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3 years ago ::
Nov 11, 2010 - 10:36AM
#111
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Date Joined:
Jan 25, 2009
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With the news that it will only display attacks for main hand weapons, this has pretty much been confirmed.
Wait, so it won't have the same option that the offline CB has to "display all weapons" for power cards? I use that for every character I print out so that I (or the player I'm printing it out for) already has all the numbers in front of them should they switch weapons/implements...
I could be wrong, but that's how I interpretted Trevor when he said that it would only display the value for the main hand weapon.
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3 years ago ::
Nov 11, 2010 - 10:41AM
#112
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Agree. [W] is good in the main power text with the weapon dice showing up in the calculated line at the bottom for each weapon listed.
Removing future level improvements to a power would be fine though. You could just list the current power with the appropriate level range in front of it. So, a healing word might say: "Levels 1-5: Healing surge + 1d6" until you hit 6th at which point that would disappear and be replaced by "Levels 6-10: Healing surge + 2d6". I like leaving the current level reference there so if you and another player have the same power, it's clear why they're possibly having different effects.
In addition, I'd like to see them remove any references to build paths that have not been taken by the character. Example: If a power requires "Dragon Magic" for some effect, and I didn't select Dragon Magic, then I don't really need to see it. Only list it if I have selected Dragon Magic (again, to make it clear why your power is doing that, but another player's version of that power is not).
-Scot
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3 years ago ::
Nov 11, 2010 - 10:44AM
#113
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Date Joined:
Sep 21, 2007
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With the news that it will only display attacks for main hand weapons, this has pretty much been confirmed.
Wait, so it won't have the same option that the offline CB has to "display all weapons" for power cards? I use that for every character I print out so that I (or the player I'm printing it out for) already has all the numbers in front of them should they switch weapons/implements...
I could be wrong, but that's how I interpretted Trevor when he said that it would only display the value for the main hand weapon.
I hope that gets fixed very quickly. This is a feature in the current CB that is used quite frequently.
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3 years ago ::
Nov 11, 2010 - 10:46AM
#114
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Date Joined:
Jan 25, 2009
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With the news that it will only display attacks for main hand weapons, this has pretty much been confirmed.
Wait, so it won't have the same option that the offline CB has to "display all weapons" for power cards? I use that for every character I print out so that I (or the player I'm printing it out for) already has all the numbers in front of them should they switch weapons/implements...
I could be wrong, but that's how I interpretted Trevor when he said that it would only display the value for the main hand weapon.
I hope that gets fixed very quickly. This is a feature in the current CB that is used quite frequently.
Likewise, it's what I do for every character I make.
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3 years ago ::
Nov 11, 2010 - 1:30PM
#115
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Date Joined:
Aug 17, 2007
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I just noticed another thing I don't think has been brought up: the ranges. I've seen Melee "weapon", and Ranged "weapon", just like the powers in the book, but I'd much rather it list the actual ranges when there is a weapon. At the very least include it in the summary at the top along with attack and damage (and I hope crit at some point). Something like: Ranged 15/30; +5 vs. Reflex; 1d8+4 (crit 1d6+12)
D&D Next... for those who would rather play a version of D&D they dislike the least, rather than the one they like the most!
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3 years ago ::
Nov 11, 2010 - 1:33PM
#116
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Looks great! But, again, this is what they should have looked like from day one.
Before posting, ask yourself WWWS: What Would Wrecan Say? My Webcomic: 5 Minute WorkdayUpdated every Tuesday and Thursday Spoiler:
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Updated Tuesday and ThursdayRead my blog on the WotC Community Site (updated irregularly to avoid spamming the "Featured Blogger" list). You can follow me on Twitter: "@DnDJester"
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3 years ago ::
Nov 12, 2010 - 7:19AM
#117
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Date Joined:
Aug 27, 2009
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I just noticed another thing I don't think has been brought up: the ranges. I've seen Melee "weapon", and Ranged "weapon", just like the powers in the book, but I'd much rather it list the actual ranges when there is a weapon. At the very least include it in the summary at the top along with attack and damage (and I hope crit at some point). Something like: Ranged 15/30; +5 vs. Reflex; 1d8+4 (crit 1d6+12)
That would be nice. I also hope there's a toggle to remove the flavor text for the powers. It was just wasted text to me in the CB cards.
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3 years ago ::
Nov 12, 2010 - 12:28PM
#118
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the more i read about the new OCB the more i get shure i will continu using the CBC till they fix House rule, and the multible weappon show on the power card.
as it stands the OCB is utterly usless until these features are implemented.
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3 years ago ::
Nov 12, 2010 - 8:02PM
#119
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Has Armor of resistance been fixed yet?
In the char sheet on current CB states in the resistances box the whole description of the armor is stated instead of letting us choose one, at time of creation and only showing that one; same with the items' power card. Usually making other resistances unreadable.
Has this been addressed yet?
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3 years ago ::
Nov 13, 2010 - 12:22AM
#120
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Great Cthulhu! Every time I try to forgive WotC for their d*ckery, they go and prove themselves even worse.
Mad Scientist What do you think about Humanoid robots? Take this survey here and let robotics researchers know.
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