  Similar to how people use 'Kleenex' instead of tissue.




True.  Similar results (WotC being at least the first result) obtained with Yahoo!, Bing, Dogpile, and Webcrawler (obviously I started running out of search engines since I always just use the google search bar built into FF).

@Dan: you are right, he even specifically said that there were lots of reasons for the switch.  That being said, choosing to then focus on piracy (instead of one of the technical reasons which are hopefully more positive, like "it will allow us to do this kind of cool stuff") seems like a horrible marketing decision to me.

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3 years ago  ::  Nov 10, 2010 - 11:47AM #112
AsmodeusLore
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Date Joined: Aug 24, 2005
Posts: 3,874
Preston, you may want to edit your post.  Remove any instruction on how to obtain illegal copies. That violates CoC.
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3 years ago  ::  Nov 10, 2010 - 11:50AM #113
Preston_R
Date Joined: May 13, 2008
Posts: 325

Nov 10, 2010 -- 11:47AM, AsmodeusLore wrote:

Preston, you may want to edit your post.  Remove any instruction on how to obtain illegal copies. That violates CoC.




I find your request humorous since the podcast pretty much said how to do it, but complied with none the less. /bow

I_Roll_20s @twitter. Not always SFW.

I may prefer 4e, but I will play and enjoy almost any edition, and indeed almost any table top RPG, with my friends. Down with Edition Wars. Shut up and roll your dice. :P
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3 years ago  ::  Nov 10, 2010 - 11:51AM #114
kilpatds
Date Joined: Nov 23, 2003
Posts: 4,967

Nov 10, 2010 -- 11:04AM, saitir wrote:

Nah, itunes is a poor example.  Apple removing DRM was due to market competition (largely amazon as I recall) rather than anything specific to the customer base.


I think that's almost exactly why itunes is a good example.  They managed to grow the market.  DRM became a competitive disadvantage.

Before itunes, the only form of online music was pirated.  Competing against "free" and with DMR, itunes managed to grow at a rapid rate.  Some of that was because the DRM was easy to evade (burn and rip).  Some of that was because they sold individual songs.  Some of that was just that it was there when you were syncing your 3 gigs of pirated music to your ipod.

But the point is: itunes managed to compete, successfully, with "Free".  And they didn't do it by pretending "free" wasn't out there, and pissing off their customers.

If you want to argue itunes is a bad example, you'll have to point out how the music industry as a whole is going under.  Except I'm not quite sure if it's working out like that...  they've been going under for an awfully long time now.

"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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3 years ago  ::  Nov 10, 2010 - 11:52AM #115
AsmodeusLore
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@Preston - I don't know if the PodCast falls under the Code of Conduct for the forums, but thanks.
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3 years ago  ::  Nov 10, 2010 - 11:52AM #116
DOMD
Date Joined: Dec 28, 2009
Posts: 92

Nov 10, 2010 -- 11:47AM, AsmodeusLore wrote:

Preston, you may want to edit your post.  Remove any instruction on how to obtain illegal copies. That violates CoC.




Technically, he only instructs how to operate a search engine in order to get a list of result one of which links to a site which provides a .torrent file which COULD be utilized with the appropriate client software and actually result into obtaining a pirated (not illegal) copy.

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3 years ago  ::  Nov 10, 2010 - 11:54AM #117
AsmodeusLore
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True as that may be, this site has a pretty strict policy regarding instructions for obtaining such things.  I'd rather make the request personally, and informally, rather than having to bring an orc in and let them decide, and possibly getting a community member in trouble.
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3 years ago  ::  Nov 10, 2010 - 11:58AM #118
DOMD
Date Joined: Dec 28, 2009
Posts: 92

Nov 10, 2010 -- 11:54AM, AsmodeusLore wrote:

True as that may be, this site has a pretty strict policy regarding instructions for obtaining such things.  I'd rather make the request personally, and informally, rather than having to bring an orc in and let them decide, and possibly getting a community member in trouble.




That is preferable indeed. I forgot it's not your task to moderate. I'm going to dive into the CoC and find the exact wording on the issue (and not further dilute the thread).

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3 years ago  ::  Nov 10, 2010 - 12:16PM #119
Caeric
Date Joined: Jun 16, 2007
Posts: 1,677
To sort of expand on that Valve thing (Pirates being undeserved customers), there's a market in buying one relatively inexpensive account for a whole group to use. For that, Wizards should set up a "Group Play" account model, which would emphasize that up to five people can use it (five is the standard party size in 4e, I believe). It'd have five times the online storage space for whatever files. And if the Virtual Table Top ever comes to fruition, you'd be allowed to play with multiple people on the same account on that program simultaneously. They'd have to price it nicely (I'd say that around three times the current price is nice enough, since it's "worth" five times the current price), but it'd get a lot of people to stop sharing.


They're gonna have a hard time reducing piratcy with an online-only set of apps. All that's going to do is make the stubborn folks more stubborn. If they didn't want to pay for it before, they certainly won't want to pay for it now.
I don't use emoticons, and I'm also pretty pleasant. So if I say something that's rude or insulting, it's probably a joke.
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3 years ago  ::  Nov 10, 2010 - 1:26PM #120
saitir
Date Joined: May 16, 2006
Posts: 208

Nov 10, 2010 -- 11:51AM, kilpatds wrote:

If you want to argue itunes is a bad example, you'll have to point out how the music industry as a whole is going under.  Except I'm not quite sure if it's working out like that...  they've been going under for an awfully long time now.




I think the music industry is pretty much just in denial and its core problems don't stem from piracy.  The music labels are just convinced that they ought to be able to sustain the same growth that other companies do.  Music was huge right up through the 80's but then computer games and home video started encroaching into the same pool of disposable income.  Cost for cost, the gratification from a computer game is way higher (well, if its any good) than a music CD.  It might cost 3 - 4 times more, but the computer games usualy gives at least 10 - 20 hours of play without repetition.  A CD has 10 tracks, only 2 - 3 of which you really like.  Movies come in half-way between I guess.  Music has also been more comodotised - from radio to MTV and everything that that has spawned.  That year an artists spends working on new material rarely makes the studio time worth it, so everyone ends up on short rations, and artisists spend more and more time touring because thats where they make their money and none of it goes to the record companies.

But how can they blame any of that?  What they can target is piracy.  Get some woolly statisticians to draw a straight rising line over the top of your falling sales chart and say that the difference must be piracy, then sue anyone you can get details for while having your own pity party.

iTunes is somewhat guilty for pushing the music biz faster down their hill though - the break up of an album to individual tracks means they can't 'pad' the sales of the 2 - 3 tracks people really want anymore.  That might've been inevitable though.

All this is to say... undoubtedly companies overstate their piracy losses.  They tend to assume that the statistical estimates are correct (and I'm personally not convinced anyone has an accurate model for these estimates) and then that every pirate would buy the product if they had no other choice.  This is blatantly not the case, but again, when it comes time to defend lower than expected income, its an easy target.

The new CB, however, is more robust than most DRM because Software as a Service doesn't have the core vulnerability most DRM'd products have - the entire product isn't delivered into your hands.

At best people could expect to scrape data and reverse engineer a pseudo CB to use it - but this pretty much amounts to writing your own CB anyway and anyone willing to put that effort into it, may as well do it from the ground up - the effort would be comparable.  Even if you can't get the data 'for free' its not too hard to get together a bunch of volunteers and have them do the data entry for you.  The internet is great for that sort of thing.

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